Player Matchup

Gilgamesh
Gilgamesh
ElectricDoggy
Gilgamesh
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 34L
1,531 Elo+
Solo
Fenrir
Fenrir
SirPepsiMaster
Fenrir
Level 126
God Stats
5W - 2L
1,900 SR
Queue Stats
110W - 48L
1,636 Elo+
Party 1
Sol
Sol
peelsj
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,553 Elo+
Party 1
Team Averages
Level 94
1,633 SR
1,573 Elo+

VS

Team Averages
Level 111
1,553 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BeavrFever
Sylvanus
Level 43
God Stats
19W - 24L
1,643 SR
Queue Stats
227W - 239L
1,516 Elo+
Solo
Medusa
Medusa
vapormaven1227
Medusa
Level 156
God Stats
5W - 4L
1,517 SR
Queue Stats
97W - 144L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElectricDoggy
Gilgamesh
16
5 / 3 / 4
12,049
803
9,475
17,028
12,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
9 / 2 / 4
11,430
762
11,466
12,701
5,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
peelsj
Sol
14
0 / 2 / 12
9,879
659
10,973
10,414
3,066
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 5 / 2
9,701
647
8,559
10,674
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
BeavrFever
Sylvanus
12
0 / 4 / 4
8,773
585
4,451
14,670
13,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 1
11,356
757
14,045
12,442
5,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
7
7
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
2
0.6
L
Sylvanus
BeavrFever
Sylvanus
0
4
4
0.5
W
Gilgamesh
ElectricDoggy
Gilgamesh
5
3
4
2.33
W
9
2
4
5.5
W
Sol
peelsj
Sol
0
2
12
3
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
27,055
40,143
Taken
37,786
21,906
Mitigated
24,413
5,356
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,559
534
480
615
10,674
4,949
166
2,349
8,325
40,361
0
L
Sylvanus
BeavrFever
Sylvanus
4,451
831
2,204
3,924
14,670
13,518
23
6,372
8,298
13,201
0
W
Gilgamesh
ElectricDoggy
Gilgamesh
9,475
1,951
0
341
17,028
12,906
11
2,450
14,420
0
38,981
W
11,466
2,584
0
1,493
12,701
5,934
0
4,574
7,935
0
28,918
W
Sol
peelsj
Sol
10,973
3,585
0
3,522
10,414
3,066
2,613
5,318
4,778
53,768
0
L
14,045
4,980
434
1,226
12,442
5,946
418
2,252
10,190
0
51,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
29,830
177
Minions Killed
166
0
Camps Cleared
0
878,930
Distance Traveled
736,512
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,701
647
101
7
0
209,469
3
L
Sylvanus
8,773
585
9
1
0
263,753
1
W
Gilgamesh
12,049
803
55
4
0
313,447
3
W
Fenrir
11,430
762
34
2
0
316,595
2
W
Sol
9,879
659
88
6
0
248,888
0
L
Medusa
11,356
757
56
4
0
263,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role