Player Matchup

Hou Yi
Hou Yi
Jogo_Falido
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Wesleyslvz
Aphrodite
Level 18
God Stats
9W - 10L
1,486 SR
Queue Stats
343W - 357L
1,208 Elo+
Solo
Mercury
Mercury
ZeX-Frankytoo
Mercury
Level 17
God Stats
1W - 2L
1,296 SR
Queue Stats
66W - 88L
1,504 Elo+
Solo
Thor
Thor
anti_-lolicon
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,446 Elo+
Solo
Ra
Ra
lipoxx1234
Ra
Level 25
God Stats
10W - 24L
1,270 SR
Queue Stats
72W - 78L
1,412 Elo+
Solo
Team Averages
Level 17
1,410 SR
1,405 Elo+

VS

Team Averages
Level 16
1,545 SR
1,332 Elo+
Ares
Ares
Kastzovick
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
950 Elo+
Solo
Loki
Loki
LaioMuoio13
Loki
Level 18
God Stats
2W - 3L
1,529 SR
Queue Stats
8W - 13L
1,436 Elo+
Solo
Sol
Sol
MiaBril
Sol
Level 13
God Stats
78W - 61L
1,642 SR
Queue Stats
321W - 336L
1,511 Elo+
Solo
Anubis
Anubis
anishmanlomataro
Anubis
Level 26
God Stats
6W - 3L
1,554 SR
Queue Stats
89W - 90L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
ÂncoraDoTime
Gilgamesh
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 25L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 4 / 7
13,427
584
12,044
16,256
6,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Wesleyslvz
Aphrodite
14
1 / 3 / 9
9,560
416
2,704
6,296
2,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
20
10 / 4 / 8
13,118
570
13,013
17,476
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 5 / 11
11,732
510
10,256
19,801
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 0 / 15
13,631
593
15,428
14,325
6,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,664
377
2,304
12,371
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 8 / 4
10,413
453
6,064
16,507
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
17
5 / 5 / 0
10,922
475
13,618
14,050
4,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 8 / 2
10,245
445
7,713
15,034
7,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ÂncoraDoTime
Gilgamesh
17
6 / 9 / 1
11,657
507
16,966
18,676
16,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
35
Kills
14
16
Deaths
36
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
4
7
3.13
L
0
6
2
0.17
L
2
8
4
0.5
L
Sol
5
5
0
1
W
Aphrodite
Wesleyslvz
Aphrodite
1
3
9
1.83
W
Mercury
10
4
8
3.5
L
1
8
2
0.25
W
8
5
11
2.7
W
7
0
15
14.5
L
Gilgamesh
ÂncoraDoTime
Gilgamesh
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,445
Damage
46,665
74,154
Taken
76,638
29,039
Mitigated
45,426
21,724
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,044
7,009
0
1,898
16,256
6,261
4,733
3,737
12,519
0
75,614
L
2,304
204
0
1,441
12,371
10,253
505
3,896
8,331
22,727
0
L
6,064
1,510
0
4,570
16,507
6,117
0
2,549
13,808
0
60,566
L
Sol
13,618
1,258
0
5,120
14,050
4,828
1,164
1,423
12,589
75,576
0
W
Aphrodite
Wesleyslvz
Aphrodite
2,704
216
2,895
2,089
6,296
2,250
0
3,474
2,822
13,758
0
W
Mercury
13,013
7,483
0
0
17,476
6,996
0
6,445
11,031
0
103,040
L
7,713
72
0
4,995
15,034
7,485
0
5,527
9,232
75,696
0
W
10,256
4,534
0
2,676
19,801
7,301
236
8,574
11,227
0
50,958
W
15,428
2,327
4,497
7,669
14,325
6,231
336
5,311
9,014
117,091
0
L
Gilgamesh
ÂncoraDoTime
Gilgamesh
16,966
4,875
0
2,489
18,676
16,743
637
3,958
14,546
0
62,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
51,901
548
Minions Killed
505
0
Camps Cleared
0
2,054,382
Distance Traveled
1,851,246
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,427
584
104
5
0
393,322
1
L
Ares
8,664
377
38
2
0
279,185
2
L
Loki
10,413
453
103
4
0
405,011
2
L
Sol
10,922
475
127
6
0
389,331
0
W
Aphrodite
9,560
416
31
1
0
289,117
3
W
Mercury
13,118
570
155
7
0
492,456
0
L
Anubis
10,245
445
120
5
0
375,440
1
W
Thor
11,732
510
61
3
0
412,516
1
W
Ra
13,631
593
197
9
0
466,971
14
L
Gilgamesh
11,657
507
117
5
0
402,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role