Player Matchup

Scylla
Scylla
GlowEnderKappi1
Scylla
Level 64
God Stats
3W - 10L
1,293 SR
Queue Stats
84W - 84L
1,461 Elo+
Solo
Ullr
Ullr
chris8361764
Ullr
Level 61
God Stats
7W - 18L
1,477 SR
Queue Stats
87W - 110L
1,424 Elo+
Solo
Sylvanus
Sylvanus
lambertio
Sylvanus
Level 109
God Stats
1W - 2L
1,568 SR
Queue Stats
10W - 10L
1,579 Elo+
Solo
Tyr
Tyr
rizzo4600
Tyr
Level 36
God Stats
0W - 2L
1,282 SR
Queue Stats
12W - 18L
1,408 Elo+
Solo
He Bo
He Bo
x Sublety x
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,372 Elo+
Solo
Team Averages
Level 63
1,424 SR
1,449 Elo+

VS

Team Averages
Level 90
1,577 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CLeeman--
Arachne
Level 83
God Stats
4W - 2L
1,642 SR
Queue Stats
255W - 261L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
Xxnath2000xX
Zhong Kui
Level 95
God Stats
47W - 35L
1,522 SR
Queue Stats
95W - 102L
1,504 Elo+
Party 1
Mercury
Mercury
dead2shadov
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,508 Elo+
Solo
Ares
Ares
fitzi9876
Ares
Level 104
God Stats
10W - 5L
1,722 SR
Queue Stats
364W - 376L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
9,267
1,030
9,369
11,709
3,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 6 / 4
8,155
906
7,465
11,021
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
lambertio
Sylvanus
14
1 / 4 / 4
8,474
942
7,076
14,544
9,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 11 / 5
8,283
920
5,343
19,820
17,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
0 / 6 / 3
7,863
874
5,637
8,335
2,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

134

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
8 / 1 / 19
10,237
1,137
10,329
6,633
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
CLeeman--
Arachne
17
10 / 1 / 19
10,831
1,203
13,481
7,816
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Xxnath2000xX
Zhong Kui
17
8 / 0 / 21
10,279
1,142
14,978
6,705
5,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
dead2shadov
Mercury
16
5 / 2 / 19
9,700
1,078
7,359
7,531
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
16
2 / 1 / 26
9,962
1,107
11,417
13,701
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
137
5
Kills
33
33
Deaths
5
16
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
1
19
17.5
W
Arachne
CLeeman--
Arachne
10
1
19
19.5
L
4
6
0
0.67
W
Zhong Kui
Xxnath2000xX
Zhong Kui
8
0
21
18.5
L
0
6
4
0.33
W
Mercury
dead2shadov
Mercury
5
2
19
7.25
W
Ares
2
1
26
15
L
Sylvanus
lambertio
Sylvanus
1
4
4
0.75
L
0
11
5
0.23
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,890
Damage
57,564
65,429
Taken
42,386
35,865
Mitigated
23,738
3,903
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,329
2,881
2,489
1,665
6,633
2,777
0
3,991
2,582
21,395
0
W
Arachne
CLeeman--
Arachne
13,481
10,700
0
1,865
7,816
3,695
0
3,314
4,412
0
20,955
L
9,369
1,117
0
0
11,709
3,745
0
6,047
5,562
27,740
0
W
Zhong Kui
Xxnath2000xX
Zhong Kui
14,978
1,197
482
3,760
6,705
5,187
0
3,251
3,364
40,142
0
L
7,465
3,598
0
420
11,021
3,186
0
6,871
4,008
0
26,431
W
Mercury
dead2shadov
Mercury
7,359
3,144
0
74
7,531
3,363
0
4,273
3,228
0
20,393
W
Ares
11,417
739
0
1,098
13,701
8,716
0
7,253
6,178
17,283
0
L
Sylvanus
lambertio
Sylvanus
7,076
963
850
1,590
14,544
9,089
0
6,696
7,686
18,149
0
L
5,343
1,336
0
1,043
19,820
17,609
0
11,088
8,494
0
18,318
L
5,637
299
0
0
8,335
2,236
0
5,234
2,955
17,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
51,009
160
Minions Killed
168
4
Camps Cleared
6
639,079
Distance Traveled
880,520
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,237
1,137
22
2
2
161,514
0
W
Arachne
10,831
1,203
25
3
1
198,583
0
L
Scylla
9,267
1,030
45
5
1
133,717
1
W
Zhong Kui
10,279
1,142
75
8
1
165,595
0
L
Ullr
8,155
906
36
4
2
135,304
0
W
Mercury
9,700
1,078
39
4
2
186,687
0
W
Ares
9,962
1,107
7
1
0
168,141
0
L
Sylvanus
8,474
942
23
3
0
104,569
0
L
Tyr
8,283
920
37
4
0
154,285
0
L
He Bo
7,863
874
19
2
1
111,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role