Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gnallsmurfen
Geb
Level 7
God Stats
14W - 14L
1,358 SR
Queue Stats
68W - 63L
1,431 Elo+
Solo
Osiris
Osiris
Itz Jakub x
Osiris
Level 15
God Stats
2W - 1L
1,915 SR
Queue Stats
39W - 33L
1,504 Elo+
Solo
Set
Set
JJ12AX7
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Neith
Neith
SEANPAULL
Neith
Level 24
God Stats
11W - 11L
1,570 SR
Queue Stats
26W - 23L
1,517 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,520 Elo+

VS

Team Averages
Level 21
1,545 SR
1,508 Elo+
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IvDylanvI
Ra
Level 15
God Stats
2W - 6L
1,364 SR
Queue Stats
104W - 111L
1,547 Elo+
Solo
Izanami
Izanami
Yzzy_109
Izanami
Level 15
God Stats
92W - 73L
1,402 SR
Queue Stats
93W - 79L
1,356 Elo+
Solo
Ymir
Ymir
blackangel97232
Ymir
Level 24
God Stats
5W - 4L
1,681 SR
Queue Stats
79W - 44L
1,534 Elo+
Solo
Ares
Ares
xBroly17
Ares
Level 27
God Stats
5W - 2L
1,776 SR
Queue Stats
103W - 69L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 0
6,482
648
4,201
6,626
3,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 4 / 1
4,535
454
1,856
7,054
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
8
0 / 5 / 0
4,715
472
2,519
8,456
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
5
0 / 5 / 0
3,897
390
671
5,736
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SEANPAULL
Neith
8
0 / 4 / 1
4,782
478
3,479
5,020
1,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 0 / 2
6,792
679
4,531
6,055
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
5,187
519
1,153
4,662
1,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Yzzy_109
Izanami
10
5 / 0 / 2
5,957
596
3,501
3,569
908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 4
5,865
587
2,167
4,147
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
12
9 / 0 / 2
7,045
705
8,255
5,845
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
20
20
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
0
2.5
W
Thanatos
 
Thanatos
4
0
2
5
L
0
4
1
0.13
L
Osiris
0
5
0
0
W
0
5
1
0.1
L
Set
0
5
0
0
L
Neith
SEANPAULL
Neith
0
4
1
0.13
W
Izanami
Yzzy_109
Izanami
5
0
2
6
W
2
0
4
4
W
Ares
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,726
Damage
19,607
32,892
Taken
24,278
12,532
Mitigated
11,482
8,924
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,201
824
0
2,363
6,626
3,316
0
961
5,473
3,210
28,900
W
Thanatos
 
Thanatos
4,531
947
0
6,802
6,055
2,583
0
338
5,717
0
41,540
L
1,856
493
0
2,353
7,054
2,700
0
1,940
5,114
12,215
0
L
Osiris
2,519
650
0
2,441
8,456
3,681
0
4,397
4,059
0
20,316
W
1,153
376
0
703
4,662
1,291
0
669
3,993
13,334
0
L
Set
671
192
0
708
5,736
1,662
0
2,974
2,762
0
8,767
L
Neith
SEANPAULL
Neith
3,479
1,369
0
1,059
5,020
1,173
0
1,111
3,909
0
25,268
W
Izanami
Yzzy_109
Izanami
3,501
2,704
0
1,820
3,569
908
2,230
159
3,410
0
38,590
W
2,167
924
0
922
4,147
2,344
690
519
3,628
9,979
0
W
Ares
8,255
467
0
1,990
5,845
4,356
0
573
5,272
33,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
30,846
220
Minions Killed
285
0
Camps Cleared
0
859,827
Distance Traveled
884,407
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,482
648
67
7
0
199,576
0
W
Thanatos
6,792
679
89
9
0
202,154
0
L
Geb
4,535
454
20
2
0
136,315
2
L
Osiris
4,715
472
54
5
0
178,705
0
W
Ra
5,187
519
40
4
0
137,229
3
L
Set
3,897
390
26
3
0
180,062
0
L
Neith
4,782
478
53
5
0
165,169
1
W
Izanami
5,957
596
75
8
0
167,942
2
W
Ymir
5,865
587
21
2
0
185,704
0
W
Ares
7,045
705
60
6
0
191,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role