Player Matchup

Neith
Neith
N0 WHEY
Neith
Level 117
God Stats
13W - 15L
1,307 SR
Queue Stats
165W - 216L
1,353 Elo+
Party 1
Thoth
Thoth
Sasquatch2182
Thoth
Level 17
God Stats
3W - 3L
1,410 SR
Queue Stats
15W - 27L
1,284 Elo+
Party 1
Cerberus
Cerberus
youremadimblack
Cerberus
Level 29
God Stats
2W - 4L
1,815 SR
Queue Stats
195W - 272L
1,197 Elo+
Solo
Team Averages
Level 54
1,511 SR
1,278 Elo+

VS

Team Averages
Level 84
1,508 SR
1,577 Elo+
Ymir
Ymir
Speedy-Dumps
Ymir
Level 121
God Stats
2W - 0L
1,483 SR
Queue Stats
19W - 14L
1,608 Elo+
Party 2
Izanami
Izanami
TanzDevil
Izanami
Level 7
God Stats
7W - 4L
1,541 SR
Queue Stats
21W - 14L
1,515 Elo+
Party 2
Ra
Ra
striker7654
Ra
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
N0 WHEY
Neith
12
4 / 4 / 2
8,180
744
11,566
9,035
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 4
6,737
612
3,501
7,375
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
2 / 8 / 2
7,434
676
4,514
16,465
11,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 15
9,587
872
5,550
13,367
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
TanzDevil
Izanami
12
5 / 3 / 9
9,252
841
8,961
7,413
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 1 / 8
10,027
912
13,466
7,572
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
19
19
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
N0 WHEY
Neith
4
4
2
1.25
L
0
7
4
0.29
W
3
2
15
5.25
W
Izanami
TanzDevil
Izanami
5
3
9
3.17
W
11
1
8
15
L
Cerberus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,581
Damage
27,977
32,875
Taken
28,352
17,612
Mitigated
18,269
4,647
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
N0 WHEY
Neith
11,566
2,300
438
1,617
9,035
3,577
0
6,398
2,637
0
30,727
L
3,501
555
0
421
7,375
2,699
0
5,272
2,103
15,966
0
W
5,550
609
0
1,578
13,367
12,934
425
2,567
10,800
21,885
0
W
Izanami
TanzDevil
Izanami
8,961
6,869
0
837
7,413
2,409
1,215
2,850
4,563
0
25,290
W
13,466
1,927
4,066
4,572
7,572
2,926
1,096
2,598
4,974
54,867
0
L
Cerberus
4,514
386
0
2,171
16,465
11,336
0
7,346
9,119
15,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,351
Gold Earned
28,866
112
Minions Killed
142
0
Camps Cleared
0
519,641
Distance Traveled
553,931
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,180
744
49
4
0
178,142
0
L
Thoth
6,737
612
30
3
0
161,182
3
W
Ymir
9,587
872
29
3
0
204,286
2
W
Izanami
9,252
841
33
3
0
154,608
0
W
Ra
10,027
912
80
7
0
195,037
3
L
Cerberus
7,434
676
33
3
0
180,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role