Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Kuroyummy
Raijin
Level 57
God Stats
0W - 3L
1,063 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 2
Chernobog
Chernobog
Matiki7
Chernobog
Level 26
God Stats
1W - 1L
1,756 SR
Queue Stats
43W - 68L
1,333 Elo+
Party 4
Tyr
Tyr
StarlodeLX
Tyr
Level 29
God Stats
3W - 2L
1,255 SR
Queue Stats
13W - 14L
1,371 Elo+
Party 2
Ares
Ares
dmoreira73
Ares
Level 85
God Stats
3W - 3L
1,488 SR
Queue Stats
262W - 275L
1,436 Elo+
Party 4
Team Averages
Level 48
1,412 SR
1,395 Elo+

VS

Team Averages
Level 75
1,583 SR
1,376 Elo+
Chang'e
Chang'e
 
Chang'e
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Narksss
Ra
Level 12
God Stats
1W - 0L
1,863 SR
Queue Stats
5W - 8L
1,188 Elo+
Party 3
Kuzenbo
Kuzenbo
Valdivia
Kuzenbo
Level 65
God Stats
1W - 1L
1,554 SR
Queue Stats
3W - 2L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
6 / 6 / 1
7,319
523
9,779
12,192
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Kuroyummy
Raijin
10
0 / 3 / 1
5,940
424
2,448
10,707
3,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Matiki7
Chernobog
9
0 / 3 / 2
5,555
397
1,755
5,530
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 6 / 1
6,095
435
5,173
11,529
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 2 / 2
5,175
370
1,449
6,143
2,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 1 / 0
8,917
637
5,213
8,270
2,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
15
7 / 1 / 7
8,783
627
8,805
9,061
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
13
4 / 1 / 5
7,618
544
7,570
5,588
1,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 3
7,758
554
6,966
5,785
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Valdivia
Kuzenbo
12
1 / 1 / 7
7,611
544
4,704
7,048
5,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
20
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
6
1
1.08
W
Chang'e
 
Chang'e
6
1
0
6
W
Thanatos
 
Thanatos
7
1
7
10.5
W
Medusa
 
Medusa
4
1
5
6.5
L
Raijin
Kuroyummy
Raijin
0
3
1
0.17
L
Chernobog
Matiki7
Chernobog
0
3
2
0.33
W
2
3
3
1.17
L
1
6
1
0.25
W
Kuzenbo
Valdivia
Kuzenbo
1
1
7
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
33,258
46,101
Taken
35,752
16,277
Mitigated
14,320
9,566
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,779
1,743
0
3,662
12,192
3,887
0
4,378
7,814
0
36,997
W
Chang'e
 
Chang'e
5,213
959
470
5,973
8,270
2,541
2,418
0
8,270
47,912
0
W
Thanatos
 
Thanatos
8,805
2,192
0
10,802
9,061
3,252
1,520
472
8,589
0
46,823
W
Medusa
 
Medusa
7,570
2,944
0
1,511
5,588
1,614
1,727
357
5,231
0
45,179
L
Raijin
Kuroyummy
Raijin
2,448
225
0
1,978
10,707
3,199
82
5,156
5,551
34,060
0
L
Chernobog
Matiki7
Chernobog
1,755
861
0
1,028
5,530
1,641
66
1,593
3,937
0
28,777
W
6,966
967
637
1,464
5,785
1,880
1,918
1,443
4,342
45,801
0
L
5,173
353
0
1,385
11,529
5,283
0
4,526
7,003
0
26,556
W
Kuzenbo
Valdivia
Kuzenbo
4,704
2,285
709
771
7,048
5,033
217
1,625
5,423
15,735
0
L
1,449
145
384
1,129
6,143
2,267
29
1,230
4,913
16,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
40,687
272
Minions Killed
379
0
Camps Cleared
0
1,157,941
Distance Traveled
1,292,166
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,319
523
65
5
0
267,939
4
W
Chang'e
8,917
637
99
7
0
227,756
3
W
Thanatos
8,783
627
92
7
0
267,707
2
W
Medusa
7,618
544
73
5
0
257,102
4
L
Raijin
5,940
424
55
4
0
256,745
3
L
Chernobog
5,555
397
69
5
0
186,682
2
W
Ra
7,758
554
95
7
0
252,367
0
L
Tyr
6,095
435
54
4
0
241,232
3
W
Kuzenbo
7,611
544
20
1
0
287,234
4
L
Ares
5,175
370
29
2
0
205,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role