Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SaskeLox
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
ShamanQQ
Ah Puch
Level 109
God Stats
3W - 2L
1,624 SR
Queue Stats
130W - 131L
1,522 Elo+
Party 1
Camazotz
Camazotz
elSheune
Camazotz
Level 148
God Stats
11W - 15L
1,570 SR
Queue Stats
1,095W - 1,115L
1,487 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,511 Elo+

VS

Team Averages
Level 89
1,545 SR
1,519 Elo+
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
klimqq
Odin
Level 85
God Stats
9W - 11L
1,505 SR
Queue Stats
640W - 623L
1,434 Elo+
Solo
Khepri
Khepri
lekkres
Khepri
Level 109
God Stats
1W - 1L
1,294 SR
Queue Stats
20W - 12L
1,562 Elo+
Solo
Tiamat
Tiamat
mrvfrfrf123
Tiamat
Level 40
God Stats
9W - 5L
1,604 SR
Queue Stats
171W - 161L
1,586 Elo+
Solo
Artemis
Artemis
witchero
Artemis
Level 87
God Stats
2W - 0L
1,823 SR
Queue Stats
131W - 121L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 4 / 8
10,581
814
17,105
11,166
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
 
Medusa
17
4 / 5 / 6
9,866
759
13,605
12,712
6,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SaskeLox
Bacchus
15
2 / 8 / 10
9,287
714
12,814
15,487
19,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
ShamanQQ
Ah Puch
15
1 / 4 / 6
9,057
697
17,841
11,673
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
elSheune
Camazotz
15
3 / 7 / 6
9,426
725
10,383
19,474
7,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 3 / 20
10,433
803
11,066
19,250
21,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
klimqq
Odin
17
2 / 2 / 18
9,949
765
5,593
16,503
19,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
lekkres
Khepri
17
2 / 5 / 19
10,064
774
4,860
19,311
19,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
20
13 / 2 / 13
12,339
949
23,532
15,065
14,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
witchero
Artemis
16
7 / 3 / 15
10,262
789
18,037
16,503
11,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
113
15
Kills
28
28
Deaths
15
36
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
8
2.25
L
Medusa
 
Medusa
4
5
6
1.4
W
Osiris
 
Osiris
4
3
20
4.67
L
Bacchus
SaskeLox
Bacchus
2
8
10
0.88
L
Ah Puch
ShamanQQ
Ah Puch
1
4
6
1
L
Camazotz
elSheune
Camazotz
3
7
6
0.86
W
Odin
klimqq
Odin
2
2
18
5.5
W
Khepri
lekkres
Khepri
2
5
19
2.3
W
Tiamat
13
2
13
9.75
W
Artemis
witchero
Artemis
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,748
Damage
63,088
70,512
Taken
86,632
41,867
Mitigated
86,422
27,118
Healing
30,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,105
277
1,675
2,510
11,166
4,884
216
5,705
5,461
36,116
0
L
Medusa
 
Medusa
13,605
3,973
2,338
2,222
12,712
6,013
0
3,305
9,407
0
30,285
W
Osiris
 
Osiris
11,066
1,664
1,878
2,349
19,250
21,594
522
12,898
6,352
0
21,803
L
Bacchus
SaskeLox
Bacchus
12,814
968
1,326
1,213
15,487
19,003
144
6,468
9,019
16,519
0
L
Ah Puch
ShamanQQ
Ah Puch
17,841
283
1,476
3,012
11,673
4,576
824
6,289
5,384
30,153
0
L
Camazotz
elSheune
Camazotz
10,383
1,488
1,996
9,350
19,474
7,391
128
6,625
12,849
0
15,303
W
Odin
klimqq
Odin
5,593
458
6,185
3,324
16,503
19,053
795
8,130
8,373
0
12,789
W
Khepri
lekkres
Khepri
4,860
159
1,579
1,350
19,311
19,973
488
7,725
11,586
12,813
0
W
Tiamat
23,532
1,466
2,454
4,238
15,065
14,742
202
9,625
5,440
50,404
0
W
Artemis
witchero
Artemis
18,037
6,548
3,875
2,834
16,503
11,060
3,537
9,382
7,121
0
31,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
53,047
134
Minions Killed
169
0
Camps Cleared
0
1,151,547
Distance Traveled
1,274,033
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,581
814
57
4
0
224,415
0
L
Medusa
9,866
759
33
3
0
243,309
0
W
Osiris
10,433
803
23
2
0
257,041
2
L
Bacchus
9,287
714
5
0
0
225,689
0
L
Ah Puch
9,057
697
28
2
0
241,494
0
L
Camazotz
9,426
725
11
1
0
216,640
0
W
Odin
9,949
765
15
1
0
292,325
2
W
Khepri
10,064
774
14
1
0
248,901
0
W
Tiamat
12,339
949
81
6
0
239,429
2
W
Artemis
10,262
789
36
3
0
236,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role