Player Matchup

Da Ji
Da Ji
MrRu4niK
Da Ji
Level 21
God Stats
21W - 11L
1,744 SR
Queue Stats
82W - 73L
1,482 Elo+
Solo
Cupid
Cupid
Sephi7_
Cupid
Level 28
God Stats
13W - 22L
1,547 SR
Queue Stats
441W - 482L
1,437 Elo+
Solo
Ymir
Ymir
blackangel97232
Ymir
Level 24
God Stats
5W - 4L
1,746 SR
Queue Stats
79W - 44L
1,552 Elo+
Solo
Ra
Ra
dhugo17
Ra
Level 7
God Stats
1W - 7L
1,300 SR
Queue Stats
8W - 16L
1,404 Elo+
Solo
Odin
Odin
gino9922
Odin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,418 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,459 Elo+

VS

Team Averages
Level 15
1,416 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
ADRT_Diablillo
Tsukuyomi
Level 7
God Stats
1W - 1L
1,252 SR
Queue Stats
8W - 4L
1,496 Elo+
Solo
Geb
Geb
Gnallsmurfen
Geb
Level 8
God Stats
14W - 14L
1,295 SR
Queue Stats
68W - 63L
1,434 Elo+
Solo
Fenrir
Fenrir
Y__a__Y__a__
Fenrir
Level 27
God Stats
31W - 21L
1,570 SR
Queue Stats
64W - 50L
1,412 Elo+
Solo
Danzaburou
Danzaburou
cwallace_01
Danzaburou
Level 29
God Stats
4W - 4L
1,461 SR
Queue Stats
149W - 175L
1,423 Elo+
Solo
Chernobog
Chernobog
golddboy11
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MrRu4niK
Da Ji
17
5 / 10 / 3
10,676
485
15,286
20,126
8,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
Sephi7_
Cupid
18
4 / 7 / 2
11,531
524
11,780
11,875
3,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 4
9,052
411
8,704
24,449
20,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 11 / 4
10,002
455
8,168
18,090
6,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
12
0 / 12 / 6
8,351
380
3,926
20,418
12,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ADRT_Diablillo
Tsukuyomi
20
18 / 1 / 13
14,436
656
22,449
21,593
16,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 2 / 18
12,266
558
17,894
20,401
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
17
15 / 4 / 6
12,257
557
17,715
17,103
9,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
cwallace_01
Danzaburou
18
10 / 2 / 11
13,371
608
16,660
13,802
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
golddboy11
Chernobog
17
1 / 5 / 7
11,508
523
5,158
13,991
5,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
12
Kills
48
48
Deaths
14
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ADRT_Diablillo
Tsukuyomi
18
1
13
24.5
W
4
2
18
6.5
L
Da Ji
MrRu4niK
Da Ji
5
10
3
0.65
L
Cupid
Sephi7_
Cupid
4
7
2
0.71
W
Fenrir
15
4
6
4.5
L
1
8
4
0.38
W
Danzaburou
cwallace_01
Danzaburou
10
2
11
7.75
L
2
11
4
0.36
L
Odin
0
12
6
0.25
W
Chernobog
golddboy11
Chernobog
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
79,876
94,958
Taken
86,890
51,900
Mitigated
56,838
5,854
Healing
28,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ADRT_Diablillo
Tsukuyomi
22,449
8,690
0
9,366
21,593
16,150
3,186
2,255
19,338
0
111,912
W
17,894
2,581
0
5,351
20,401
20,438
309
6,195
14,206
60,069
0
L
Da Ji
MrRu4niK
Da Ji
15,286
4,188
0
310
20,126
8,264
0
4,449
15,677
0
69,071
L
Cupid
Sephi7_
Cupid
11,780
5,753
746
476
11,875
3,972
748
1,367
10,508
0
66,875
W
Fenrir
17,715
4,427
1,263
2,833
17,103
9,327
1,178
2,126
14,977
0
49,272
L
8,704
2,415
0
1,117
24,449
20,249
0
6,372
18,077
23,713
0
W
Danzaburou
cwallace_01
Danzaburou
16,660
7,922
0
7,045
13,802
5,467
4,639
3,970
9,832
0
81,116
L
8,168
1,351
0
2,761
18,090
6,595
552
2,538
15,552
53,390
0
L
Odin
3,926
1,578
0
444
20,418
12,820
176
3,168
17,250
0
21,283
W
Chernobog
golddboy11
Chernobog
5,158
4,174
0
2,485
13,991
5,456
5,080
2,326
11,665
0
59,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,612
Gold Earned
63,838
419
Minions Killed
550
0
Camps Cleared
0
1,645,182
Distance Traveled
1,962,298
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,436
656
162
7
0
429,855
1
W
Geb
12,266
558
65
3
0
374,320
2
L
Da Ji
10,676
485
113
5
0
346,364
0
L
Cupid
11,531
524
116
5
0
325,305
0
W
Fenrir
12,257
557
75
3
0
414,528
0
L
Ymir
9,052
411
38
2
0
341,731
0
W
Danzaburou
13,371
608
132
6
0
402,464
2
L
Ra
10,002
455
107
5
0
291,844
2
L
Odin
8,351
380
45
2
0
339,938
2
W
Chernobog
11,508
523
116
5
0
341,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role