Player Matchup

Chaac
Chaac
BALOMYT
Chaac
Level 61
God Stats
4W - 7L
1,460 SR
Queue Stats
477W - 476L
1,510 Elo+
Solo
Ullr
Ullr
CaptainPecs32
Ullr
Level 120
God Stats
1W - 4L
1,765 SR
Queue Stats
205W - 217L
1,430 Elo+
Solo
Ne Zha
Ne Zha
EcoScience
Ne Zha
Level 115
God Stats
0W - 1L
1,184 SR
Queue Stats
1W - 2L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
MurderousDolphin
Gilgamesh
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,409 Elo+
Solo
Bacchus
Bacchus
SlickFawn892142
Bacchus
Level 127
God Stats
7W - 7L
1,426 SR
Queue Stats
606W - 600L
1,446 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,416 Elo+

VS

Team Averages
Level 114
1,610 SR
1,463 Elo+
Janus
Janus
BiSX Turtle
Janus
Level 148
God Stats
12W - 16L
1,479 SR
Queue Stats
664W - 648L
1,362 Elo+
Solo
Anubis
Anubis
Coyson
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,388 Elo+
Solo
Osiris
Osiris
DaMonkeyKing61
Osiris
Level 144
God Stats
9W - 6L
1,583 SR
Queue Stats
519W - 486L
1,563 Elo+
Party 1
Chiron
Chiron
El-Drahcir
Chiron
Level 69
God Stats
20W - 9L
1,539 SR
Queue Stats
440W - 467L
1,464 Elo+
Solo
Terra
Terra
FearedYakuza
Terra
Level 106
God Stats
5W - 0L
1,945 SR
Queue Stats
509W - 465L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BALOMYT
Chaac
18
4 / 1 / 2
8,925
811
10,334
11,156
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 3 / 4
7,810
710
8,951
8,273
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
EcoScience
Ne Zha
1
0 / 0 / 0
2,644
240
0
0
0
Gilgamesh
14
1 / 6 / 4
7,380
671
5,865
10,884
7,543
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 5
7,687
699
9,156
16,675
10,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
8,317
756
8,333
5,729
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Coyson
Anubis
16
3 / 2 / 9
9,367
852
8,634
10,535
5,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 8
8,139
740
8,578
10,459
12,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
El-Drahcir
Chiron
15
4 / 1 / 8
8,608
783
10,596
7,350
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 12
8,083
735
5,290
8,213
9,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
8
Kills
15
15
Deaths
8
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
BALOMYT
Chaac
4
1
2
5
W
3
2
8
3.5
L
2
3
4
1.33
W
Anubis
Coyson
Anubis
3
2
9
3.75
W
4
3
8
2.67
L
Ne Zha
EcoScience
Ne Zha
0
0
0
0
W
Chiron
El-Drahcir
Chiron
4
1
8
8
W
1
0
12
7
L
Gilgamesh
1
6
4
0.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
41,431
46,988
Taken
42,286
32,917
Mitigated
33,573
14,450
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BALOMYT
Chaac
10,334
883
883
4,838
11,156
11,568
0
4,371
6,785
0
29,216
W
8,333
813
2,703
705
5,729
2,427
0
1,125
4,484
19,157
0
L
8,951
4,038
450
1,898
8,273
3,571
36
5,025
3,248
0
23,446
W
Anubis
Coyson
Anubis
8,634
448
1,819
3,824
10,535
5,708
680
1,732
8,599
20,284
0
W
8,578
2,528
203
234
10,459
12,344
0
2,607
7,680
0
13,078
L
Ne Zha
EcoScience
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
El-Drahcir
Chiron
10,596
2,696
4,732
2,464
7,350
3,666
168
1,415
5,845
0
25,298
W
5,290
310
5,032
3,623
8,213
9,428
169
2,277
5,899
11,674
0
L
Gilgamesh
5,865
420
551
595
10,884
7,543
0
3,507
7,377
0
9,314
L
9,156
393
821
4,414
16,675
10,235
0
9,354
7,321
14,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
42,514
95
Minions Killed
107
0
Camps Cleared
0
726,145
Distance Traveled
956,456
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,925
811
52
5
0
176,217
0
W
Janus
8,317
756
19
2
0
183,322
0
L
Ullr
7,810
710
25
2
0
175,709
0
W
Anubis
9,367
852
30
3
0
175,647
2
W
Osiris
8,139
740
8
1
0
192,065
1
L
Ne Zha
2,644
240
0
0
0
0
0
W
Chiron
8,608
783
39
4
0
198,223
0
W
Terra
8,083
735
11
1
0
207,199
0
L
Gilgamesh
7,380
671
8
1
0
176,647
0
L
Bacchus
7,687
699
10
1
0
197,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role