Player Matchup

Thanatos
Thanatos
ApexBeastKeeper
Thanatos
Level 109
God Stats
9W - 13L
1,442 SR
Queue Stats
291W - 289L
1,546 Elo+
Party 2
Scylla
Scylla
DaedricMage12
Scylla
Level 158
God Stats
3W - 5L
1,707 SR
Queue Stats
315W - 319L
1,612 Elo+
Party 2
Cerberus
Cerberus
ItsMishMish
Cerberus
Level 105
God Stats
33W - 33L
1,543 SR
Queue Stats
391W - 505L
1,461 Elo+
Solo
Amaterasu
Amaterasu
ilyes654
Amaterasu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,388 Elo+
Party 3
Medusa
Medusa
paladosama
Medusa
Level 57
God Stats
7W - 10L
1,393 SR
Queue Stats
59W - 87L
1,352 Elo+
Party 3
Team Averages
Level 96
1,517 SR
1,472 Elo+

VS

Team Averages
Level 99
1,547 SR
1,397 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BraedenBelmont
Skadi
Level 82
God Stats
1W - 0L
1,479 SR
Queue Stats
3W - 6L
1,280 Elo+
Party 1
Vamana
Vamana
GankMastah9000
Vamana
Level 108
God Stats
2W - 1L
1,637 SR
Queue Stats
19W - 28L
1,321 Elo+
Party 1
Ganesha
Ganesha
Janek2510666
Ganesha
Level 62
God Stats
9W - 7L
1,573 SR
Queue Stats
628W - 601L
1,505 Elo+
Solo
Kali
Kali
WiseCows
Kali
Level 88
God Stats
8W - 5L
1,548 SR
Queue Stats
73W - 88L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 5 / 1
7,167
512
4,783
12,275
3,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 1
7,188
513
8,787
9,000
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ItsMishMish
Cerberus
10
1 / 4 / 1
6,473
462
5,734
13,223
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
ilyes654
Amaterasu
12
1 / 3 / 0
6,876
491
1,870
9,825
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
paladosama
Medusa
9
1 / 5 / 1
5,713
408
3,673
8,150
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
9 / 0 / 3
9,093
650
11,184
8,037
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 3 / 2
4,821
344
800
2,469
650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 2 / 4
8,161
583
11,174
11,910
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Janek2510666
Ganesha
13
0 / 1 / 7
7,611
544
3,904
9,651
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
4 / 1 / 4
7,487
535
7,206
11,501
5,378
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
21
21
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
0
3
10.5
L
Thanatos
1
5
1
0.3
W
0
3
2
0.33
L
3
4
1
0.88
W
8
2
4
5
L
Cerberus
ItsMishMish
Cerberus
1
4
1
0.38
W
Ganesha
Janek2510666
Ganesha
0
1
7
3.5
W
Kali
4
1
4
6
L
Amaterasu
ilyes654
Amaterasu
1
3
0
0.33
L
Medusa
paladosama
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,847
Damage
34,268
52,473
Taken
43,568
20,291
Mitigated
24,204
18,968
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,184
522
1,610
5,229
8,037
5,479
34
1,963
6,014
55,514
0
L
Thanatos
4,783
1,230
0
6,126
12,275
3,817
0
3,169
9,106
0
44,483
W
800
467
87
198
2,469
650
0
1,165
1,280
0
3,248
L
8,787
462
0
2,074
9,000
2,479
0
2,127
6,873
43,757
0
W
11,174
3,789
0
4,002
11,910
8,581
700
3,902
7,806
9,294
30,839
L
Cerberus
ItsMishMish
Cerberus
5,734
615
111
5,331
13,223
6,007
362
5,772
7,451
27,879
0
W
Ganesha
Janek2510666
Ganesha
3,904
408
0
3,592
9,651
4,116
610
4,708
4,851
37,761
0
W
Kali
7,206
4,807
0
3,336
11,501
5,378
0
2,339
9,096
0
38,516
L
Amaterasu
ilyes654
Amaterasu
1,870
447
0
4,271
9,825
5,733
404
4,070
5,755
0
33,743
L
Medusa
paladosama
Medusa
3,673
1,592
0
1,055
8,150
2,255
380
2,996
5,154
0
24,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
37,173
354
Minions Killed
292
0
Camps Cleared
0
1,315,786
Distance Traveled
1,176,678
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,093
650
111
8
0
265,302
2
L
Thanatos
7,167
512
83
6
0
267,302
0
W
Skadi
4,821
344
8
1
0
91,817
0
L
Scylla
7,188
513
93
7
0
254,927
5
W
Vamana
8,161
583
68
5
0
252,189
1
L
Cerberus
6,473
462
70
5
0
258,420
4
W
Ganesha
7,611
544
35
3
0
296,484
5
W
Kali
7,487
535
70
5
0
270,886
1
L
Amaterasu
6,876
491
65
5
0
312,808
2
L
Medusa
5,713
408
43
3
0
222,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role