Player Matchup

Tsukuyomi
Tsukuyomi
BmRato
Tsukuyomi
Level 104
God Stats
3W - 2L
1,780 SR
Queue Stats
266W - 222L
1,590 Elo+
Party 3
Merlin
Merlin
RoterPapagei
Merlin
Level 58
God Stats
6W - 8L
1,610 SR
Queue Stats
23W - 23L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
ozcarskull
Sylvanus
Level 157
God Stats
13W - 13L
1,524 SR
Queue Stats
183W - 191L
1,548 Elo+
Solo
Artio
Artio
ultrakiller98
Artio
Level 118
God Stats
5W - 10L
1,667 SR
Queue Stats
231W - 219L
1,512 Elo+
Solo
Chiron
Chiron
睡了我上铺的兄弟
Chiron
Level 149
God Stats
2W - 2L
1,609 SR
Queue Stats
71W - 59L
1,601 Elo+
Solo
Team Averages
Level 117
1,638 SR
1,552 Elo+

VS

Team Averages
Level 120
1,468 SR
1,493 Elo+
Nox
Nox
ImTropicalBear
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,511 Elo+
Party 1
Tyr
Tyr
RetRich
Tyr
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 162L
1,496 Elo+
Party 2
King Arthur
King Arthur
RiotVikingKing
King Arthur
Level 156
God Stats
12W - 20L
1,466 SR
Queue Stats
478W - 447L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Yobanna
Aphrodite
Level 145
God Stats
0W - 2L
1,362 SR
Queue Stats
11W - 15L
1,450 Elo+
Party 1
Rama
Rama
tThre3soulsS
Rama
Level 107
God Stats
7W - 6L
1,513 SR
Queue Stats
390W - 382L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BmRato
Tsukuyomi
14
6 / 2 / 2
7,920
566
6,908
10,075
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
12
2 / 3 / 3
7,045
503
1,729
4,410
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ozcarskull
Sylvanus
13
2 / 1 / 1
7,095
507
7,511
9,084
5,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 4
6,323
452
5,659
9,527
3,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 3
7,557
540
8,453
9,842
3,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,788
413
2,279
4,559
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyr
12
1 / 3 / 1
7,381
527
8,024
14,259
11,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RiotVikingKing
King Arthur
13
2 / 0 / 1
7,465
533
3,656
8,327
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Yobanna
Aphrodite
9
2 / 3 / 1
5,864
419
4,303
7,188
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 1
6,609
472
5,388
11,267
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
9
10
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BmRato
Tsukuyomi
6
2
2
3.5
L
2
3
2
1
L
Tyr
1
3
1
0.5
L
King Arthur
RiotVikingKing
King Arthur
2
0
1
2.5
W
Merlin
2
3
3
1.17
L
Aphrodite
Yobanna
Aphrodite
2
3
1
0.83
W
Sylvanus
ozcarskull
Sylvanus
2
1
1
2.5
L
2
5
1
0.5
W
1
2
4
1.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
23,650
42,938
Taken
45,600
17,202
Mitigated
23,567
19,709
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BmRato
Tsukuyomi
6,908
1,793
0
5,224
10,075
3,385
0
438
9,543
0
49,673
L
2,279
125
0
681
4,559
1,349
59
842
3,521
15,434
0
L
Tyr
8,024
1,759
0
6,579
14,259
11,338
530
7,536
6,671
0
42,790
L
King Arthur
RiotVikingKing
King Arthur
3,656
336
0
1,074
8,327
4,645
0
1,023
7,273
0
47,409
W
Merlin
1,729
0
0
0
4,410
1,371
605
1,486
2,774
31,560
0
L
Aphrodite
Yobanna
Aphrodite
4,303
1,016
2,158
3,932
7,188
3,380
0
1,682
5,434
17,692
0
W
Sylvanus
ozcarskull
Sylvanus
7,511
2,474
795
4,616
9,084
5,370
0
0
9,084
38,040
0
L
5,388
3,826
0
3,198
11,267
2,855
0
3,465
7,802
0
38,239
W
5,659
1,020
1,271
4,036
9,527
3,768
0
1,839
7,688
19,936
0
W
8,453
3,458
631
3,136
9,842
3,308
2,016
2,575
7,267
0
54,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
33,107
364
Minions Killed
326
0
Camps Cleared
0
1,262,692
Distance Traveled
1,091,815
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,920
566
86
6
0
305,551
5
L
Nox
5,788
413
35
3
0
157,325
0
L
Tyr
7,381
527
84
6
0
249,555
2
L
King Arthur
7,465
533
102
7
0
243,467
3
W
Merlin
7,045
503
71
5
0
234,605
3
L
Aphrodite
5,864
419
38
3
0
218,733
1
W
Sylvanus
7,095
507
78
6
0
192,790
2
L
Rama
6,609
472
67
5
0
222,735
1
W
Artio
6,323
452
17
1
0
278,991
1
W
Chiron
7,557
540
112
8
0
250,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role