Player Matchup

Sylvanus
Sylvanus
BomberBom_21
Sylvanus
Level 61
God Stats
10W - 5L
1,538 SR
Queue Stats
527W - 510L
1,404 Elo+
Solo
Arachne
Arachne
Headdy_GB
Arachne
Level 85
God Stats
134W - 84L
1,638 SR
Queue Stats
231W - 214L
1,495 Elo+
Party 2
Erlang Shen
Erlang Shen
LustigeTomate-_
Erlang Shen
Level 107
God Stats
12W - 12L
1,572 SR
Queue Stats
235W - 209L
1,518 Elo+
Party 2
Skadi
Skadi
XGN Takeshi
Skadi
Level 79
God Stats
10W - 17L
1,462 SR
Queue Stats
439W - 415L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jrktjrkt
Morgan Le Fay
Level 112
God Stats
88W - 72L
1,614 SR
Queue Stats
324W - 310L
1,494 Elo+
Party 2
Team Averages
Level 89
1,565 SR
1,474 Elo+

VS

Team Averages
Level 102
1,521 SR
1,457 Elo+
Khepri
Khepri
Ayuinaa
Khepri
Level 88
God Stats
14W - 13L
1,431 SR
Queue Stats
468W - 464L
1,496 Elo+
Solo
Zeus
Zeus
W-justasp
Zeus
Level 117
God Stats
70W - 37L
1,598 SR
Queue Stats
1,068W - 987L
1,584 Elo+
Party 1
Ullr
Ullr
XxRY4NSM1THxX
Ullr
Level 115
God Stats
17W - 14L
1,551 SR
Queue Stats
575W - 619L
1,435 Elo+
Party 1
Sobek
Sobek
poepkip-_-
Sobek
Level 127
God Stats
14W - 13L
1,523 SR
Queue Stats
664W - 680L
1,476 Elo+
Party 1
Da Ji
Da Ji
vic7fer
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BomberBom_21
Sylvanus
20
2 / 4 / 12
16,234
580
9,518
34,508
19,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Headdy_GB
Arachne
20
12 / 5 / 5
16,181
578
20,164
29,277
11,757
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
LustigeTomate-_
Erlang Shen
20
7 / 7 / 7
16,018
572
23,116
25,597
13,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 12
14,985
535
18,067
16,402
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
jrktjrkt
Morgan Le Fay
20
7 / 1 / 9
16,755
598
19,618
13,030
5,581
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ayuinaa
Khepri
18
1 / 8 / 7
13,461
481
8,458
25,111
24,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
10 / 8 / 2
14,170
506
33,917
19,303
8,001
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 6
14,108
504
11,357
21,338
11,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
20
8 / 7 / 5
14,280
510
18,256
40,205
52,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
vic7fer
Da Ji
10
1 / 3 / 0
9,221
329
1,278
7,741
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
31
Kills
22
22
Deaths
31
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ayuinaa
Khepri
1
8
7
0.56
W
Sylvanus
BomberBom_21
Sylvanus
2
4
12
2
W
Arachne
Headdy_GB
Arachne
12
5
5
2.9
W
Erlang Shen
LustigeTomate-_
Erlang Shen
7
7
7
1.5
L
Zeus
10
8
2
1.38
W
3
5
12
1.8
L
2
5
6
1
W
Morgan Le Fay
jrktjrkt
Morgan Le Fay
7
1
9
11.5
L
Sobek
8
7
5
1.5
L
Da Ji
vic7fer
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,483
Damage
73,266
118,814
Taken
113,698
56,198
Mitigated
99,363
48,730
Healing
31,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ayuinaa
Khepri
8,458
594
1,338
1,811
25,111
24,827
0
9,248
15,863
42,270
0
W
Sylvanus
BomberBom_21
Sylvanus
9,518
3,170
2,264
15,393
34,508
19,838
2,274
14,347
19,845
89,631
0
W
Arachne
Headdy_GB
Arachne
20,164
16,095
1,888
14,249
29,277
11,757
2,704
16,470
12,469
0
131,265
W
Erlang Shen
LustigeTomate-_
Erlang Shen
23,116
12,218
0
6,249
25,597
13,139
3,144
16,516
8,915
0
83,112
L
Zeus
33,917
1,999
0
2,674
19,303
8,001
0
7,719
11,584
97,791
0
W
18,067
11,452
0
3,554
16,402
5,883
5,806
7,316
8,824
0
109,491
L
11,357
7,799
0
3,742
21,338
11,699
2,654
6,215
15,123
0
116,288
W
Morgan Le Fay
jrktjrkt
Morgan Le Fay
19,618
859
0
5,133
13,030
5,581
2,057
6,822
6,077
129,824
0
L
Sobek
18,256
1,720
0
18,558
40,205
52,100
92
4,979
35,226
99,661
0
L
Da Ji
vic7fer
Da Ji
1,278
350
0
3,148
7,741
2,736
0
975
6,766
0
30,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,173
Gold Earned
65,240
733
Minions Killed
671
0
Camps Cleared
0
2,431,850
Distance Traveled
1,955,090
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,461
481
68
2
0
463,789
9
W
Sylvanus
16,234
580
134
5
0
456,412
3
W
Arachne
16,181
578
140
5
0
485,352
1
W
Erlang Shen
16,018
572
127
5
0
493,825
1
L
Zeus
14,170
506
152
5
0
416,278
5
W
Skadi
14,985
535
153
5
0
495,359
6
L
Ullr
14,108
504
217
8
0
405,667
4
W
Morgan Le Fay
16,755
598
179
6
0
500,902
10
L
Sobek
14,280
510
160
6
0
435,145
5
L
Da Ji
9,221
329
74
3
0
234,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role