Player Matchup

Hercules
Hercules
Kyoseme
Hercules
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 91L
1,602 Elo+
Party 1
Artemis
Artemis
Pilleri
Artemis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Splonge
Morgan Le Fay
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
388W - 365L
1,594 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,565 Elo+

VS

Team Averages
Level 95
1,442 SR
1,348 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
mindedi
Bacchus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,244 Elo+
Solo
Ra
Ra
sourpretzel
Ra
Level 25
God Stats
46W - 82L
1,326 SR
Queue Stats
47W - 83L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kyoseme
Hercules
17
1 / 2 / 13
12,318
648
9,446
22,568
23,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Pilleri
Artemis
17
6 / 6 / 7
13,195
694
11,077
12,156
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Splonge
Morgan Le Fay
19
9 / 7 / 6
14,011
737
23,129
16,656
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 3 / 7
12,739
670
15,027
17,799
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
mindedi
Bacchus
17
6 / 9 / 8
13,281
699
13,340
22,236
35,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 4 / 9
12,698
668
8,716
13,639
5,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
16
Kills
15
15
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
3
7
2.83
W
Hercules
Kyoseme
Hercules
1
2
13
3.75
W
Artemis
Pilleri
Artemis
6
6
7
1.58
W
Morgan Le Fay
Splonge
Morgan Le Fay
9
7
6
1.71
L
Bacchus
mindedi
Bacchus
6
9
8
1.11
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
37,083
51,380
Taken
53,674
35,800
Mitigated
45,984
16,861
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,027
4,335
0
1,259
17,799
5,400
1,426
9,972
7,645
0
55,786
W
Hercules
Kyoseme
Hercules
9,446
3,386
0
10,261
22,568
23,918
688
7,886
14,682
9,872
29,415
W
Artemis
Pilleri
Artemis
11,077
5,230
96
1,201
12,156
5,112
846
6,413
5,743
0
43,460
W
Morgan Le Fay
Splonge
Morgan Le Fay
23,129
1,646
0
5,303
16,656
6,770
1,229
7,757
8,899
73,147
0
L
Bacchus
mindedi
Bacchus
13,340
1,651
0
1,222
22,236
35,352
153
7,918
13,702
36,907
0
L
8,716
330
3,309
4,195
13,639
5,232
294
6,692
6,825
59,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
38,718
186
Minions Killed
216
0
Camps Cleared
0
962,266
Distance Traveled
1,056,354
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,739
670
75
4
0
361,732
4
W
Hercules
12,318
648
38
2
0
335,744
0
W
Artemis
13,195
694
69
4
0
302,526
1
W
Morgan Le Fay
14,011
737
79
4
0
323,996
0
L
Bacchus
13,281
699
36
2
0
312,279
0
L
Ra
12,698
668
105
6
0
382,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role