Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gfzeki
Chang'e
Level 128
God Stats
5W - 8L
1,408 SR
Queue Stats
113W - 134L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Glejdur
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 153L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Paha2
Cernunnos
Level 89
God Stats
2W - 5L
1,508 SR
Queue Stats
20W - 20L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ggg85180
Morgan Le Fay
Level 36
God Stats
10W - 12L
1,475 SR
Queue Stats
104W - 117L
1,457 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,492 Elo+

VS

Team Averages
Level 78
1,515 SR
1,472 Elo+
Bacchus
Bacchus
BIGPIGBIG1
Bacchus
Level 38
God Stats
118W - 109L
1,480 SR
Queue Stats
363W - 406L
1,450 Elo+
Solo
Arachne
Arachne
Bezi36
Arachne
Level 159
God Stats
9W - 7L
1,586 SR
Queue Stats
130W - 122L
1,522 Elo+
Solo
Anubis
Anubis
Dove7
Anubis
Level 84
God Stats
6W - 6L
1,613 SR
Queue Stats
202W - 190L
1,564 Elo+
Solo
Sobek
Sobek
LargoBrute315
Sobek
Level 44
God Stats
10W - 11L
1,397 SR
Queue Stats
252W - 259L
1,363 Elo+
Solo
Chernobog
Chernobog
goten888
Chernobog
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 100L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
7 / 9 / 4
12,727
509
20,487
25,135
9,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Gfzeki
Chang'e
13
2 / 3 / 4
9,005
360
4,593
12,963
7,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Glejdur
Sun Wukong
19
2 / 4 / 5
12,387
495
16,416
23,345
15,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Paha2
Cernunnos
19
4 / 2 / 5
11,290
452
25,779
19,425
6,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ggg85180
Morgan Le Fay
18
4 / 7 / 1
11,296
452
11,935
17,299
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGPIGBIG1
Bacchus
18
2 / 3 / 12
12,441
498
12,230
27,069
29,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Bezi36
Arachne
20
7 / 6 / 8
13,875
555
16,108
22,323
13,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Dove7
Anubis
20
10 / 5 / 10
15,563
623
26,230
27,989
18,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 7
12,162
486
11,581
25,873
31,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
goten888
Chernobog
20
4 / 1 / 11
12,625
505
10,872
14,672
7,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
19
Kills
25
25
Deaths
19
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
9
4
1
W
Bacchus
BIGPIGBIG1
Bacchus
2
3
12
2.67
W
Arachne
Bezi36
Arachne
7
6
8
1.83
W
Anubis
Dove7
Anubis
10
5
10
3
L
Chang'e
Gfzeki
Chang'e
2
3
4
1.33
L
Sun Wukong
Glejdur
Sun Wukong
2
4
5
1.13
W
2
4
7
1.38
L
Cernunnos
Paha2
Cernunnos
4
2
5
3.25
L
Morgan Le Fay
ggg85180
Morgan Le Fay
4
7
1
0.64
W
Chernobog
goten888
Chernobog
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,210
Damage
77,021
98,167
Taken
117,926
44,405
Mitigated
100,523
30,541
Healing
51,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
20,487
6,924
0
5,592
25,135
9,402
1,047
7,892
17,243
0
89,150
W
Bacchus
BIGPIGBIG1
Bacchus
12,230
875
1,504
11,374
27,069
29,512
590
3,716
22,874
32,655
0
W
Arachne
Bezi36
Arachne
16,108
9,195
0
8,852
22,323
13,348
2,541
2,050
20,125
0
112,006
W
Anubis
Dove7
Anubis
26,230
1,094
0
15,942
27,989
18,390
1,691
7,090
20,384
140,410
0
L
Chang'e
Gfzeki
Chang'e
4,593
611
4,427
6,695
12,963
7,379
444
6,055
6,908
30,655
0
L
Sun Wukong
Glejdur
Sun Wukong
16,416
4,108
0
7,656
23,345
15,657
385
15,992
7,353
592
87,735
W
11,581
1,578
0
13,326
25,873
31,787
1,048
1,221
24,652
68,249
0
L
Cernunnos
Paha2
Cernunnos
25,779
11,955
782
2,402
19,425
6,871
283
9,862
9,563
0
83,855
L
Morgan Le Fay
ggg85180
Morgan Le Fay
11,935
959
0
2,987
17,299
5,096
220
10,240
7,059
74,735
0
W
Chernobog
goten888
Chernobog
10,872
5,680
0
500
14,672
7,486
3,860
3,043
11,629
0
90,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
66,666
665
Minions Killed
613
0
Camps Cleared
0
1,825,761
Distance Traveled
2,206,617
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,727
509
144
6
0
371,259
8
W
Bacchus
12,441
498
27
1
0
506,588
0
W
Arachne
13,875
555
139
6
0
457,364
9
W
Anubis
15,563
623
222
9
0
386,033
5
L
Chang'e
9,005
360
60
2
0
265,706
7
L
Sun Wukong
12,387
495
183
7
0
425,498
14
W
Sobek
12,162
486
99
4
0
426,706
5
L
Cernunnos
11,290
452
138
6
0
392,003
0
L
Morgan Le Fay
11,296
452
140
6
0
371,295
3
W
Chernobog
12,625
505
126
5
0
429,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role