Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FlowerBoi5827
Vamana
Level 64
God Stats
24W - 23L
1,454 SR
Queue Stats
548W - 503L
1,401 Elo+
Solo
Hel
Hel
Kaminokon
Hel
Level 69
God Stats
1W - 1L
1,724 SR
Queue Stats
242W - 229L
1,416 Elo+
Solo
Cernunnos
Cernunnos
claytonmong23
Cernunnos
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,504 Elo+
Solo
Thoth
Thoth
wampaluilli
Thoth
Level 65
God Stats
0W - 1L
1,151 SR
Queue Stats
79W - 85L
1,406 Elo+
Solo
Team Averages
Level 90
1,423 SR
1,446 Elo+

VS

Team Averages
Level 119
1,378 SR
1,438 Elo+
Nemesis
Nemesis
GALLEGOS21MLKS
Nemesis
Level 122
God Stats
7W - 9L
1,513 SR
Queue Stats
667W - 684L
1,432 Elo+
Solo
Osiris
Osiris
Genghis4731
Osiris
Level 119
God Stats
2W - 2L
1,489 SR
Queue Stats
188W - 176L
1,423 Elo+
Solo
Ah Puch
Ah Puch
Maxmotor69
Ah Puch
Level 107
God Stats
24W - 19L
1,547 SR
Queue Stats
409W - 394L
1,490 Elo+
Solo
Chiron
Chiron
Rushinator3000
Chiron
Level 141
God Stats
1W - 4L
1,151 SR
Queue Stats
155W - 150L
1,493 Elo+
Solo
Chang'e
Chang'e
SolaireKnightPTS
Chang'e
Level 106
God Stats
1W - 2L
1,189 SR
Queue Stats
19W - 24L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 2 / 0
5,207
521
3,840
7,633
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 0
6,320
632
3,548
5,859
3,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 1 / 1
4,938
494
2,687
5,521
1,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
claytonmong23
Cernunnos
8
0 / 2 / 1
4,594
459
2,907
4,977
1,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,389
439
894
4,709
1,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,268
527
3,838
7,003
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
10
1 / 2 / 0
5,565
557
3,712
5,281
3,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Maxmotor69
Ah Puch
10
2 / 0 / 1
5,586
559
5,247
4,098
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
5,674
567
4,011
4,779
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 2
5,873
587
2,838
5,897
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
8
8
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
2
1
0
2
W
1
2
0
0.5
W
Osiris
1
2
0
0.5
L
1
1
1
1.5
W
Ah Puch
Maxmotor69
Ah Puch
2
0
1
2.5
W
2
0
1
2.5
W
2
1
2
3
L
Cernunnos
claytonmong23
Cernunnos
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,876
Damage
19,646
28,699
Taken
27,058
9,656
Mitigated
9,872
7,282
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,840
2,419
0
2,276
7,633
2,103
0
1,046
6,587
0
23,919
L
3,548
1,622
0
1,317
5,859
3,244
0
0
5,859
0
28,508
W
3,838
1,903
0
603
7,003
2,110
0
804
6,199
0
30,075
W
Osiris
3,712
680
0
675
5,281
3,267
0
0
5,281
0
28,953
L
2,687
429
590
1,059
5,521
1,554
0
2,099
3,422
11,711
0
W
Ah Puch
Maxmotor69
Ah Puch
5,247
182
0
2,054
4,098
1,192
0
970
3,128
32,933
0
W
4,011
838
722
1,998
4,779
1,324
325
468
4,311
0
33,785
W
2,838
57
1,095
3,195
5,897
1,979
416
1,339
4,558
20,882
0
L
Cernunnos
claytonmong23
Cernunnos
2,907
1,279
0
1,068
4,977
1,300
0
1,511
3,466
0
20,651
L
894
53
0
972
4,709
1,455
0
3,429
1,280
15,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
27,966
208
Minions Killed
294
0
Camps Cleared
0
873,270
Distance Traveled
934,262
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,207
521
44
4
0
189,890
0
L
Vamana
6,320
632
70
7
0
193,389
0
W
Nemesis
5,268
527
67
7
0
208,243
1
W
Osiris
5,565
557
61
6
0
170,661
2
L
Hel
4,938
494
17
2
0
170,533
0
W
Ah Puch
5,586
559
57
6
0
198,213
1
W
Chiron
5,674
567
79
8
0
181,704
1
W
Chang'e
5,873
587
30
3
0
175,441
1
L
Cernunnos
4,594
459
49
5
0
177,843
1
L
Thoth
4,389
439
28
3
0
141,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role