Player Matchup

Sun Wukong
Sun Wukong
Gold III
AquilesRuko
Sun Wukong
Gold III
Level 87
God Stats
2W - 1L
1,851 SR
Queue Stats
105W - 105L
1,460 MMR
Party 2
Izanami
Izanami
Silver III
Olek2001PL
Izanami
Silver III
Level 45
God Stats
17W - 7L
1,893 SR
Queue Stats
121W - 124L
1,532 MMR
Solo
Ymir
Ymir
Gold IV
axortagilla
Ymir
Gold IV
Level 41
God Stats
6W - 17L
1,594 SR
Queue Stats
164W - 170L
1,522 MMR
Solo
Set
Set
Gold I
energety
Set
Gold I
Level 53
God Stats
0W - 4L
1,226 SR
Queue Stats
95W - 107L
1,624 MMR
Party 2
Poseidon
Poseidon
Silver II
xMiDo
Poseidon
Silver II
Level 124
God Stats
1W - 2L
1,504 SR
Queue Stats
60W - 59L
1,534 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 70
1,614 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,650 SR
1,518 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Silver I
Crupy
Sol
Silver I
Level 125
God Stats
2W - 2L
1,800 SR
Queue Stats
40W - 20L
1,587 MMR
Party 1
Anhur
Anhur
Silver II
Lapucelle732
Anhur
Silver II
Level 48
God Stats
1W - 1L
1,622 SR
Queue Stats
3W - 3L
1,505 MMR
Party 1
Sobek
Sobek
Silver III
SmiteIsBigGood
Sobek
Silver III
Level 128
God Stats
3W - 2L
1,828 SR
Queue Stats
9W - 7L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AquilesRuko
Sun Wukong
16
1 / 3 / 2
9,945
553
10,544
17,374
12,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Olek2001PL
Izanami
17
2 / 3 / 0
9,908
550
10,902
15,115
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 4
7,609
423
3,197
15,895
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 2
9,064
504
9,120
14,781
6,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
xMiDo
Poseidon
15
3 / 7 / 3
9,118
507
10,791
11,245
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatGilgameshScyllaAthenaPersephone

VS

Bans
TsukuyomiChironDanzaburouBacchusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
3 / 2 / 5
11,750
653
12,137
17,268
16,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
 
Da Ji
18
7 / 2 / 7
11,162
620
6,320
12,464
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Crupy
Sol
20
9 / 2 / 7
12,161
676
19,015
14,199
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 2 / 6
10,568
587
12,001
11,789
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 14
11,014
612
6,092
15,277
15,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
10
Kills
26
26
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
5
2.75
W
Da Ji
 
Da Ji
7
2
7
5.25
L
Sun Wukong
AquilesRuko
Sun Wukong
1
3
2
0.67
W
Sol
Crupy
Sol
9
2
7
6.25
W
4
2
6
3.5
L
Izanami
Olek2001PL
Izanami
2
3
0
0.67
W
3
2
14
5
L
1
7
4
0.43
L
3
6
2
0.67
L
Poseidon
xMiDo
Poseidon
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,554
Damage
55,565
74,410
Taken
70,997
35,731
Mitigated
47,342
18,026
Healing
29,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,137
2,490
0
11,870
17,268
16,420
1,435
1,619
15,649
89,754
0
W
Da Ji
 
Da Ji
6,320
1,719
0
4,962
12,464
5,397
1,261
2,523
9,941
0
69,304
L
Sun Wukong
AquilesRuko
Sun Wukong
10,544
1,318
0
6,368
17,374
12,467
182
9,942
7,432
0
73,812
W
Sol
Crupy
Sol
19,015
5,433
0
6,622
14,199
5,615
2,810
4,688
9,511
110,074
0
W
12,001
5,062
0
3,335
11,789
4,020
2,573
1,113
10,676
0
85,136
L
Izanami
Olek2001PL
Izanami
10,902
6,367
0
6,549
15,115
4,038
0
4,447
10,668
0
84,489
W
6,092
781
0
2,686
15,277
15,890
290
4,045
11,232
23,605
0
L
3,197
118
0
2,497
15,895
9,181
154
8,364
7,531
16,442
0
L
9,120
3,901
0
1,560
14,781
6,723
0
6,933
7,848
0
65,662
L
Poseidon
xMiDo
Poseidon
10,791
1,403
0
1,052
11,245
3,322
0
7,558
3,687
64,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
56,655
580
Minions Killed
643
0
Camps Cleared
0
1,640,552
Distance Traveled
1,761,535
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,750
653
186
10
0
312,988
5
W
Da Ji
11,162
620
115
6
0
400,484
1
L
Sun Wukong
9,945
553
153
9
0
345,468
3
W
Sol
12,161
676
171
10
0
367,471
6
W
Anhur
10,568
587
132
7
0
323,657
7
L
Izanami
9,908
550
159
9
0
301,755
3
W
Sobek
11,014
612
39
2
0
356,935
3
L
Ymir
7,609
423
31
2
0
350,908
6
L
Set
9,064
504
121
7
0
336,865
3
L
Poseidon
9,118
507
116
6
0
305,556
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role