Player Matchup

Nemesis
Nemesis
Deadhalus
Nemesis
Level 4
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
OBMlechauve
Baba Yaga
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,448 Elo+
Solo
Bellona
Bellona
PepepainsX
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Szexybestia69
Bacchus
Level 28
God Stats
4W - 4L
1,564 SR
Queue Stats
84W - 130L
1,238 Elo+
Solo
Chernobog
Chernobog
pksuddenkill
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,437 Elo+

VS

Team Averages
Level 22
1,484 SR
1,398 Elo+
Izanami
Izanami
C4ctusPie2
Izanami
Level 23
God Stats
3W - 1L
1,463 SR
Queue Stats
150W - 130L
1,386 Elo+
Solo
Ra
Ra
CloWar41
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GoldyXYZ
Mulan
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,301 Elo+
Solo
Bacchus
Bacchus
TheKleymor
Bacchus
Level 59
God Stats
2W - 0L
1,457 SR
Queue Stats
21W - 18L
1,421 Elo+
Party 1
Set
Set
oHooHo
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deadhalus
Nemesis
8
3 / 5 / 1
5,516
552
3,396
8,553
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
OBMlechauve
Baba Yaga
9
2 / 2 / 3
5,599
560
3,906
5,080
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PepepainsX
Bellona
7
1 / 6 / 0
4,798
480
3,632
6,879
3,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
5
0 / 4 / 1
4,224
422
1,078
6,827
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
pksuddenkill
Chernobog
6
1 / 6 / 1
4,618
462
3,352
6,653
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C4ctusPie2
Izanami
9
7 / 1 / 4
6,320
632
5,601
5,493
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 2
5,210
521
3,122
3,629
1,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
GoldyXYZ
Mulan
11
7 / 0 / 2
6,657
666
6,374
6,285
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
TheKleymor
Bacchus
9
4 / 1 / 6
6,472
647
5,313
6,390
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
oHooHo
Set
10
2 / 3 / 3
5,803
580
3,306
7,665
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
23
23
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
C4ctusPie2
Izanami
7
1
4
9
W
3
2
2
2
L
Nemesis
Deadhalus
Nemesis
3
5
1
0.7
W
Mulan
GoldyXYZ
Mulan
7
0
2
8
L
Baba Yaga
OBMlechauve
Baba Yaga
2
2
3
1.75
L
Bellona
PepepainsX
Bellona
1
6
0
0.17
L
Bacchus
0
4
1
0.13
W
Bacchus
TheKleymor
Bacchus
4
1
6
7
W
Set
oHooHo
Set
2
3
3
1.17
L
Chernobog
pksuddenkill
Chernobog
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
23,716
33,992
Taken
29,462
12,407
Mitigated
13,050
5,351
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C4ctusPie2
Izanami
5,601
4,158
0
2,486
5,493
1,543
450
1,672
3,821
0
32,336
W
3,122
513
558
775
3,629
1,020
0
971
2,658
15,997
0
L
Nemesis
Deadhalus
Nemesis
3,396
1,775
0
1,622
8,553
2,810
0
1,523
6,880
0
20,887
W
Mulan
GoldyXYZ
Mulan
6,374
2,157
0
2,488
6,285
3,883
406
0
6,285
0
22,332
L
Baba Yaga
OBMlechauve
Baba Yaga
3,906
503
0
1,449
5,080
1,818
275
1,674
3,406
26,998
0
L
Bellona
PepepainsX
Bellona
3,632
1,609
0
195
6,879
3,366
0
295
6,224
0
12,657
L
Bacchus
1,078
126
87
1,074
6,827
2,865
0
1,628
5,199
10,599
0
W
Bacchus
TheKleymor
Bacchus
5,313
1,043
246
3,004
6,390
4,362
76
1,114
5,276
14,029
0
W
Set
oHooHo
Set
3,306
1,974
0
1,494
7,665
2,242
0
1,227
6,438
0
30,326
L
Chernobog
pksuddenkill
Chernobog
3,352
1,934
0
924
6,653
1,548
0
3,315
3,338
0
13,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
30,462
155
Minions Killed
231
0
Camps Cleared
0
864,629
Distance Traveled
890,408
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,320
632
63
6
0
150,481
3
W
Ra
5,210
521
30
3
0
165,072
0
L
Nemesis
5,516
552
40
4
0
194,621
1
W
Mulan
6,657
666
53
5
0
179,342
0
L
Baba Yaga
5,599
560
43
4
0
157,347
2
L
Bellona
4,798
480
35
4
0
174,834
2
L
Bacchus
4,224
422
12
1
0
173,698
0
W
Bacchus
6,472
647
17
2
0
209,291
1
W
Set
5,803
580
68
7
0
186,222
0
L
Chernobog
4,618
462
25
3
0
164,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role