Player Matchup

Bakasura
Bakasura
GarfoDeGuerra
Bakasura
Level 27
God Stats
31W - 32L
1,463 SR
Queue Stats
119W - 133L
1,376 Elo+
Solo
Sol
Sol
HHalldmann
Sol
Level 27
God Stats
2W - 0L
1,302 SR
Queue Stats
8W - 4L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Miguelanimad
Kukulkan
Level 26
God Stats
3W - 2L
1,444 SR
Queue Stats
46W - 94L
1,229 Elo+
Solo
The Morrigan
The Morrigan
YoukiKonpaku
The Morrigan
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Bacchus
Bacchus
oSzhul
Bacchus
Level 30
God Stats
4W - 3L
1,477 SR
Queue Stats
49W - 46L
1,382 Elo+
Solo
Team Averages
Level 26
1,474 SR
1,363 Elo+

VS

Team Averages
Level 25
1,470 SR
1,386 Elo+
Guan Yu
Guan Yu
DioneHyuga
Guan Yu
Level 20
God Stats
0W - 2L
1,266 SR
Queue Stats
260W - 305L
1,295 Elo+
Solo
Sylvanus
Sylvanus
Nikolas22czf
Sylvanus
Level 27
God Stats
0W - 4L
1,285 SR
Queue Stats
43W - 77L
1,365 Elo+
Party 1
Skadi
Skadi
ToledoTrix
Skadi
Level 32
God Stats
7W - 5L
1,658 SR
Queue Stats
44W - 76L
1,384 Elo+
Party 1
Olorun
Olorun
alesuki
Olorun
Level 26
God Stats
6W - 10L
1,465 SR
Queue Stats
242W - 253L
1,314 Elo+
Solo
Set
Set
kalisnck
Set
Level 21
God Stats
11W - 7L
1,677 SR
Queue Stats
48W - 44L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GarfoDeGuerra
Bakasura
20
12 / 4 / 8
15,343
590
14,752
21,324
15,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 3 / 11
13,797
531
19,774
17,113
9,955
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Miguelanimad
Kukulkan
16
5 / 8 / 9
11,968
460
12,496
13,388
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
YoukiKonpaku
The Morrigan
20
15 / 4 / 11
15,151
583
29,171
15,013
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
oSzhul
Bacchus
17
6 / 4 / 15
14,066
541
13,458
22,027
21,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DioneHyuga
Guan Yu
13
0 / 9 / 6
8,936
344
2,991
23,302
11,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Nikolas22czf
Sylvanus
14
1 / 8 / 5
9,201
354
5,207
21,569
15,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
16
4 / 6 / 9
10,557
406
19,187
18,848
6,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
alesuki
Olorun
17
1 / 9 / 4
10,853
417
11,010
23,104
8,432
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
16 / 7 / 2
13,451
517
18,035
20,275
10,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
39
Kills
22
23
Deaths
39
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DioneHyuga
Guan Yu
0
9
6
0.33
W
Bakasura
GarfoDeGuerra
Bakasura
12
4
8
4
W
1
3
11
2.17
W
Kukulkan
Miguelanimad
Kukulkan
5
8
9
1.19
L
Sylvanus
Nikolas22czf
Sylvanus
1
8
5
0.44
L
Skadi
4
6
9
1.42
W
The Morrigan
YoukiKonpaku
The Morrigan
15
4
11
5.13
L
Olorun
alesuki
Olorun
1
9
4
0.33
L
16
7
2
2.43
W
Bacchus
oSzhul
Bacchus
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,651
Damage
56,430
88,865
Taken
107,098
58,821
Mitigated
53,173
24,858
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DioneHyuga
Guan Yu
2,991
1,089
636
4,340
23,302
11,773
0
12,393
10,769
0
33,490
W
Bakasura
GarfoDeGuerra
Bakasura
14,752
9,733
0
9,897
21,324
15,426
532
2,707
18,617
0
117,829
W
19,774
6,843
0
8,182
17,113
9,955
5,648
4,967
12,146
101,056
0
W
Kukulkan
Miguelanimad
Kukulkan
12,496
948
198
1,385
13,388
5,045
1,655
2,443
10,945
54,438
0
L
Sylvanus
Nikolas22czf
Sylvanus
5,207
2,584
3,592
4,970
21,569
15,664
0
15,266
5,751
30,909
0
L
Skadi
19,187
8,224
691
2,445
18,848
6,819
0
11,689
6,920
0
52,604
W
The Morrigan
YoukiKonpaku
The Morrigan
29,171
9,971
0
3,928
15,013
7,102
2,880
3,454
11,559
84,169
15,270
L
Olorun
alesuki
Olorun
11,010
5,904
591
6,673
23,104
8,432
290
15,906
7,153
83,130
0
L
18,035
8,603
0
1,563
20,275
10,485
0
11,470
7,811
0
73,671
W
Bacchus
oSzhul
Bacchus
13,458
1,733
0
1,268
22,027
21,293
1,508
2,646
19,381
26,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,325
Gold Earned
52,998
641
Minions Killed
402
0
Camps Cleared
0
2,176,167
Distance Traveled
1,944,194
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,936
344
61
2
0
433,716
1
W
Bakasura
15,343
590
180
7
0
479,654
5
W
Sol
13,797
531
205
8
0
340,791
0
W
Kukulkan
11,968
460
79
3
0
425,821
0
L
Sylvanus
9,201
354
56
2
0
359,424
1
L
Skadi
10,557
406
57
2
0
412,178
3
W
The Morrigan
15,151
583
150
6
0
417,987
0
L
Olorun
10,853
417
138
5
0
389,243
1
L
Set
13,451
517
90
3
0
349,633
1
W
Bacchus
14,066
541
27
1
0
511,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role