Player Matchup

Neith
Neith
CPS Consuella
Neith
Level 12
God Stats
3W - 2L
1,840 SR
Queue Stats
8W - 8L
1,505 Elo+
Solo
Loki
Loki
GaawdzNephew
Loki
Level 18
God Stats
1W - 6L
1,066 SR
Queue Stats
83W - 109L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
HappyGoLucky314
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SaucyLady617
Kukulkan
Level 26
God Stats
4W - 5L
1,403 SR
Queue Stats
109W - 124L
1,449 Elo+
Party 1
Achilles
Achilles
jonny98990
Achilles
Level 26
God Stats
2W - 5L
1,417 SR
Queue Stats
57W - 44L
1,538 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,499 Elo+

VS

Team Averages
Level 17
1,567 SR
1,383 Elo+
Mercury
Mercury
DionesBond
Mercury
Level 27
God Stats
1W - 1L
1,517 SR
Queue Stats
92W - 76L
1,493 Elo+
Solo
Persephone
Persephone
JaySoLuscious
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,154 Elo+
Solo
Guan Yu
Guan Yu
PumpedU
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 290L
1,341 Elo+
Solo
Ares
Ares
QuickOnThaDraw
Ares
Level 26
God Stats
19W - 12L
1,861 SR
Queue Stats
174W - 205L
1,479 Elo+
Solo
Neith
Neith
XNameless1X
Neith
Level 7
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
9,057
566
12,406
8,166
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 0 / 5
8,359
522
4,787
9,367
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 9
6,456
404
4,373
7,716
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
SaucyLady617
Kukulkan
13
3 / 2 / 7
7,918
495
8,903
5,479
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
jonny98990
Achilles
15
7 / 3 / 4
9,094
568
8,853
13,694
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DionesBond
Mercury
14
4 / 3 / 3
8,499
531
4,789
14,047
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
JaySoLuscious
Persephone
12
2 / 4 / 3
7,651
478
4,923
9,215
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PumpedU
Guan Yu
11
1 / 7 / 1
6,832
427
2,244
8,884
3,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 4
7,479
467
4,992
13,228
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 4 / 4
7,253
453
8,830
9,218
3,057
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
12
12
Deaths
21
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Mercury
DionesBond
Mercury
4
3
3
1.83
W
5
0
5
7.5
W
0
5
9
0.9
L
Persephone
JaySoLuscious
Persephone
2
4
3
0.88
L
Guan Yu
PumpedU
Guan Yu
1
7
1
0.21
L
2
3
4
1.33
W
Kukulkan
SaucyLady617
Kukulkan
3
2
7
3.25
L
3
4
4
1.25
W
Achilles
jonny98990
Achilles
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
25,778
44,422
Taken
54,592
24,885
Mitigated
27,984
11,578
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,406
5,599
0
3,801
8,166
2,635
922
845
7,321
0
65,259
L
Mercury
DionesBond
Mercury
4,789
1,849
0
2,774
14,047
5,263
0
2,361
11,446
0
53,407
W
4,787
1,140
0
2,841
9,367
3,053
0
2,156
7,211
0
38,814
W
4,373
441
0
360
7,716
6,030
185
2,371
5,345
10,533
0
L
Persephone
JaySoLuscious
Persephone
4,923
1,003
0
1,107
9,215
3,043
588
3,568
5,523
36,406
0
L
Guan Yu
PumpedU
Guan Yu
2,244
503
228
860
8,884
3,573
0
2,227
6,417
0
21,990
L
4,992
599
0
907
13,228
13,048
131
3,571
9,357
22,352
0
W
Kukulkan
SaucyLady617
Kukulkan
8,903
611
521
414
5,479
1,934
557
1,992
3,487
42,712
0
L
8,830
3,631
0
1,821
9,218
3,057
31
1,532
7,536
0
32,172
W
Achilles
jonny98990
Achilles
8,853
1,903
0
3,641
13,694
11,233
918
2,551
11,143
3,769
51,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
37,714
399
Minions Killed
302
0
Camps Cleared
0
1,448,046
Distance Traveled
1,412,263
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,057
566
112
7
0
290,225
0
L
Mercury
8,499
531
104
7
0
354,116
2
W
Loki
8,359
522
74
5
0
338,415
5
W
Cthulhu
6,456
404
14
1
0
249,635
0
L
Persephone
7,651
478
64
4
0
232,943
3
L
Guan Yu
6,832
427
40
3
0
293,132
2
L
Ares
7,479
467
34
2
0
280,042
4
W
Kukulkan
7,918
495
93
6
0
303,348
1
L
Neith
7,253
453
60
4
0
252,030
4
W
Achilles
9,094
568
106
7
0
266,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role