Player Matchup

Vamana
Vamana
Hakujitu
Vamana
Level 109
God Stats
2W - 6L
1,141 SR
Queue Stats
128W - 111L
1,574 Elo+
Party 1
Tiamat
Tiamat
Sa1ieri
Tiamat
Level 118
God Stats
9W - 9L
1,455 SR
Queue Stats
158W - 138L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
hide5
Xing Tian
Level 97
God Stats
3W - 1L
1,852 SR
Queue Stats
91W - 82L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
めらぞーま
Cernunnos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 106L
1,586 Elo+
Party 1
Ra
Ra
サボテンダー
Ra
Level 113
God Stats
21W - 15L
1,650 SR
Queue Stats
138W - 109L
1,583 Elo+
Party 1
Team Averages
Level 105
1,519 SR
1,578 Elo+

VS

Team Averages
Level 113
1,564 SR
1,500 Elo+
Aphrodite
Aphrodite
Ascended5
Aphrodite
Level 118
God Stats
33W - 28L
1,535 SR
Queue Stats
51W - 57L
1,519 Elo+
Party 3
Ra
Ra
ConsiderPhlebas
Ra
Level 109
God Stats
6W - 16L
1,342 SR
Queue Stats
311W - 284L
1,532 Elo+
Solo
Bakasura
Bakasura
Fifth
Bakasura
Level 119
God Stats
4W - 4L
1,433 SR
Queue Stats
53W - 56L
1,493 Elo+
Party 3
Gilgamesh
Gilgamesh
Fortnitedrift52
Gilgamesh
Level 72
God Stats
7W - 2L
1,669 SR
Queue Stats
41W - 38L
1,459 Elo+
Party 2
Sol
Sol
trixz2007
Sol
Level 149
God Stats
16W - 6L
1,841 SR
Queue Stats
271W - 284L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hakujitu
Vamana
18
6 / 0 / 9
11,310
539
13,164
19,573
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Sa1ieri
Tiamat
18
3 / 4 / 7
11,332
540
13,213
14,042
10,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
hide5
Xing Tian
18
5 / 1 / 11
11,688
557
5,582
14,102
12,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
めらぞーま
Cernunnos
20
3 / 1 / 3
11,458
546
7,191
10,743
4,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 7
11,622
553
12,275
8,964
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ascended5
Aphrodite
17
0 / 4 / 4
10,509
500
9,618
15,682
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 3 / 2
10,308
491
4,641
7,863
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Fifth
Bakasura
16
5 / 7 / 0
10,048
478
7,429
19,428
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Fortnitedrift52
Gilgamesh
15
2 / 4 / 0
10,163
484
6,462
11,616
5,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 4 / 2
9,738
464
11,056
16,284
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
7
7
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ascended5
Aphrodite
0
4
4
0.5
L
0
3
2
0.33
L
Bakasura
Fifth
Bakasura
5
7
0
0.71
L
Gilgamesh
Fortnitedrift52
Gilgamesh
2
4
0
0.5
W
Vamana
Hakujitu
Vamana
6
0
9
10.5
W
Tiamat
Sa1ieri
Tiamat
3
4
7
1.63
W
Xing Tian
hide5
Xing Tian
5
1
11
10.5
L
0
4
2
0.25
W
Cernunnos
めらぞーま
Cernunnos
3
1
3
4.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,425
Damage
39,206
67,424
Taken
70,873
40,764
Mitigated
27,971
17,425
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ascended5
Aphrodite
9,618
83
2,842
8,100
15,682
6,539
0
10,256
5,426
73,539
0
L
4,641
445
495
1,061
7,863
3,028
0
3,705
4,158
79,364
0
L
Bakasura
Fifth
Bakasura
7,429
6,026
0
3,526
19,428
7,282
28
9,707
9,721
0
43,357
L
Gilgamesh
Fortnitedrift52
Gilgamesh
6,462
558
0
2,011
11,616
5,608
0
4,026
7,590
0
31,513
W
Vamana
Hakujitu
Vamana
13,164
8,098
0
4,380
19,573
9,703
340
8,064
11,073
0
79,620
W
Tiamat
Sa1ieri
Tiamat
13,213
741
0
3,562
14,042
10,523
0
3,646
10,050
85,058
0
W
Xing Tian
hide5
Xing Tian
5,582
545
0
974
14,102
12,234
0
6,439
7,132
24,485
0
L
11,056
2,648
0
7,157
16,284
5,514
0
3,376
12,908
84,562
0
W
Cernunnos
めらぞーま
Cernunnos
7,191
2,892
0
3,924
10,743
4,389
462
4,084
6,635
0
98,499
W
12,275
1,670
1,694
2,891
8,964
3,915
1,050
2,696
6,038
96,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
50,766
689
Minions Killed
629
0
Camps Cleared
0
2,093,876
Distance Traveled
1,819,556
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,509
500
160
8
0
385,301
3
L
Ra
10,308
491
189
9
0
388,221
7
L
Bakasura
10,048
478
88
4
0
388,822
1
L
Gilgamesh
10,163
484
51
2
0
346,119
7
W
Vamana
11,310
539
109
5
0
493,615
11
W
Tiamat
11,332
540
173
8
0
356,340
4
W
Xing Tian
11,688
557
39
2
0
426,451
7
L
Sol
9,738
464
141
7
0
311,093
7
W
Cernunnos
11,458
546
187
9
0
370,853
2
W
Ra
11,622
553
181
9
0
446,617
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role