Player Matchup

Cthulhu
Cthulhu
Rileytricks01
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,238 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
Level 17
God Stats
34W - 19L
1,475 SR
Queue Stats
50W - 37L
1,428 Elo+
Solo
Hercules
Hercules
SwagMart
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,428 Elo+
Party 2
Zeus
Zeus
TXPIE
Zeus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 27L
1,468 Elo+
Party 2
Set
Set
honzhang7
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,453 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,403 Elo+

VS

Team Averages
Level 32
1,465 SR
1,373 Elo+
Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Az0ra3L
Ra
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 15L
1,247 Elo+
Party 1
Ymir
Ymir
Shraily
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Solo
King Arthur
King Arthur
kostey99
King Arthur
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 15L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oooh-maate
Morgan Le Fay
Level 109
God Stats
36W - 44L
1,323 SR
Queue Stats
1,464W - 1,629L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 12 / 4
9,570
870
5,038
24,935
22,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
16
0 / 6 / 4
9,754
887
18,112
13,777
5,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SwagMart
Hercules
16
0 / 9 / 4
9,681
880
8,775
24,025
23,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
TXPIE
Zeus
16
4 / 8 / 0
11,351
1,032
18,444
13,238
4,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 19 / 2
9,083
826
4,525
24,613
9,752
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
22 / 0 / 23
13,409
1,219
34,776
7,025
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 27
10,873
988
7,332
4,870
1,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Shraily
Ymir
18
3 / 1 / 27
10,787
981
9,607
16,649
8,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
kostey99
King Arthur
20
13 / 0 / 32
13,424
1,220
16,020
21,116
21,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
oooh-maate
Morgan Le Fay
20
15 / 1 / 28
12,915
1,174
26,338
9,845
4,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
191
4
Kills
54
54
Deaths
4
14
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
22
0
23
33.5
W
1
2
27
7.25
L
Cthulhu
0
12
4
0.17
W
Ymir
Shraily
Ymir
3
1
27
16.5
L
Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
0
6
4
0.33
L
Hercules
SwagMart
Hercules
0
9
4
0.22
L
Zeus
TXPIE
Zeus
4
8
0
0.5
L
0
19
2
0.05
W
King Arthur
kostey99
King Arthur
13
0
32
29
W
Morgan Le Fay
oooh-maate
Morgan Le Fay
15
1
28
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,894
Damage
94,073
100,588
Taken
59,505
66,327
Mitigated
40,011
8,426
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
34,776
20,801
0
3,787
7,025
3,365
0
3,534
3,491
0
56,174
W
7,332
1,335
1,102
942
4,870
1,949
0
2,127
2,743
26,414
0
L
Cthulhu
5,038
318
0
347
24,935
22,614
0
9,545
15,390
10,426
0
W
Ymir
Shraily
Ymir
9,607
2,519
0
0
16,649
8,830
0
7,737
8,912
15,721
0
L
Ah Muzen Cab
StonedDeadKilla
Ah Muzen Cab
18,112
7,702
0
2,750
13,777
5,375
0
6,575
7,202
0
50,617
L
Hercules
SwagMart
Hercules
8,775
2,657
0
5,139
24,025
23,976
0
10,746
13,279
0
18,967
L
Zeus
TXPIE
Zeus
18,444
2,994
0
0
13,238
4,610
0
5,318
7,920
71,129
0
L
4,525
2,185
0
190
24,613
9,752
0
11,093
13,520
0
10,782
W
King Arthur
kostey99
King Arthur
16,020
3,799
0
4,862
21,116
21,628
0
6,019
15,097
0
31,657
W
Morgan Le Fay
oooh-maate
Morgan Le Fay
26,338
2,066
1,065
3,439
9,845
4,239
0
4,065
5,780
39,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
61,408
208
Minions Killed
211
4
Camps Cleared
3
937,890
Distance Traveled
1,057,124
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,409
1,219
60
5
1
213,881
0
W
Ra
10,873
988
54
5
0
178,124
0
L
Cthulhu
9,570
870
5
0
0
200,543
0
W
Ymir
10,787
981
23
2
1
178,836
0
L
Ah Muzen Cab
9,754
887
54
5
1
180,553
0
L
Hercules
9,681
880
14
1
1
209,935
0
L
Zeus
11,351
1,032
124
11
1
182,262
0
L
Set
9,083
826
11
1
1
164,597
0
W
King Arthur
13,424
1,220
32
3
1
265,697
1
W
Morgan Le Fay
12,915
1,174
42
4
0
220,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role