Player Matchup

Chaac
Chaac
BartandLees
Chaac
Level 23
God Stats
6W - 2L
1,529 SR
Queue Stats
32W - 41L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
EastwooDD
Baron Samedi
Level 26
God Stats
3W - 5L
1,578 SR
Queue Stats
402W - 429L
1,314 Elo+
Party 1
Cerberus
Cerberus
Q0rr
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,505 Elo+
Solo
Cernunnos
Cernunnos
blackgriffe
Cernunnos
Level 28
God Stats
10W - 8L
1,502 SR
Queue Stats
104W - 103L
1,447 Elo+
Solo
Arachne
Arachne
Саёри
Arachne
Level 28
God Stats
11W - 15L
1,417 SR
Queue Stats
99W - 122L
1,301 Elo+
Party 1
Team Averages
Level 27
1,505 SR
1,399 Elo+

VS

Team Averages
Level 21
1,582 SR
1,345 Elo+
Ares
Ares
Briteyaguza
Ares
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 8L
1,208 Elo+
Party 3
Ra
Ra
CALLMEGOD1111
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,263 Elo+
Party 3
Erlang Shen
Erlang Shen
Nodogodo
Erlang Shen
Level 75
God Stats
3W - 3L
1,628 SR
Queue Stats
254W - 276L
1,416 Elo+
Party 2
Olorun
Olorun
PlayerDifference
Olorun
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 19L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Weiterauswow
Guan Yu
Level 4
God Stats
2W - 2L
1,543 SR
Queue Stats
15W - 8L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
11,578
579
16,066
18,182
14,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
EastwooDD
Baron Samedi
16
4 / 6 / 7
10,591
530
7,539
12,218
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Q0rr
Cerberus
16
5 / 3 / 13
11,432
572
9,573
13,910
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
blackgriffe
Cernunnos
18
7 / 4 / 8
11,521
576
13,500
14,013
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Саёри
Arachne
16
8 / 3 / 5
11,347
567
9,542
12,378
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
8,805
440
5,190
15,394
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 8 / 4
9,932
497
8,846
11,442
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Nodogodo
Erlang Shen
17
10 / 9 / 1
11,177
559
14,881
23,296
11,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
2 / 3 / 3
6,694
335
3,887
5,217
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Weiterauswow
Guan Yu
16
1 / 4 / 4
9,656
483
6,560
16,441
14,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
31
Kills
18
19
Deaths
31
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
2
7
4
0.57
L
3
8
4
0.63
W
Baron Samedi
EastwooDD
Baron Samedi
4
6
7
1.25
L
Erlang Shen
Nodogodo
Erlang Shen
10
9
1
1.17
L
2
3
3
1.17
W
Cerberus
Q0rr
Cerberus
5
3
13
3.83
L
Guan Yu
Weiterauswow
Guan Yu
1
4
4
0.75
W
Cernunnos
blackgriffe
Cernunnos
7
4
8
2.75
W
Arachne
Саёри
Arachne
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,220
Damage
39,364
70,701
Taken
71,790
42,173
Mitigated
43,574
26,505
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,066
3,964
0
8,515
18,182
14,416
1,920
2,083
16,099
0
73,996
L
5,190
528
0
2,263
15,394
11,702
0
3,520
11,810
27,252
0
L
8,846
556
570
859
11,442
4,010
0
3,453
7,755
66,027
0
W
Baron Samedi
EastwooDD
Baron Samedi
7,539
577
1,062
2,934
12,218
4,485
1,149
3,426
8,792
42,823
0
L
Erlang Shen
Nodogodo
Erlang Shen
14,881
7,815
0
4,778
23,296
11,895
0
7,697
15,116
0
68,954
L
3,887
2,066
114
1,882
5,217
1,484
0
980
4,237
21,040
0
W
Cerberus
Q0rr
Cerberus
9,573
630
0
5,448
13,910
11,975
226
6,034
7,876
36,399
0
L
Guan Yu
Weiterauswow
Guan Yu
6,560
1,755
22
3,811
16,441
14,483
1,268
954
14,653
0
46,814
W
Cernunnos
blackgriffe
Cernunnos
13,500
7,648
0
4,684
14,013
5,473
6,895
5,166
8,847
0
78,667
W
Arachne
Саёри
Arachne
9,542
6,653
0
3,862
12,378
5,824
268
1,214
11,164
0
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
46,264
415
Minions Killed
391
0
Camps Cleared
0
1,774,867
Distance Traveled
1,540,791
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,578
579
110
6
0
329,063
5
L
Ares
8,805
440
35
2
0
381,093
1
L
Ra
9,932
497
119
6
0
356,174
4
W
Baron Samedi
10,591
530
64
3
0
328,833
3
L
Erlang Shen
11,177
559
114
6
0
348,854
0
L
Olorun
6,694
335
34
2
0
110,902
2
W
Cerberus
11,432
572
49
2
0
357,324
8
L
Guan Yu
9,656
483
89
4
0
343,768
1
W
Cernunnos
11,521
576
128
6
0
344,038
4
W
Arachne
11,347
567
64
3
0
415,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role