Player Matchup

Achilles
Achilles
CruelCosmicJoke
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,169 Elo+
Solo
Loki
Loki
EdgyElf3675
Loki
Level 85
God Stats
4W - 1L
1,687 SR
Queue Stats
74W - 89L
1,398 Elo+
Solo
Neith
Neith
ITZpumpa4760
Neith
Level 4
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 32
1,634 SR
1,356 Elo+

VS

Team Averages
Level 46
1,421 SR
1,287 Elo+
Hel
Hel
HollowedWRLD
Hel
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 91L
1,290 Elo+
Party 1
Camazotz
Camazotz
Ourviax
Camazotz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 186L
1,287 Elo+
Party 1
Tyr
Tyr
ealleyea71
Tyr
Level 57
God Stats
7W - 12L
1,264 SR
Queue Stats
119W - 172L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
1 / 1 / 6
11,908
567
12,502
17,448
19,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 6 / 1
14,005
667
23,128
18,443
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
1 / 2 / 2
10,374
494
362
1,931
446
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
12,550
598
8,547
13,097
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Ourviax
Camazotz
15
2 / 3 / 3
12,048
574
6,833
21,953
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 4
14,040
669
13,943
20,716
27,348
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
9
9
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
1
6
4
L
8
6
1
1.42
W
2
5
4
0.8
L
1
2
2
1
W
Camazotz
Ourviax
Camazotz
2
3
3
1.17
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
29,323
37,822
Taken
55,766
28,267
Mitigated
38,750
4,873
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,502
4,302
633
1,712
17,448
19,272
0
3,476
13,313
0
37,312
L
23,128
10,012
330
1,975
18,443
8,549
0
4,260
13,423
0
69,350
W
8,547
284
5,057
4,474
13,097
3,774
173
0
13,097
44,242
0
L
362
362
0
223
1,931
446
0
119
1,712
0
1,435
W
Camazotz
Ourviax
Camazotz
6,833
2,048
0
7,122
21,953
7,628
1,710
0
21,953
0
46,569
W
13,943
921
0
7,098
20,716
27,348
1,020
0
20,716
0
55,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
38,638
128
Minions Killed
185
0
Camps Cleared
0
822,810
Distance Traveled
1,159,619
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,908
567
44
2
0
379,274
1
L
Loki
14,005
667
81
4
0
396,309
1
W
Hel
12,550
598
61
3
0
386,843
4
L
Neith
10,374
494
3
0
0
47,227
1
W
Camazotz
12,048
574
49
2
0
387,045
0
W
Tyr
14,040
669
75
4
0
385,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role