Player Matchup

Baron Samedi
Baron Samedi
GOTA-Sergicitito
Baron Samedi
Level 46
God Stats
1W - 1L
1,242 SR
Queue Stats
108W - 194L
1,210 Elo+
Party 1
Hachiman
Hachiman
Soya Boyy
Hachiman
Level 17
God Stats
14W - 4L
1,530 SR
Queue Stats
107W - 99L
1,372 Elo+
Solo
Geb
Geb
alexgoku07_
Geb
Level 17
God Stats
16W - 17L
1,603 SR
Queue Stats
117W - 183L
1,257 Elo+
Party 1
Team Averages
Level 27
1,458 SR
1,280 Elo+

VS

Team Averages
Level 26
1,367 SR
1,308 Elo+
Yemoja
Yemoja
Eternos2035
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
Hxly9519
Gilgamesh
Level 44
God Stats
5W - 13L
1,352 SR
Queue Stats
47W - 63L
1,286 Elo+
Party 2
Kuzenbo
Kuzenbo
finok19845
Kuzenbo
Level 26
God Stats
0W - 2L
1,249 SR
Queue Stats
47W - 98L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GOTA-Sergicitito
Baron Samedi
12
1 / 4 / 6
8,609
662
6,033
9,225
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Soya Boyy
Hachiman
15
8 / 4 / 3
10,813
832
11,099
9,850
3,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 5
9,502
731
4,443
11,113
7,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
4 / 4 / 3
9,652
742
3,924
12,515
13,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Hxly9519
Gilgamesh
13
4 / 5 / 3
8,854
681
13,691
16,261
7,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
finok19845
Kuzenbo
7
0 / 3 / 2
6,786
522
530
3,049
1,580

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
8
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
4
3
1.38
W
Baron Samedi
GOTA-Sergicitito
Baron Samedi
1
4
6
1
L
Gilgamesh
Hxly9519
Gilgamesh
4
5
3
1.1
W
Hachiman
Soya Boyy
Hachiman
8
4
3
2.38
W
3
1
5
5.5
L
Kuzenbo
finok19845
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
18,145
30,188
Taken
31,825
15,241
Mitigated
22,220
11,139
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,924
1,154
2,214
1,434
12,515
13,434
0
4,092
8,423
17,060
0
W
Baron Samedi
GOTA-Sergicitito
Baron Samedi
6,033
482
1,523
2,501
9,225
4,242
238
795
8,430
22,629
0
L
Gilgamesh
Hxly9519
Gilgamesh
13,691
5,203
0
1,970
16,261
7,206
0
5,181
11,080
0
41,061
W
Hachiman
Soya Boyy
Hachiman
11,099
5,757
0
2,248
9,850
3,504
1,366
1,661
8,189
0
51,377
W
4,443
1,011
489
4,378
11,113
7,495
604
1,998
9,115
17,643
0
L
Kuzenbo
finok19845
Kuzenbo
530
178
0
0
3,049
1,580
0
1,203
1,846
1,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
25,292
114
Minions Killed
66
0
Camps Cleared
0
621,904
Distance Traveled
513,259
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,652
742
24
2
0
203,120
1
W
Baron Samedi
8,609
662
47
4
0
205,406
0
L
Gilgamesh
8,854
681
41
3
0
218,391
0
W
Hachiman
10,813
832
57
4
0
175,426
3
W
Geb
9,502
731
10
1
0
241,072
2
L
Kuzenbo
6,786
522
1
0
0
91,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role