Player Matchup

Amaterasu
Amaterasu
ETG Cabals Deep
Amaterasu
Level 26
God Stats
8W - 5L
1,671 SR
Queue Stats
223W - 189L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Tokage0624
Sun Wukong
Level 5
God Stats
8W - 18L
1,365 SR
Queue Stats
55W - 39L
1,255 Elo+
Solo
Mercury
Mercury
mr_green_27
Mercury
Level 137
God Stats
1W - 0L
1,474 SR
Queue Stats
15W - 8L
1,496 Elo+
Party 1
Anubis
Anubis
seeyabots
Anubis
Level 12
God Stats
98W - 52L
1,625 SR
Queue Stats
328W - 263L
1,566 Elo+
Solo
Neith
Neith
zvaldes25
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,680 Elo+
Party 1
Team Averages
Level 37
1,527 SR
1,494 Elo+

VS

Team Averages
Level 18
1,577 SR
1,426 Elo+
Chernobog
Chernobog
Inperable
Chernobog
Level 19
God Stats
15W - 11L
1,504 SR
Queue Stats
32W - 24L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
JIX_perkZ
Gilgamesh
Level 23
God Stats
18W - 21L
1,841 SR
Queue Stats
264W - 326L
1,352 Elo+
Solo
Hachiman
Hachiman
LacrosMax
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,350 Elo+
Solo
Bakasura
Bakasura
M-E-F2003
Bakasura
Level 15
God Stats
5W - 8L
1,428 SR
Queue Stats
24W - 29L
1,385 Elo+
Solo
Poseidon
Poseidon
empaniente
Poseidon
Level 20
God Stats
70W - 53L
1,610 SR
Queue Stats
357W - 382L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ETG Cabals Deep
Amaterasu
20
9 / 5 / 17
13,398
1,117
14,543
19,384
13,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Tokage0624
Sun Wukong
18
1 / 2 / 17
10,950
913
5,971
14,124
11,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
mr_green_27
Mercury
19
6 / 4 / 25
12,723
1,060
16,516
12,925
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
seeyabots
Anubis
20
25 / 6 / 10
16,793
1,399
37,544
20,872
11,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
zvaldes25
Neith
20
5 / 5 / 23
12,914
1,076
16,124
12,047
6,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Inperable
Chernobog
19
5 / 7 / 13
12,860
1,072
17,400
22,975
8,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
JIX_perkZ
Gilgamesh
18
3 / 15 / 13
11,882
990
13,871
28,952
14,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
LacrosMax
Hachiman
17
1 / 9 / 10
10,585
882
9,019
15,409
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
M-E-F2003
Bakasura
19
6 / 6 / 10
12,921
1,077
9,941
20,325
9,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
empaniente
Poseidon
18
7 / 9 / 9
13,161
1,097
20,289
12,398
3,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
77
46
Kills
22
22
Deaths
46
92
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ETG Cabals Deep
Amaterasu
9
5
17
3.5
L
Chernobog
Inperable
Chernobog
5
7
13
1.64
L
Gilgamesh
JIX_perkZ
Gilgamesh
3
15
13
0.63
L
Hachiman
LacrosMax
Hachiman
1
9
10
0.67
L
Bakasura
M-E-F2003
Bakasura
6
6
10
1.83
W
Sun Wukong
Tokage0624
Sun Wukong
1
2
17
4.75
L
Poseidon
empaniente
Poseidon
7
9
9
1.28
W
Mercury
mr_green_27
Mercury
6
4
25
4.63
W
Anubis
seeyabots
Anubis
25
6
10
5
W
Neith
zvaldes25
Neith
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,698
Damage
70,520
79,352
Taken
100,059
48,995
Mitigated
39,381
15,809
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ETG Cabals Deep
Amaterasu
14,543
9,856
0
3,879
19,384
13,560
0
5,189
13,769
154
30,897
L
Chernobog
Inperable
Chernobog
17,400
13,609
0
2,265
22,975
8,055
0
7,310
15,665
0
33,417
L
Gilgamesh
JIX_perkZ
Gilgamesh
13,871
2,374
294
1,020
28,952
14,165
0
11,913
16,730
0
23,723
L
Hachiman
LacrosMax
Hachiman
9,019
4,986
0
751
15,409
4,670
0
5,107
10,302
0
28,279
L
Bakasura
M-E-F2003
Bakasura
9,941
6,303
0
1,868
20,325
9,035
0
7,369
12,956
0
18,331
W
Sun Wukong
Tokage0624
Sun Wukong
5,971
568
0
17
14,124
11,296
0
3,091
10,341
0
12,938
L
Poseidon
empaniente
Poseidon
20,289
1,025
0
267
12,398
3,456
0
5,999
6,399
57,492
0
W
Mercury
mr_green_27
Mercury
16,516
7,314
0
0
12,925
7,022
0
3,341
9,439
0
32,309
W
Anubis
seeyabots
Anubis
37,544
2,312
0
9,893
20,872
11,002
0
5,426
15,421
71,026
0
W
Neith
zvaldes25
Neith
16,124
8,770
0
2,020
12,047
6,115
0
3,242
8,805
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,778
Gold Earned
61,409
195
Minions Killed
193
6
Camps Cleared
5
973,040
Distance Traveled
1,006,566
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,398
1,117
29
2
1
202,101
0
L
Chernobog
12,860
1,072
23
2
2
186,348
0
L
Gilgamesh
11,882
990
18
2
0
221,466
0
L
Hachiman
10,585
882
34
3
0
177,645
2
L
Bakasura
12,921
1,077
29
2
3
232,933
0
W
Sun Wukong
10,950
913
10
1
1
213,452
1
L
Poseidon
13,161
1,097
89
7
0
188,174
0
W
Mercury
12,723
1,060
32
3
1
241,317
0
W
Anubis
16,793
1,399
82
7
3
177,101
0
W
Neith
12,914
1,076
42
4
0
139,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role