Player Matchup

Cthulhu
Cthulhu
Kyoseme
Cthulhu
Level 83
God Stats
2W - 1L
1,512 SR
Queue Stats
111W - 91L
1,606 Elo+
Party 2
Artemis
Artemis
Pilleri
Artemis
Level 16
God Stats
1W - 2L
1,699 SR
Queue Stats
9W - 9L
1,661 Elo+
Party 2
Tiamat
Tiamat
Splonge
Tiamat
Level 64
God Stats
31W - 12L
1,722 SR
Queue Stats
388W - 365L
1,599 Elo+
Party 2
Team Averages
Level 54
1,645 SR
1,622 Elo+

VS

Team Averages
Level 62
1,631 SR
1,479 Elo+
Hercules
Hercules
AGIANTJAJA99
Hercules
Level 109
God Stats
5W - 6L
1,599 SR
Queue Stats
123W - 110L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ashïro
Ah Muzen Cab
Level 22
God Stats
11W - 9L
1,507 SR
Queue Stats
197W - 202L
1,419 Elo+
Solo
Anubis
Anubis
mirakwiththesack
Anubis
Level 55
God Stats
16W - 7L
1,787 SR
Queue Stats
142W - 126L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kyoseme
Cthulhu
15
1 / 7 / 7
11,142
619
10,376
17,040
16,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Pilleri
Artemis
18
7 / 8 / 2
14,205
789
12,554
13,056
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Splonge
Tiamat
16
3 / 9 / 6
12,262
681
13,972
17,678
7,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AGIANTJAJA99
Hercules
17
6 / 2 / 15
13,322
740
7,498
16,712
16,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
Ashïro
Ah Muzen Cab
16
5 / 4 / 12
12,719
707
11,731
15,118
6,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 5 / 6
14,003
778
21,315
16,353
8,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
24
24
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
AGIANTJAJA99
Hercules
6
2
15
6.75
W
Ah Muzen Cab
Ashïro
Ah Muzen Cab
5
4
12
2.75
L
Cthulhu
Kyoseme
Cthulhu
1
7
7
0.64
L
Artemis
Pilleri
Artemis
7
8
2
1
L
Tiamat
Splonge
Tiamat
3
9
6
0.67
W
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,902
Damage
40,544
47,774
Taken
48,183
27,035
Mitigated
31,124
5,394
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AGIANTJAJA99
Hercules
7,498
1,452
0
5,262
16,712
16,827
783
6,606
9,712
0
24,575
W
Ah Muzen Cab
Ashïro
Ah Muzen Cab
11,731
5,377
0
4,922
15,118
6,073
1,168
7,564
7,342
0
61,879
L
Cthulhu
Kyoseme
Cthulhu
10,376
345
356
681
17,040
16,420
94
4,981
11,865
35,323
0
L
Artemis
Pilleri
Artemis
12,554
7,527
0
1,381
13,056
3,091
2,168
7,424
5,455
0
34,519
L
Tiamat
Splonge
Tiamat
13,972
1,735
392
2,584
17,678
7,524
395
8,910
8,630
42,806
0
W
21,315
820
0
7,444
16,353
8,224
553
9,186
6,781
69,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
40,044
179
Minions Killed
223
0
Camps Cleared
0
784,130
Distance Traveled
836,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,322
740
21
1
0
286,781
0
W
Ah Muzen Cab
12,719
707
131
7
0
293,427
2
L
Cthulhu
11,142
619
45
3
0
274,261
0
L
Artemis
14,205
789
58
3
0
249,650
0
L
Tiamat
12,262
681
76
4
0
260,219
1
W
Anubis
14,003
778
71
4
0
256,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role