Player Matchup

Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Hantha17
Kukulkan
Level 25
God Stats
14W - 18L
1,479 SR
Queue Stats
89W - 91L
1,448 Elo+
Party 2
Sol
Sol
VikingGodsOnly
Sol
Level 15
God Stats
24W - 15L
1,401 SR
Queue Stats
97W - 78L
1,584 Elo+
Solo
Vamana
Vamana
fikox20
Vamana
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 144L
1,432 Elo+
Party 2
Set
Set
ДЖИН182
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 100L
1,502 Elo+
Solo
Team Averages
Level 28
1,476 SR
1,493 Elo+

VS

Team Averages
Level 26
1,666 SR
1,450 Elo+
Ra
Ra
BaddyEra
Ra
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
671W - 667L
1,521 Elo+
Solo
Neith
Neith
Keresztes
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,469 Elo+
Party 1
King Arthur
King Arthur
ammarcell
King Arthur
Level 11
God Stats
8W - 5L
1,897 SR
Queue Stats
27W - 37L
1,373 Elo+
Solo
Hel
Hel
bigsadgay
Hel
Level 11
God Stats
5W - 1L
1,723 SR
Queue Stats
17W - 24L
1,388 Elo+
Party 1
Arachne
Arachne
xBATON1
Arachne
Level 14
God Stats
3W - 4L
1,710 SR
Queue Stats
42W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
12 / 3 / 20
13,588
1,235
14,082
13,250
10,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Hantha17
Kukulkan
20
6 / 3 / 28
12,593
1,145
23,297
9,158
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
23 / 3 / 17
15,482
1,407
49,426
23,462
10,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
fikox20
Vamana
19
5 / 4 / 27
12,992
1,181
20,076
20,986
12,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 22
10,953
996
7,573
12,855
8,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 11
11,730
1,066
13,190
21,185
9,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Keresztes
Neith
17
7 / 8 / 7
12,580
1,144
25,866
25,105
11,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ammarcell
King Arthur
16
1 / 9 / 7
10,129
921
8,439
25,432
19,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 11 / 8
9,592
872
8,133
21,131
10,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xBATON1
Arachne
18
6 / 13 / 9
12,524
1,139
16,177
28,738
14,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
59
48
Kills
17
17
Deaths
49
114
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
3
20
7.33
L
3
8
11
1.06
W
Kukulkan
Hantha17
Kukulkan
6
3
28
6.67
L
Neith
Keresztes
Neith
7
8
7
1.31
W
23
3
17
10.5
L
King Arthur
ammarcell
King Arthur
1
9
7
0.5
L
0
11
8
0.36
W
Vamana
fikox20
Vamana
5
4
27
4.63
L
Arachne
xBATON1
Arachne
6
13
9
0.81
W
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,454
Damage
71,805
79,711
Taken
121,591
45,815
Mitigated
64,934
22,124
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,082
4,001
0
516
13,250
10,200
0
3,893
9,167
0
30,715
L
13,190
765
3,046
2,189
21,185
9,257
0
14,443
6,742
39,038
0
W
Kukulkan
Hantha17
Kukulkan
23,297
1,770
622
733
9,158
4,419
0
1,794
7,364
45,591
0
L
Neith
Keresztes
Neith
25,866
16,806
0
3,756
25,105
11,551
0
17,226
7,879
0
43,525
W
49,426
23,666
1,104
15,201
23,462
10,263
0
4,957
18,505
84,202
0
L
King Arthur
ammarcell
King Arthur
8,439
674
0
1,651
25,432
19,511
0
12,479
12,953
0
27,681
L
8,133
1,338
4,770
2,989
21,131
10,082
0
13,116
8,015
19,296
0
W
Vamana
fikox20
Vamana
20,076
10,398
0
2,527
20,986
12,084
0
5,948
15,038
0
43,349
L
Arachne
xBATON1
Arachne
16,177
10,292
0
3,305
28,738
14,533
0
15,459
13,279
0
32,209
W
7,573
3,354
0
1,421
12,855
8,849
0
4,731
8,124
0
15,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,608
Gold Earned
56,555
247
Minions Killed
195
10
Camps Cleared
3
1,090,065
Distance Traveled
934,102
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,588
1,235
36
3
0
231,701
0
L
Ra
11,730
1,066
44
4
0
203,396
2
W
Kukulkan
12,593
1,145
55
5
2
213,672
0
L
Neith
12,580
1,144
42
4
2
188,966
0
W
Sol
15,482
1,407
89
8
4
200,977
1
L
King Arthur
10,129
921
45
4
0
160,342
4
L
Hel
9,592
872
24
2
0
156,500
0
W
Vamana
12,992
1,181
52
5
4
260,295
0
L
Arachne
12,524
1,139
40
4
1
224,898
0
W
Set
10,953
996
15
1
0
183,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role