Player Matchup

Neith
Neith
Silver IV
DegreSquare7637
Neith
Silver IV
Level 123
God Stats
19W - 43L
1,526 SR
Queue Stats
50W - 84L
1,000 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Vasno
Ao Kuang
Bronze III
Level 106
God Stats
1W - 0L
1,790 SR
Queue Stats
3W - 3L
1,450 MMR
Party 1
Hel
Hel
Silver II
lI Levii Il
Hel
Silver II
Level 100
God Stats
1W - 0L
1,563 SR
Queue Stats
6W - 3L
1,590 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,626 SR
1,346 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,566 SR
1,615 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
Jaguarfire8WHP
Aphrodite
Gold III
Level 120
God Stats
0W - 4L
1,677 SR
Queue Stats
180W - 261L
1,696 MMR
Solo
Apollo
Apollo
Gold II
Wesskoo
Apollo
Gold II
Level 102
God Stats
15W - 12L
1,522 SR
Queue Stats
26W - 32L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 5
8,874
740
6,946
6,483
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Vasno
Ao Kuang
13
7 / 3 / 6
10,063
839
8,678
13,584
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 2 / 10
9,043
754
10,913
8,030
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetBacchusGilgameshKumbhakarnaAthena

VS

Bans
ThothGuan YuChaacCu ChulainnHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 5 / 3
8,025
669
7,345
12,823
6,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Jaguarfire8WHP
Aphrodite
11
2 / 5 / 4
7,553
629
6,058
10,180
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Wesskoo
Apollo
12
4 / 4 / 4
8,349
696
6,722
11,656
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
9
9
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
3
0.9
W
5
4
5
1.88
L
Aphrodite
Jaguarfire8WHP
Aphrodite
2
5
4
0.8
W
Ao Kuang
Vasno
Ao Kuang
7
3
6
3.33
L
Apollo
Wesskoo
Apollo
4
4
4
1.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
20,125
28,097
Taken
34,659
15,552
Mitigated
14,630
13,298
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,345
880
0
858
12,823
6,097
0
6,972
5,851
0
22,663
W
6,946
1,652
0
932
6,483
2,521
1,231
1,525
4,958
0
31,110
L
Aphrodite
Jaguarfire8WHP
Aphrodite
6,058
247
4,117
4,906
10,180
4,240
0
6,412
3,768
23,741
0
W
Ao Kuang
Vasno
Ao Kuang
8,678
1,830
0
3,033
13,584
9,857
0
3,243
10,341
18,208
0
L
Apollo
Wesskoo
Apollo
6,722
3,042
0
1,270
11,656
4,293
1,531
6,207
5,449
0
24,829
W
10,913
635
4,071
5,262
8,030
3,174
390
1,290
6,740
38,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
23,927
130
Minions Killed
112
0
Camps Cleared
0
609,989
Distance Traveled
654,997
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,025
669
35
3
0
224,066
2
W
Neith
8,874
740
41
3
0
178,067
2
L
Aphrodite
7,553
629
38
3
0
214,554
2
W
Ao Kuang
10,063
839
27
2
0
210,308
3
L
Apollo
8,349
696
39
3
0
216,377
0
W
Hel
9,043
754
62
5
0
221,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role