Player Matchup

Nu Wa
Nu Wa
Dolleshis
Nu Wa
Level 144
God Stats
23W - 29L
1,508 SR
Queue Stats
276W - 295L
1,435 Elo+
Solo
Artio
Artio
Lazarius_V
Artio
Level 122
God Stats
1W - 2L
1,262 SR
Queue Stats
30W - 34L
1,269 Elo+
Solo
Ne Zha
Ne Zha
RG_ares_k
Ne Zha
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 100L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Ruru_wa_ruru_da
Kukulkan
Level 55
God Stats
8W - 8L
1,462 SR
Queue Stats
288W - 321L
1,486 Elo+
Solo
Hachiman
Hachiman
barbar50
Hachiman
Level 160
God Stats
42W - 50L
1,487 SR
Queue Stats
846W - 847L
1,451 Elo+
Solo
Team Averages
Level 116
1,444 SR
1,422 Elo+

VS

Team Averages
Level 101
1,418 SR
1,471 Elo+
Tyr
Tyr
 
Tyr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ByMarkius4
Merlin
Level 96
God Stats
0W - 2L
1,164 SR
Queue Stats
162W - 161L
1,469 Elo+
Solo
Skadi
Skadi
DiscountDow
Skadi
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 35L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
ELiT3-x-OverLord
Ratatoskr
Level 128
God Stats
6W - 7L
1,441 SR
Queue Stats
262W - 236L
1,455 Elo+
Solo
Ares
Ares
ZetZet90
Ares
Level 108
God Stats
1W - 5L
1,487 SR
Queue Stats
4W - 11L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dolleshis
Nu Wa
18
3 / 2 / 3
10,550
621
11,134
9,861
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
11
0 / 5 / 9
8,132
478
4,450
14,570
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
RG_ares_k
Ne Zha
15
5 / 4 / 3
9,327
549
8,367
11,417
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
1 / 0 / 4
9,159
539
4,535
5,204
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
barbar50
Hachiman
15
5 / 4 / 2
9,769
575
7,163
13,352
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 2 / 1
9,091
535
8,813
14,113
13,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
ByMarkius4
Merlin
15
4 / 3 / 1
8,898
523
6,901
8,885
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 4 / 1
9,725
572
9,950
10,263
3,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
12
2 / 4 / 5
7,720
454
4,848
11,222
3,583
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
3
0 / 1 / 0
5,051
297
144
2,593
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
14
Kills
15
15
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
1
1.75
L
Merlin
ByMarkius4
Merlin
4
3
1
1.5
L
6
4
1
1.63
W
Nu Wa
Dolleshis
Nu Wa
3
2
3
2.25
L
Ratatoskr
2
4
5
1.13
W
Artio
0
5
9
0.9
W
Ne Zha
RG_ares_k
Ne Zha
5
4
3
1.63
W
Kukulkan
1
0
4
3
L
Ares
0
1
0
0
W
Hachiman
barbar50
Hachiman
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
30,656
54,404
Taken
47,076
25,089
Mitigated
24,679
16,005
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,813
1,054
0
5,285
14,113
13,626
0
8,929
5,184
0
61,589
L
Merlin
ByMarkius4
Merlin
6,901
416
0
1,393
8,885
3,368
0
4,026
4,859
56,839
0
L
9,950
4,405
0
2,409
10,263
3,046
1,768
2,694
7,569
0
62,766
W
Nu Wa
Dolleshis
Nu Wa
11,134
1,871
0
4,611
9,861
3,487
1,532
0
9,861
79,862
0
L
Ratatoskr
4,848
1,709
0
1,343
11,222
3,583
720
2,840
8,382
0
35,782
W
Artio
4,450
781
512
1,960
14,570
11,507
263
3,290
11,280
16,695
0
W
Ne Zha
RG_ares_k
Ne Zha
8,367
3,909
0
1,710
11,417
3,940
0
1,520
9,897
0
47,018
W
Kukulkan
4,535
1,112
0
2,247
5,204
1,964
1,792
1,865
3,339
58,643
0
L
Ares
144
0
0
476
2,593
1,056
0
1,630
963
2,335
0
W
Hachiman
barbar50
Hachiman
7,163
3,097
0
4,965
13,352
4,191
2,967
370
12,982
0
62,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
40,485
493
Minions Killed
418
0
Camps Cleared
0
1,464,260
Distance Traveled
1,282,680
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,091
535
127
7
0
338,354
2
L
Merlin
8,898
523
112
7
0
279,476
4
L
Skadi
9,725
572
109
6
0
285,037
8
W
Nu Wa
10,550
621
156
9
0
269,143
3
L
Ratatoskr
7,720
454
66
4
0
344,256
6
W
Artio
8,132
478
22
1
0
300,670
2
W
Ne Zha
9,327
549
79
5
0
355,384
0
W
Kukulkan
9,159
539
127
7
0
272,019
2
L
Ares
5,051
297
4
0
0
35,557
0
W
Hachiman
9,769
575
109
6
0
267,044
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role