Player Matchup

Merlin
Merlin
FishGenius
Merlin
Level 87
God Stats
51W - 28L
1,694 SR
Queue Stats
335W - 192L
1,598 Elo+
Party 1
Chaac
Chaac
MightyBiscu1t
Chaac
Level 87
God Stats
45W - 25L
1,678 SR
Queue Stats
335W - 192L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
cowardbutcher
Kuzenbo
Level 85
God Stats
4W - 3L
1,813 SR
Queue Stats
353W - 205L
1,634 Elo+
Party 1
Team Averages
Level 86
1,728 SR
1,610 Elo+

VS

Team Averages
Level 58
1,693 SR
1,395 Elo+
Hera
Hera
hecai
Hera
Level 10
God Stats
5W - 4L
1,718 SR
Queue Stats
13W - 18L
1,333 Elo+
Solo
Nike
Nike
iiJoker69
Nike
Level 146
God Stats
2W - 2L
1,860 SR
Queue Stats
537W - 568L
1,626 Elo+
Solo
Set
Set
xwqssqasdez
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FishGenius
Merlin
7
2 / 0 / 5
4,736
947
2,991
2,278
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 0 / 3
5,083
1,017
3,258
2,467
1,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
7
2 / 0 / 4
5,151
1,030
2,008
4,364
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
hecai
Hera
6
0 / 3 / 0
3,621
724
883
2,303
621
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
6
0 / 3 / 0
3,935
787
2,983
6,174
1,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

4
0 / 2 / 0
3,522
704
325
2,613
728
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
FishGenius
Merlin
2
0
5
4.5
W
4
0
3
5.5
W
Kuzenbo
2
0
4
4
L
Hera
hecai
Hera
0
3
0
0
L
Nike
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,257
Damage
4,191
9,109
Taken
11,090
5,596
Mitigated
3,301
2,990
Healing
1,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FishGenius
Merlin
2,991
186
0
320
2,278
627
266
0
2,278
12,324
0
W
3,258
474
426
967
2,467
1,335
298
382
2,085
0
10,452
W
Kuzenbo
2,008
823
431
846
4,364
3,634
391
501
3,863
4,253
0
L
Hera
hecai
Hera
883
385
0
0
2,303
621
0
1,069
1,103
3,561
0
L
Nike
2,983
656
0
1,146
6,174
1,952
0
2,403
3,597
0
11,470
L
325
313
0
0
2,613
728
0
1,148
1,391
0
2,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,970
Gold Earned
11,078
43
Minions Killed
24
0
Camps Cleared
0
290,857
Distance Traveled
209,759
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,736
947
24
5
0
88,652
0
W
Chaac
5,083
1,017
16
3
0
98,302
0
W
Kuzenbo
5,151
1,030
3
1
0
103,903
2
L
Hera
3,621
724
7
1
0
70,371
0
L
Nike
3,935
787
14
3
0
90,092
1
L
Set
3,522
704
3
1
0
49,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role