Player Matchup

Nemesis
Nemesis
Bannerl0rd
Nemesis
Level 20
God Stats
4W - 2L
1,524 SR
Queue Stats
70W - 55L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Palka8877
Sun Wukong
Level 6
God Stats
5W - 13L
1,224 SR
Queue Stats
13W - 18L
1,317 Elo+
Solo
Neith
Neith
Sephi7_
Neith
Level 28
God Stats
54W - 56L
1,572 SR
Queue Stats
441W - 482L
1,427 Elo+
Solo
Artio
Artio
Shibilinski
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
svento_09
Morgan Le Fay
Level 26
God Stats
17W - 11L
1,585 SR
Queue Stats
70W - 55L
1,492 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,457 Elo+

VS

Team Averages
Level 22
1,495 SR
1,490 Elo+
Ullr
Ullr
DeathByEntity
Ullr
Level 26
God Stats
4W - 2L
1,546 SR
Queue Stats
101W - 83L
1,499 Elo+
Solo
Horus
Horus
Not_FelixSoooS
Horus
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
189W - 212L
1,445 Elo+
Solo
Chang'e
Chang'e
OptimalAcorn922
Chang'e
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 82L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
nixxoks
Tsukuyomi
Level 7
God Stats
2W - 4L
1,462 SR
Queue Stats
11W - 15L
1,387 Elo+
Solo
Kukulkan
Kukulkan
triplegun6
Kukulkan
Level 27
God Stats
1W - 3L
1,468 SR
Queue Stats
12W - 7L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bannerl0rd
Nemesis
18
5 / 4 / 9
11,279
537
14,397
17,939
8,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Palka8877
Sun Wukong
18
6 / 1 / 0
10,915
520
9,112
17,544
13,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Sephi7_
Neith
15
2 / 6 / 2
9,942
473
6,174
12,886
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 3 / 13
10,708
510
8,437
18,995
17,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
svento_09
Morgan Le Fay
20
8 / 2 / 3
12,807
610
12,509
11,254
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 4
12,753
607
15,169
19,597
7,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 0
10,321
491
12,445
14,346
4,677
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 4 / 4
10,198
486
14,275
16,586
11,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
nixxoks
Tsukuyomi
8
0 / 2 / 2
6,975
332
1,044
3,538
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
triplegun6
Kukulkan
13
0 / 8 / 3
8,762
417
7,161
11,685
5,931
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
23
Kills
16
16
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bannerl0rd
Nemesis
5
4
9
2.38
L
9
4
4
2.75
L
2
5
0
0.4
L
5
4
4
1.75
W
Sun Wukong
Palka8877
Sun Wukong
6
1
0
6
W
Neith
Sephi7_
Neith
2
6
2
0.5
W
2
3
13
2.83
L
Tsukuyomi
nixxoks
Tsukuyomi
0
2
2
0.5
W
Morgan Le Fay
svento_09
Morgan Le Fay
8
2
3
4.75
L
Kukulkan
triplegun6
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,629
Damage
50,094
78,618
Taken
65,752
49,950
Mitigated
30,814
19,377
Healing
23,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bannerl0rd
Nemesis
14,397
8,718
0
2,045
17,939
8,717
0
5,663
12,276
0
91,695
L
15,169
7,365
0
4,481
19,597
7,798
60
2,839
16,710
0
102,801
L
12,445
7,531
525
4,388
14,346
4,677
0
1,719
12,243
0
55,722
L
14,275
1,584
3,765
7,613
16,586
11,440
0
8,023
8,315
44,783
0
W
Sun Wukong
Palka8877
Sun Wukong
9,112
1,328
0
7,336
17,544
13,579
1,513
2,400
15,144
0
63,713
W
Neith
Sephi7_
Neith
6,174
2,563
0
3,263
12,886
4,926
2,305
811
12,075
0
58,581
W
8,437
844
1,192
3,480
18,995
17,865
284
8,063
10,932
20,682
0
L
Tsukuyomi
nixxoks
Tsukuyomi
1,044
189
0
1,159
3,538
968
0
1,117
2,337
0
16,935
W
Morgan Le Fay
svento_09
Morgan Le Fay
12,509
933
0
2,061
11,254
4,863
2,210
4,499
6,755
93,348
0
L
Kukulkan
triplegun6
Kukulkan
7,161
1,293
330
884
11,685
5,931
0
6,621
4,828
43,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,651
Gold Earned
49,009
572
Minions Killed
460
0
Camps Cleared
0
1,848,135
Distance Traveled
1,477,525
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,279
537
142
7
0
434,439
3
L
Ullr
12,753
607
161
8
0
354,466
1
L
Horus
10,321
491
113
5
0
327,969
5
L
Chang'e
10,198
486
50
2
0
363,068
0
W
Sun Wukong
10,915
520
121
6
0
357,135
3
W
Neith
9,942
473
126
6
0
251,371
0
W
Artio
10,708
510
20
1
0
410,181
6
L
Tsukuyomi
6,975
332
43
2
0
137,957
0
W
Morgan Le Fay
12,807
610
163
8
0
395,009
2
L
Kukulkan
8,762
417
93
4
0
294,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role