Player Matchup

Kali
Kali
Ebacka
Kali
Level 28
God Stats
20W - 11L
1,380 SR
Queue Stats
53W - 65L
1,382 Elo+
Party 2
Bellona
Bellona
Eckbet
Bellona
Level 3
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 2L
1,173 Elo+
Party 4
Janus
Janus
Sachor
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 4
Ares
Ares
TvoiPalach
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,383 Elo+
Party 2
Medusa
Medusa
elvisvc
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,006 Elo+
Party 4
Team Averages
Level 15
1,434 SR
1,242 Elo+

VS

Team Averages
Level 23
1,639 SR
1,381 Elo+
Persephone
Persephone
 
Persephone
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
cacahuetepocho
Arachne
Level 18
God Stats
14W - 9L
1,626 SR
Queue Stats
26W - 39L
1,370 Elo+
Party 3
Ymir
Ymir
casamicasamii
Ymir
Level 17
God Stats
2W - 1L
1,873 SR
Queue Stats
29W - 43L
1,313 Elo+
Party 3
Aphrodite
Aphrodite
demoncat14
Aphrodite
Level 26
God Stats
3W - 3L
1,740 SR
Queue Stats
51W - 67L
1,291 Elo+
Party 1
Cthulhu
Cthulhu
iwanda22
Cthulhu
Level 29
God Stats
45W - 64L
1,454 SR
Queue Stats
88W - 109L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ebacka
Kali
15
5 / 2 / 1
9,669
569
5,174
13,936
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Eckbet
Bellona
14
0 / 4 / 5
8,996
529
1,457
9,031
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sachor
Janus
16
3 / 0 / 5
10,008
589
10,370
6,495
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
8,493
500
4,769
10,122
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
elvisvc
Medusa
13
1 / 1 / 1
8,297
488
1,773
5,760
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 2 / 3
7,031
414
5,094
8,715
2,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 4
6,586
387
2,052
8,155
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 6 / 2
7,154
421
1,912
12,105
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
demoncat14
Aphrodite
9
2 / 3 / 2
6,791
399
2,817
5,948
2,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
iwanda22
Cthulhu
10
1 / 1 / 3
6,842
402
685
3,701
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
8
10
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
3
1.75
W
Kali
Ebacka
Kali
5
2
1
2.75
W
Bellona
Eckbet
Bellona
0
4
5
0.63
W
Janus
Sachor
Janus
3
0
5
5.5
W
1
3
3
0.83
L
0
3
4
0.67
L
3
6
2
0.67
L
Aphrodite
demoncat14
Aphrodite
2
3
2
1
W
Medusa
elvisvc
Medusa
1
1
1
1.5
L
Cthulhu
iwanda22
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
12,560
45,344
Taken
38,624
24,544
Mitigated
15,755
13,679
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,094
449
0
747
8,715
2,274
162
2,414
6,216
29,986
0
W
Kali
Ebacka
Kali
5,174
2,099
0
5,922
13,936
5,929
3,538
3,647
10,289
0
48,451
W
Bellona
Eckbet
Bellona
1,457
384
0
356
9,031
5,030
957
1,729
7,182
145
47,414
W
Janus
Sachor
Janus
10,370
970
145
2,700
6,495
2,481
4,924
467
5,998
82,026
0
W
4,769
226
0
2,022
10,122
8,970
1,196
2,633
7,429
20,889
0
L
2,052
1,731
0
618
8,155
2,941
410
4,235
3,824
0
22,284
L
1,912
170
0
592
12,105
6,517
0
5,994
5,965
9,811
0
L
Aphrodite
demoncat14
Aphrodite
2,817
156
2,026
1,912
5,948
2,137
222
2,276
3,580
14,666
0
W
Medusa
elvisvc
Medusa
1,773
918
0
2,534
5,760
2,134
3,407
2,511
3,249
0
34,242
L
Cthulhu
iwanda22
Cthulhu
685
0
158
222
3,701
1,886
226
1,957
1,656
9,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
34,404
466
Minions Killed
161
0
Camps Cleared
0
1,500,429
Distance Traveled
1,297,324
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,031
414
41
2
0
246,981
1
W
Kali
9,669
569
93
5
0
260,962
0
W
Bellona
8,996
529
101
6
0
297,143
1
W
Janus
10,008
589
164
10
0
333,773
3
W
Ares
8,493
500
41
2
0
315,518
0
L
Arachne
6,586
387
53
3
0
290,274
0
L
Ymir
7,154
421
9
1
0
279,377
0
L
Aphrodite
6,791
399
31
2
0
232,687
0
W
Medusa
8,297
488
67
4
0
293,033
0
L
Cthulhu
6,842
402
27
2
0
248,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role