Player Matchup

He Bo
He Bo
DaniDawnstar
He Bo
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
21W - 21L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
GrigoriDesho
Aphrodite
Level 94
God Stats
0W - 1L
1,147 SR
Queue Stats
77W - 72L
1,499 Elo+
Party 2
Merlin
Merlin
MGRash
Merlin
Level 155
God Stats
4W - 5L
1,756 SR
Queue Stats
179W - 181L
1,535 Elo+
Party 1
Baba Yaga
Baba Yaga
slyde89
Baba Yaga
Level 29
God Stats
8W - 11L
1,763 SR
Queue Stats
265W - 301L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
惊叫唤啊
Nu Wa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,499 Elo+
Solo
Team Averages
Level 64
1,492 SR
1,499 Elo+

VS

Team Averages
Level 128
1,529 SR
1,412 Elo+
Xbalanque
Xbalanque
AfroMarciano
Xbalanque
Level 140
God Stats
1W - 2L
1,673 SR
Queue Stats
278W - 316L
1,357 Elo+
Solo
Awilix
Awilix
DeadDekuu
Awilix
Level 143
God Stats
4W - 12L
1,251 SR
Queue Stats
1,363W - 1,396L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Duvier
Baron Samedi
Level 156
God Stats
4W - 2L
1,760 SR
Queue Stats
304W - 311L
1,472 Elo+
Solo
Hou Yi
Hou Yi
TheGreyFoxx89
Hou Yi
Level 113
God Stats
4W - 5L
1,460 SR
Queue Stats
368W - 386L
1,417 Elo+
Solo
Cupid
Cupid
saunato04
Cupid
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
239W - 259L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 12 / 6
12,088
636
10,777
20,748
11,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
GrigoriDesho
Aphrodite
20
3 / 6 / 14
12,972
683
16,165
28,739
23,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
MGRash
Merlin
20
4 / 3 / 9
12,150
639
25,544
13,972
6,199
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
slyde89
Baba Yaga
20
8 / 4 / 11
13,351
703
25,174
21,707
12,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 6 / 16
12,110
637
24,255
22,004
9,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AfroMarciano
Xbalanque
20
2 / 4 / 20
12,749
671
18,402
33,619
17,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
DeadDekuu
Awilix
19
6 / 6 / 16
13,640
718
14,954
28,910
43,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Duvier
Baron Samedi
20
9 / 5 / 15
13,299
700
26,956
28,221
16,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 16
13,954
734
24,251
21,111
11,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
saunato04
Cupid
20
5 / 2 / 19
13,705
721
14,177
19,838
23,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
117
20
Kills
31
31
Deaths
20
56
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AfroMarciano
Xbalanque
2
4
20
3
L
4
12
6
0.58
W
Awilix
DeadDekuu
Awilix
6
6
16
2.33
W
Baron Samedi
Duvier
Baron Samedi
9
5
15
3.3
L
Aphrodite
GrigoriDesho
Aphrodite
3
6
14
1.67
L
Merlin
MGRash
Merlin
4
3
9
2.83
W
9
3
16
5.67
W
Cupid
saunato04
Cupid
5
2
19
7.25
L
Baba Yaga
slyde89
Baba Yaga
8
4
11
3.38
L
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,915
Damage
98,740
107,170
Taken
131,699
61,982
Mitigated
111,598
56,433
Healing
74,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AfroMarciano
Xbalanque
18,402
5,608
4,142
12,550
33,619
17,152
2,040
25,245
8,374
0
60,415
L
10,777
1,201
1,002
1,130
20,748
11,128
679
6,645
13,905
13,255
0
W
Awilix
DeadDekuu
Awilix
14,954
3,389
3,797
5,888
28,910
43,647
515
20,553
8,357
0
27,192
W
Baron Samedi
Duvier
Baron Samedi
26,956
989
12,760
11,159
28,221
16,587
434
21,977
6,244
48,943
0
L
Aphrodite
GrigoriDesho
Aphrodite
16,165
774
18,474
16,390
28,739
23,095
364
4,882
23,567
28,313
0
L
Merlin
MGRash
Merlin
25,544
672
2,343
1,951
13,972
6,199
605
4,334
9,468
53,069
0
W
24,251
8,414
5,736
3,938
21,111
11,045
2,134
18,491
2,620
0
52,476
W
Cupid
saunato04
Cupid
14,177
5,206
8,565
6,351
19,838
23,167
2,413
15,649
4,189
0
43,587
L
Baba Yaga
slyde89
Baba Yaga
25,174
1,705
2,616
6,104
21,707
12,364
124
3,030
18,475
47,191
0
L
24,255
4,098
2,086
4,337
22,004
9,196
1,850
6,867
14,799
49,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,671
Gold Earned
67,347
178
Minions Killed
238
0
Camps Cleared
0
1,594,470
Distance Traveled
1,708,808
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,749
671
69
4
0
327,065
1
L
He Bo
12,088
636
8
0
0
235,844
0
W
Awilix
13,640
718
19
1
0
353,692
2
W
Baron Samedi
13,299
700
42
2
0
318,932
4
L
Aphrodite
12,972
683
28
1
0
352,916
0
L
Merlin
12,150
639
64
3
0
364,518
1
W
Hou Yi
13,954
734
60
3
0
369,819
0
W
Cupid
13,705
721
48
3
0
339,300
0
L
Baba Yaga
13,351
703
36
2
0
324,392
0
L
Nu Wa
12,110
637
42
2
0
316,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role