Player Matchup

Mulan
Mulan
BASCHT_basht
Mulan
Level 136
God Stats
4W - 10L
1,581 SR
Queue Stats
242W - 253L
1,531 Elo+
Solo
Hachiman
Hachiman
JegguMeister
Hachiman
Level 84
God Stats
0W - 3L
1,230 SR
Queue Stats
65W - 54L
1,538 Elo+
Solo
Camazotz
Camazotz
Pana830
Camazotz
Level 149
God Stats
11W - 8L
1,512 SR
Queue Stats
115W - 133L
1,507 Elo+
Solo
Ra
Ra
T-Nak23
Ra
Level 142
God Stats
4W - 12L
1,370 SR
Queue Stats
251W - 251L
1,521 Elo+
Solo
Khepri
Khepri
mitch_1223
Khepri
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 117
1,439 SR
1,519 Elo+

VS

Team Averages
Level 111
1,524 SR
1,545 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bad_Tedy
Tyr
Level 121
God Stats
45W - 24L
1,648 SR
Queue Stats
129W - 103L
1,616 Elo+
Solo
Anubis
Anubis
Lord-AerNoxX_eS
Anubis
Level 121
God Stats
2W - 1L
1,721 SR
Queue Stats
661W - 542L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Red_to_Blue
Cthulhu
Level 125
God Stats
3W - 4L
1,289 SR
Queue Stats
563W - 572L
1,507 Elo+
Solo
Neith
Neith
andiShab
Neith
Level 67
God Stats
9W - 8L
1,463 SR
Queue Stats
312W - 287L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,463
588
7,340
8,728
4,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
JegguMeister
Hachiman
9
0 / 3 / 0
5,272
479
1,901
7,663
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
Pana830
Camazotz
9
2 / 4 / 0
5,653
514
2,200
9,269
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 0
5,526
502
270
2,889
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
mitch_1223
Khepri
8
0 / 2 / 0
5,030
457
1,966
5,110
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 1
6,863
624
3,061
5,656
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
7,009
637
4,554
10,177
4,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 2
7,499
682
5,909
3,707
1,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Red_to_Blue
Cthulhu
11
2 / 0 / 5
6,881
626
4,730
7,152
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
andiShab
Neith
12
2 / 0 / 3
6,742
613
2,923
2,236
691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
1
2.5
L
0
1
1
0.5
W
1
1
0
1
L
Hachiman
JegguMeister
Hachiman
0
3
0
0
W
3
0
2
4
L
Camazotz
Pana830
Camazotz
2
4
0
0.5
W
Cthulhu
Red_to_Blue
Cthulhu
2
0
5
4.5
L
0
1
0
0
W
Neith
andiShab
Neith
2
0
3
3.5
L
Khepri
mitch_1223
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
21,177
33,659
Taken
28,928
12,850
Mitigated
13,186
13,255
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,061
483
0
2,756
5,656
2,128
1,368
76
5,580
0
31,313
L
7,340
670
0
4,737
8,728
4,611
0
463
8,265
0
41,608
W
4,554
326
0
6,009
10,177
4,887
0
0
10,177
0
41,020
L
Hachiman
JegguMeister
Hachiman
1,901
1,105
0
2,620
7,663
2,074
0
3,237
4,426
0
30,058
W
5,909
509
0
2,998
3,707
1,981
0
426
3,231
51,526
0
L
Camazotz
Pana830
Camazotz
2,200
268
0
3,502
9,269
2,284
0
3,729
5,540
0
20,081
W
Cthulhu
Red_to_Blue
Cthulhu
4,730
465
38
2,500
7,152
3,499
508
1,276
5,876
22,739
0
L
270
0
0
896
2,889
792
0
926
1,963
30,483
0
W
Neith
andiShab
Neith
2,923
1,295
0
1,446
2,236
691
1,746
408
1,828
0
35,664
L
Khepri
mitch_1223
Khepri
1,966
69
111
1,389
5,110
3,089
0
2,284
2,826
9,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
34,994
287
Minions Killed
397
0
Camps Cleared
0
1,033,383
Distance Traveled
1,139,746
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,863
624
73
7
0
237,246
1
L
Mulan
6,463
588
94
9
0
226,569
2
W
Tyr
7,009
637
99
9
0
229,875
1
L
Hachiman
5,272
479
64
6
0
195,139
3
W
Anubis
7,499
682
121
11
0
212,840
2
L
Camazotz
5,653
514
42
4
0
227,494
4
W
Cthulhu
6,881
626
34
3
0
256,981
2
L
Ra
5,526
502
70
6
0
171,914
2
W
Neith
6,742
613
70
6
0
202,804
2
L
Khepri
5,030
457
17
2
0
212,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role