Player Matchup

Khepri
Khepri
Gothitelle
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,378 Elo+
Solo
Chernobog
Chernobog
LezardArbre
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,500 Elo+
Party 1
Neith
Neith
Zockerei360
Neith
Level 16
God Stats
1W - 0L
1,754 SR
Queue Stats
20W - 30L
1,302 Elo+
Solo
Ra
Ra
bolrodz
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1
Arachne
Arachne
n0noow
Arachne
Level 25
God Stats
7W - 5L
1,425 SR
Queue Stats
78W - 53L
1,461 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,428 Elo+

VS

Team Averages
Level 12
1,459 SR
1,375 Elo+
Cerberus
Cerberus
DA4MAT
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
GoldyXYZ
Mulan
Level 7
God Stats
2W - 3L
1,486 SR
Queue Stats
8W - 11L
1,301 Elo+
Solo
Izanami
Izanami
Hiorasi
Izanami
Level 5
God Stats
2W - 2L
1,312 SR
Queue Stats
10W - 14L
1,327 Elo+
Solo
The Morrigan
The Morrigan
batman579
The Morrigan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 66L
1,177 Elo+
Solo
Nemesis
Nemesis
qqwatro21rus
Nemesis
Level 28
God Stats
11W - 14L
1,500 SR
Queue Stats
426W - 402L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gothitelle
Khepri
18
3 / 6 / 14
13,463
518
6,960
25,611
26,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
LezardArbre
Chernobog
20
24 / 0 / 2
20,026
770
44,577
27,114
14,436
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 9 / 3
12,910
497
12,686
17,906
4,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 4 / 13
13,135
505
6,397
12,629
7,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
n0noow
Arachne
19
1 / 4 / 6
12,811
493
5,212
16,472
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DA4MAT
Cerberus
16
2 / 11 / 8
10,867
418
9,473
26,142
27,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
GoldyXYZ
Mulan
14
1 / 7 / 7
10,012
385
13,029
21,386
18,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Hiorasi
Izanami
16
9 / 8 / 3
11,910
458
15,960
18,595
6,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
batman579
The Morrigan
19
3 / 7 / 1
12,323
474
10,179
15,828
6,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
qqwatro21rus
Nemesis
20
6 / 2 / 3
13,316
512
16,792
20,118
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
35
Kills
21
23
Deaths
35
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DA4MAT
Cerberus
2
11
8
0.55
L
Mulan
GoldyXYZ
Mulan
1
7
7
0.64
W
Khepri
Gothitelle
Khepri
3
6
14
1.67
L
Izanami
Hiorasi
Izanami
9
8
3
1.31
W
Chernobog
LezardArbre
Chernobog
24
0
2
25
W
5
9
3
0.72
L
The Morrigan
batman579
The Morrigan
3
7
1
0.5
W
2
4
13
2.13
W
Arachne
n0noow
Arachne
1
4
6
1
L
Nemesis
qqwatro21rus
Nemesis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,832
Damage
65,433
99,732
Taken
102,069
61,769
Mitigated
67,277
38,655
Healing
25,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DA4MAT
Cerberus
9,473
1,431
0
4,081
26,142
27,007
492
2,683
23,459
44,592
0
L
Mulan
GoldyXYZ
Mulan
13,029
3,229
0
4,862
21,386
18,305
0
3,489
17,897
0
41,694
W
Khepri
Gothitelle
Khepri
6,960
885
878
7,708
25,611
26,732
342
6,666
18,675
37,329
0
L
Izanami
Hiorasi
Izanami
15,960
11,248
111
3,826
18,595
6,315
4,244
1,520
17,075
0
62,410
W
Chernobog
LezardArbre
Chernobog
44,577
35,833
1,020
17,206
27,114
14,436
4,403
2,854
23,942
0
228,576
W
12,686
5,991
0
3,018
17,906
4,977
2,257
5,966
11,940
0
62,470
L
The Morrigan
batman579
The Morrigan
10,179
3,744
0
3,724
15,828
6,739
1,214
3,668
11,763
82,373
6,538
W
6,397
916
2,357
2,914
12,629
7,434
1,542
5,786
6,753
64,383
0
W
Arachne
n0noow
Arachne
5,212
3,192
0
3,554
16,472
8,190
2,189
1,034
15,318
0
86,468
L
Nemesis
qqwatro21rus
Nemesis
16,792
8,349
0
9,036
20,118
8,911
0
1,997
18,121
0
118,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,345
Gold Earned
58,428
653
Minions Killed
595
0
Camps Cleared
0
2,272,588
Distance Traveled
2,073,430
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,867
418
89
3
0
423,098
4
L
Mulan
10,012
385
64
2
0
443,889
1
W
Khepri
13,463
518
43
2
0
461,696
9
L
Izanami
11,910
458
119
5
0
315,370
0
W
Chernobog
20,026
770
275
11
0
563,273
6
W
Neith
12,910
497
97
4
0
409,353
3
L
The Morrigan
12,323
474
138
5
0
369,017
0
W
Ra
13,135
505
119
5
0
372,367
0
W
Arachne
12,811
493
119
5
0
465,899
2
L
Nemesis
13,316
512
185
7
0
522,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role