Player Matchup

Nu Wa
Nu Wa
Platinum I
EVIL RAT 86
Nu Wa
Platinum I
Level 160
God Stats
41W - 45L
1,720 SR
Queue Stats
367W - 367L
1,897 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
PerBomba
Tsukuyomi
Platinum III
Level 156
God Stats
9W - 15L
1,451 SR
Queue Stats
253W - 246L
1,920 MMR
Solo
Guan Yu
Guan Yu
Gold II
The BK Swagmire
Guan Yu
Gold II
Level 147
God Stats
20W - 10L
1,703 SR
Queue Stats
338W - 339L
1,559 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
Trap_Mansion
Cabrakan
Platinum III
Level 148
God Stats
33W - 40L
1,570 SR
Queue Stats
726W - 724L
1,801 MMR
Solo
Sol
Sol
Platinum III
ajrizaj
Sol
Platinum III
Level 43
God Stats
3W - 2L
1,578 SR
Queue Stats
58W - 47L
2,118 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,605 SR
1,859 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,578 SR
1,861 MMR
Chiron
Chiron
Diamond IV
DoctorSwish1
Chiron
Diamond IV
Level 129
God Stats
15W - 12L
1,675 SR
Queue Stats
138W - 136L
1,980 MMR
Solo
Ravana
Ravana
Platinum II
T4NNER17
Ravana
Platinum II
Level 122
God Stats
3W - 5L
1,514 SR
Queue Stats
213W - 199L
1,814 MMR
Solo
Bacchus
Bacchus
Platinum IV
Ward_orDie
Bacchus
Platinum IV
Level 160
God Stats
15W - 20L
1,623 SR
Queue Stats
1,074W - 1,078L
1,756 MMR
Solo
Chaac
Chaac
Platinum V
patsx81
Chaac
Platinum V
Level 118
God Stats
11W - 9L
1,609 SR
Queue Stats
226W - 234L
1,714 MMR
Solo
Ra
Ra
Diamond V
sydate
Ra
Diamond V
Level 159
God Stats
0W - 1L
1,468 SR
Queue Stats
312W - 282L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
13,584
591
18,757
15,346
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PerBomba
Tsukuyomi
19
9 / 5 / 7
13,120
570
10,214
19,345
12,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 2 / 12
10,271
447
9,054
20,805
17,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Trap_Mansion
Cabrakan
19
7 / 3 / 11
13,295
578
22,829
15,198
19,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
20
2 / 3 / 4
13,143
571
11,278
20,088
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
GilgameshPersephoneAthenaTiamatAphrodite

VS

Bans
SetAnhurNemesisSun WukongAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
2 / 4 / 9
12,385
538
15,173
22,549
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
T4NNER17
Ravana
18
9 / 4 / 3
11,721
510
13,739
12,055
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Ward_orDie
Bacchus
15
1 / 3 / 11
10,372
451
8,739
15,498
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
patsx81
Chaac
16
1 / 8 / 4
10,475
455
7,333
22,653
14,852
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
17
4 / 9 / 7
11,522
501
13,764
18,166
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
28
Kills
17
17
Deaths
28
45
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
4
9
1.63
W
9
4
11
3.63
W
Tsukuyomi
PerBomba
Tsukuyomi
9
5
7
2.5
L
Ravana
T4NNER17
Ravana
9
4
3
2.63
W
1
2
12
3.5
W
Cabrakan
Trap_Mansion
Cabrakan
7
3
11
4.17
L
Bacchus
Ward_orDie
Bacchus
1
3
11
2.17
W
Sol
2
3
4
1.33
L
Chaac
patsx81
Chaac
1
8
4
0.38
L
Ra
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,132
Damage
58,748
90,782
Taken
90,921
60,298
Mitigated
46,774
36,814
Healing
28,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,173
7,836
496
11,791
22,549
6,775
0
13,616
8,772
0
122,485
W
18,757
4,463
0
4,770
15,346
5,011
2,003
3,952
11,394
106,006
0
W
Tsukuyomi
PerBomba
Tsukuyomi
10,214
2,443
0
5,637
19,345
12,386
555
5,183
14,162
0
83,795
L
Ravana
T4NNER17
Ravana
13,739
3,322
0
1,350
12,055
4,837
972
6,240
5,644
0
90,618
W
9,054
1,453
2,543
7,512
20,805
17,157
381
7,452
13,353
0
35,774
W
Cabrakan
Trap_Mansion
Cabrakan
22,829
2,215
0
3,654
15,198
19,175
995
5,389
9,809
86,658
0
L
Bacchus
Ward_orDie
Bacchus
8,739
601
0
3,255
15,498
14,698
0
7,877
7,438
22,798
0
W
Sol
11,278
4,927
0
12,698
20,088
6,569
2,344
4,057
16,031
123,597
0
L
Chaac
patsx81
Chaac
7,333
1,141
0
5,563
22,653
14,852
993
13,914
8,541
0
60,769
L
Ra
13,764
919
1,793
3,932
18,166
5,612
0
10,349
7,659
71,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,413
Gold Earned
56,475
715
Minions Killed
618
0
Camps Cleared
0
2,252,310
Distance Traveled
2,125,807
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,385
538
213
9
0
402,969
6
W
Nu Wa
13,584
591
178
8
0
424,462
5
W
Tsukuyomi
13,120
570
123
5
0
488,546
9
L
Ravana
11,721
510
133
6
0
472,801
3
W
Guan Yu
10,271
447
51
2
0
502,060
7
W
Cabrakan
13,295
578
164
7
0
424,563
7
L
Bacchus
10,372
451
20
1
0
446,802
10
W
Sol
13,143
571
199
9
0
412,679
6
L
Chaac
10,475
455
118
5
0
398,881
12
L
Ra
11,522
501
134
6
0
404,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role