Player Matchup

Fenrir
Fenrir
DrakeMustang
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
IvDylanvI
Ra
Level 15
God Stats
2W - 6L
1,487 SR
Queue Stats
104W - 111L
1,558 Elo+
Solo
Ares
Ares
Lauris_GD
Ares
Level 25
God Stats
4W - 2L
1,752 SR
Queue Stats
15W - 14L
1,504 Elo+
Solo
Bastet
Bastet
Lefaco
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
MOMENTO_MORI_33
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Team Averages
Level 13
1,548 SR
1,490 Elo+

VS

Team Averages
Level 20
1,518 SR
1,348 Elo+
Danzaburou
Danzaburou
AmeeRacle996707
Danzaburou
Level 23
God Stats
19W - 15L
1,477 SR
Queue Stats
228W - 264L
1,372 Elo+
Solo
Poseidon
Poseidon
Aveshi98
Poseidon
Level 14
God Stats
4W - 8L
1,500 SR
Queue Stats
84W - 88L
1,455 Elo+
Solo
Cerberus
Cerberus
Berkush-
Cerberus
Level 18
God Stats
1W - 0L
1,640 SR
Queue Stats
4W - 5L
1,298 Elo+
Party 1
Zeus
Zeus
Fenasi-kildin76
Zeus
Level 19
God Stats
4W - 6L
1,535 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 1
Arachne
Arachne
originalFace677
Arachne
Level 25
God Stats
41W - 50L
1,439 SR
Queue Stats
46W - 63L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 8 / 2
6,393
400
2,735
11,511
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 11 / 4
7,073
442
9,402
11,915
4,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
3 / 9 / 4
7,304
457
7,065
19,590
12,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
Lefaco
Bastet
10
1 / 10 / 3
6,686
418
2,920
12,041
3,378
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
4 / 10 / 0
6,698
419
3,550
14,042
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmeeRacle996707
Danzaburou
17
13 / 0 / 12
10,527
658
16,156
5,488
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Aveshi98
Poseidon
16
8 / 3 / 13
9,938
621
12,638
8,736
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Berkush-
Cerberus
11
3 / 2 / 22
8,385
524
6,347
12,142
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 7 / 10
7,643
478
8,391
13,596
3,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
19 / 1 / 9
10,047
628
12,134
7,095
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
13
Kills
48
48
Deaths
13
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AmeeRacle996707
Danzaburou
13
0
12
19
W
Poseidon
Aveshi98
Poseidon
8
3
13
4.83
W
Cerberus
Berkush-
Cerberus
3
2
22
7
L
Fenrir
1
8
2
0.25
W
5
7
10
1.43
L
4
11
4
0.55
L
Ares
3
9
4
0.56
L
Bastet
Lefaco
Bastet
1
10
3
0.25
L
4
10
0
0.4
W
19
1
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
55,666
69,099
Taken
47,057
32,726
Mitigated
19,306
5,837
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AmeeRacle996707
Danzaburou
16,156
8,591
0
2,338
5,488
2,390
2,834
1,964
3,452
0
76,604
W
Poseidon
Aveshi98
Poseidon
12,638
1,793
400
2,874
8,736
2,810
881
3,088
5,501
63,254
0
W
Cerberus
Berkush-
Cerberus
6,347
255
0
1,664
12,142
7,860
353
5,974
5,766
16,126
0
L
Fenrir
2,735
1,048
0
1,853
11,511
3,571
1,074
2,403
8,930
0
21,774
W
8,391
1,448
0
2,178
13,596
3,777
436
2,909
10,439
28,523
0
L
9,402
989
533
768
11,915
4,067
270
5,387
6,410
34,802
0
L
Ares
7,065
615
0
583
19,590
12,566
0
9,476
9,906
23,453
0
L
Bastet
Lefaco
Bastet
2,920
502
0
548
12,041
3,378
365
5,231
6,656
0
19,106
L
3,550
920
225
1,327
14,042
9,144
0
4,161
9,821
0
17,870
W
12,134
8,897
0
2,083
7,095
2,469
0
1,511
5,432
0
38,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
46,540
232
Minions Killed
391
0
Camps Cleared
0
1,357,198
Distance Traveled
1,473,837
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,527
658
129
8
0
283,700
1
W
Poseidon
9,938
621
132
8
0
276,914
1
W
Cerberus
8,385
524
27
2
0
319,158
1
L
Fenrir
6,393
400
42
3
0
291,507
0
W
Zeus
7,643
478
37
2
0
237,467
5
L
Ra
7,073
442
66
4
0
232,628
2
L
Ares
7,304
457
30
2
0
250,210
3
L
Bastet
6,686
418
54
3
0
295,368
0
L
Guan Yu
6,698
419
40
3
0
287,485
0
W
Arachne
10,047
628
66
4
0
356,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role