Player Matchup

Nox
Nox
Deahshot
Nox
Level 57
God Stats
40W - 43L
1,464 SR
Queue Stats
102W - 90L
1,522 Elo+
Party 2
Artemis
Artemis
Fhobo
Artemis
Level 157
God Stats
8W - 9L
1,507 SR
Queue Stats
194W - 203L
1,528 Elo+
Solo
Merlin
Merlin
Flapisko
Merlin
Level 80
God Stats
4W - 5L
1,558 SR
Queue Stats
189W - 187L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
Salil
Gilgamesh
Level 126
God Stats
6W - 1L
1,898 SR
Queue Stats
170W - 169L
1,503 Elo+
Solo
Ares
Ares
ShinDragen
Ares
Level 26
God Stats
72W - 59L
1,535 SR
Queue Stats
119W - 99L
1,489 Elo+
Party 2
Team Averages
Level 89
1,593 SR
1,516 Elo+

VS

Team Averages
Level 76
1,424 SR
1,512 Elo+
Zeus
Zeus
DanielGray
Zeus
Level 69
God Stats
1W - 4L
1,452 SR
Queue Stats
12W - 15L
1,473 Elo+
Party 1
Chaac
Chaac
Donsairus
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,504 Elo+
Party 1
Medusa
Medusa
IceFen1x
Medusa
Level 89
God Stats
2W - 4L
1,428 SR
Queue Stats
9W - 9L
1,482 Elo+
Party 1
Sobek
Sobek
Isoruko
Sobek
Level 88
God Stats
0W - 1L
1,495 SR
Queue Stats
106W - 84L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
cajmera
Cu Chulainn
Level 48
God Stats
0W - 2L
1,243 SR
Queue Stats
94W - 86L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 23
14,596
1,043
18,518
13,413
7,677
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Fhobo
Artemis
20
4 / 9 / 24
13,672
977
31,995
27,871
15,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Flapisko
Merlin
20
10 / 5 / 25
15,691
1,121
34,186
20,475
12,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Salil
Gilgamesh
20
18 / 7 / 21
17,280
1,234
40,318
30,550
25,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 29
13,966
998
14,068
29,457
40,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 7
13,788
985
28,195
22,790
10,239
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Donsairus
Chaac
20
5 / 8 / 16
14,372
1,027
19,752
31,071
46,139
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
IceFen1x
Medusa
19
5 / 7 / 11
13,629
974
25,976
19,937
8,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Isoruko
Sobek
19
4 / 11 / 11
13,248
946
18,796
35,036
44,621
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
cajmera
Cu Chulainn
19
5 / 11 / 12
13,127
938
23,907
37,813
39,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
83
46
Kills
26
26
Deaths
46
122
Assists
57
Player
Kills
Deaths
Assists
KDA
L
7
9
7
1.17
W
10
2
23
10.75
L
Chaac
Donsairus
Chaac
5
8
16
1.63
W
Artemis
Fhobo
Artemis
4
9
24
1.78
W
Merlin
Flapisko
Merlin
10
5
25
4.5
L
Medusa
IceFen1x
Medusa
5
7
11
1.5
L
Sobek
Isoruko
Sobek
4
11
11
0.86
W
Gilgamesh
Salil
Gilgamesh
18
7
21
4.07
W
4
3
29
6.17
L
Cu Chulainn
cajmera
Cu Chulainn
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,085
Damage
116,626
121,766
Taken
146,647
101,975
Mitigated
148,541
20,113
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,195
2,322
0
1,129
22,790
10,239
0
6,862
15,928
49,477
0
W
18,518
1,661
0
888
13,413
7,677
0
5,744
7,549
31,815
0
L
Chaac
Donsairus
Chaac
19,752
3,432
0
8,836
31,071
46,139
0
21,018
10,053
1,119
40,601
W
Artemis
Fhobo
Artemis
31,995
24,241
0
5,266
27,871
15,147
0
11,913
15,427
0
51,469
W
Merlin
Flapisko
Merlin
34,186
2,690
1,160
6,286
20,475
12,925
0
6,193
14,072
77,485
0
L
Medusa
IceFen1x
Medusa
25,976
12,723
0
0
19,937
8,137
0
9,840
10,097
0
69,900
L
Sobek
Isoruko
Sobek
18,796
949
525
1,934
35,036
44,621
0
14,214
20,822
34,349
0
W
Gilgamesh
Salil
Gilgamesh
40,318
12,321
0
955
30,550
25,413
0
15,771
14,509
0
56,249
W
14,068
1,247
2,547
3,011
29,457
40,813
0
12,850
16,337
23,405
0
L
Cu Chulainn
cajmera
Cu Chulainn
23,907
4,296
718
976
37,813
39,405
0
14,838
22,975
7,589
37,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,205
Gold Earned
68,164
248
Minions Killed
252
6
Camps Cleared
9
1,278,469
Distance Traveled
1,286,285
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,788
985
51
4
2
233,518
0
W
Nox
14,596
1,043
38
3
0
259,500
1
L
Chaac
14,372
1,027
54
4
3
259,282
0
W
Artemis
13,672
977
63
5
2
230,325
0
W
Merlin
15,691
1,121
100
7
2
256,015
0
L
Medusa
13,629
974
76
5
1
281,853
1
L
Sobek
13,248
946
27
2
2
252,377
0
W
Gilgamesh
17,280
1,234
32
2
1
274,745
1
W
Ares
13,966
998
15
1
1
257,884
0
L
Cu Chulainn
13,127
938
44
3
1
259,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role