Player Matchup

Neith
Neith
Fnatic_Manuel24
Neith
Level 5
God Stats
3W - 7L
1,164 SR
Queue Stats
25W - 36L
1,074 Elo+
Party 1
Hades
Hades
Fnatic_ZaXer
Hades
Level 15
God Stats
8W - 7L
1,500 SR
Queue Stats
118W - 138L
1,174 Elo+
Party 1
Artemis
Artemis
I_Like_The_Beer
Artemis
Level 16
God Stats
2W - 4L
1,482 SR
Queue Stats
22W - 36L
1,235 Elo+
Solo
Mulan
Mulan
RedMagnetic05
Mulan
Level 6
God Stats
2W - 4L
1,293 SR
Queue Stats
16W - 29L
1,116 Elo+
Party 1
Fenrir
Fenrir
terror7gr
Fenrir
Level 26
God Stats
8W - 10L
1,501 SR
Queue Stats
217W - 298L
1,284 Elo+
Solo
Team Averages
Level 14
1,388 SR
1,176 Elo+

VS

Team Averages
Level 23
1,453 SR
1,361 Elo+
Odin
Odin
AnR_Philipe72
Odin
Level 25
God Stats
1W - 1L
1,200 SR
Queue Stats
129W - 124L
1,380 Elo+
Solo
Ra
Ra
GudiMan88
Ra
Level 10
God Stats
30W - 39L
1,343 SR
Queue Stats
30W - 41L
1,220 Elo+
Solo
Skadi
Skadi
KinG_-BLk
Skadi
Level 41
God Stats
6W - 4L
1,639 SR
Queue Stats
25W - 37L
1,427 Elo+
Party 2
Set
Set
Sofia090105
Set
Level 29
God Stats
33W - 26L
1,543 SR
Queue Stats
77W - 82L
1,395 Elo+
Solo
Ymir
Ymir
XSkRiLuX
Ymir
Level 8
God Stats
3W - 0L
1,543 SR
Queue Stats
6W - 6L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 6
8,849
385
9,086
10,771
3,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 7 / 7
10,419
453
14,080
18,809
11,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 5
8,938
389
9,220
12,215
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 4
9,078
395
4,799
15,351
7,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
terror7gr
Fenrir
18
11 / 4 / 0
11,819
514
15,226
15,305
10,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 10
10,562
459
8,665
18,360
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 9 / 0
10,739
467
4,925
12,645
5,400
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
KinG_-BLk
Skadi
16
11 / 1 / 14
11,487
499
16,824
12,970
4,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 4 / 7
12,619
549
15,374
16,783
7,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
15
3 / 2 / 19
10,829
471
6,507
13,149
10,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
82
21
Kills
32
32
Deaths
22
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
6
10
1.83
L
3
6
6
1
L
3
7
7
0.93
W
1
9
0
0.11
L
2
9
5
0.5
W
Skadi
KinG_-BLk
Skadi
11
1
14
18
L
2
6
4
0.67
W
11
4
7
3.63
W
Ymir
3
2
19
6.25
L
Fenrir
terror7gr
Fenrir
11
4
0
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,411
Damage
52,295
72,451
Taken
73,907
37,092
Mitigated
36,092
15,047
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,665
5,230
0
5,435
18,360
7,638
0
3,725
14,635
0
51,594
L
9,086
4,201
0
1,079
10,771
3,861
539
1,431
9,196
0
41,096
L
14,080
1,453
225
7,186
18,809
11,493
1,593
3,651
15,158
57,981
0
W
4,925
1,290
137
1,760
12,645
5,400
1,228
1,584
11,061
57,911
0
L
9,220
2,459
0
784
12,215
4,534
329
1,652
10,563
0
31,138
W
Skadi
KinG_-BLk
Skadi
16,824
8,898
1,451
4,569
12,970
4,327
4,800
2,472
10,498
0
61,939
L
4,799
1,244
0
1,761
15,351
7,147
195
1,063
14,288
0
31,401
W
15,374
9,776
517
4,526
16,783
7,733
5,744
1,387
15,396
0
81,622
W
Ymir
6,507
1,878
1,701
3,582
13,149
10,994
168
4,912
8,237
28,996
0
L
Fenrir
terror7gr
Fenrir
15,226
2,785
0
4,012
15,305
10,057
0
3,635
11,670
0
59,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
56,236
357
Minions Killed
443
0
Camps Cleared
0
1,827,881
Distance Traveled
1,890,070
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,562
459
69
3
0
351,810
1
L
Neith
8,849
385
63
3
0
367,867
0
L
Hades
10,419
453
98
4
0
350,314
1
W
Ra
10,739
467
112
5
0
300,753
0
L
Artemis
8,938
389
47
2
0
334,834
0
W
Skadi
11,487
499
83
4
0
409,657
0
L
Mulan
9,078
395
49
2
0
384,421
0
W
Set
12,619
549
136
6
0
389,163
0
W
Ymir
10,829
471
43
2
0
438,687
0
L
Fenrir
11,819
514
100
4
0
390,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role