Player Matchup

Merlin
Merlin
Eleiamen
Merlin
Level 24
God Stats
129W - 126L
1,537 SR
Queue Stats
410W - 401L
1,510 Elo+
Solo
Cupid
Cupid
GothicHecate
Cupid
Level 27
God Stats
6W - 11L
1,320 SR
Queue Stats
67W - 58L
1,412 Elo+
Solo
Neith
Neith
Kiborg5547
Neith
Level 13
God Stats
113W - 105L
1,347 SR
Queue Stats
116W - 110L
1,307 Elo+
Solo
Nemesis
Nemesis
cici_do_lobby
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Solo
Zeus
Zeus
thalm87
Zeus
Level 7
God Stats
5W - 5L
1,437 SR
Queue Stats
12W - 18L
1,339 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,376 Elo+

VS

Team Averages
Level 12
1,464 SR
1,390 Elo+
Jormungandr
Jormungandr
L330NAT0R
Jormungandr
Level 14
God Stats
4W - 9L
1,500 SR
Queue Stats
110W - 111L
1,333 Elo+
Solo
Da Ji
Da Ji
Molly2328
Da Ji
Level 16
God Stats
81W - 48L
1,218 SR
Queue Stats
366W - 295L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TuggPOP12
Morgan Le Fay
Level 25
God Stats
26W - 24L
1,601 SR
Queue Stats
192W - 208L
1,472 Elo+
Party 2
Neith
Neith
duncx33x
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,380 Elo+
Party 1
Merlin
Merlin
msf_clix16
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eleiamen
Merlin
20
26 / 0 / 19
15,974
1,331
30,597
14,021
5,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 1 / 32
12,559
1,047
13,583
11,792
4,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
8 / 2 / 27
12,861
1,072
17,931
15,113
8,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
13
0 / 2 / 0
8,760
730
605
1,547
491
Zeus
thalm87
Zeus
20
17 / 3 / 23
13,482
1,124
22,102
11,097
3,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
L330NAT0R
Jormungandr
17
1 / 11 / 4
10,621
885
4,323
20,915
16,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Molly2328
Da Ji
16
1 / 11 / 4
10,632
886
10,064
17,878
7,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
TuggPOP12
Morgan Le Fay
18
6 / 7 / 2
12,781
1,065
21,377
19,023
6,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
duncx33x
Neith
17
0 / 12 / 2
10,478
873
5,917
21,117
7,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
msf_clix16
Merlin
16
0 / 17 / 1
9,790
816
8,115
20,104
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
21
58
Kills
8
8
Deaths
58
101
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Eleiamen
Merlin
26
0
19
35.5
W
7
1
32
23
W
Neith
8
2
27
10.75
L
Jormungandr
L330NAT0R
Jormungandr
1
11
4
0.27
L
Da Ji
Molly2328
Da Ji
1
11
4
0.27
L
Morgan Le Fay
TuggPOP12
Morgan Le Fay
6
7
2
1
W
Nemesis
0
2
0
0
L
Neith
duncx33x
Neith
0
12
2
0.08
L
Merlin
msf_clix16
Merlin
0
17
1
0.03
W
Zeus
thalm87
Zeus
17
3
23
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,818
Damage
49,796
53,570
Taken
99,037
23,389
Mitigated
45,128
9,714
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Eleiamen
Merlin
30,597
3,703
0
2,879
14,021
5,472
0
8,711
5,310
52,849
0
W
13,583
11,336
773
3,029
11,792
4,553
0
7,216
4,576
0
24,653
W
Neith
17,931
11,187
0
2,178
15,113
8,978
0
8,848
6,265
0
29,598
L
Jormungandr
L330NAT0R
Jormungandr
4,323
519
0
0
20,915
16,533
0
10,751
9,826
15,168
0
L
Da Ji
Molly2328
Da Ji
10,064
2,058
0
192
17,878
7,077
0
8,597
9,281
0
17,128
L
Morgan Le Fay
TuggPOP12
Morgan Le Fay
21,377
2,055
259
3,205
19,023
6,801
0
11,761
7,262
57,349
0
W
Nemesis
605
301
0
12
1,547
491
0
1,282
265
0
605
L
Neith
duncx33x
Neith
5,917
3,336
0
1,287
21,117
7,683
0
10,465
10,652
0
33,258
L
Merlin
msf_clix16
Merlin
8,115
1,219
0
0
20,104
7,034
0
11,125
8,979
27,927
0
W
Zeus
thalm87
Zeus
22,102
2,392
0
843
11,097
3,895
0
7,758
3,339
37,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,636
Gold Earned
54,302
168
Minions Killed
163
0
Camps Cleared
5
820,137
Distance Traveled
1,002,217
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,974
1,331
59
5
0
230,904
1
W
Cupid
12,559
1,047
26
2
0
196,670
0
W
Neith
12,861
1,072
34
3
0
170,145
0
L
Jormungandr
10,621
885
16
1
0
218,516
0
L
Da Ji
10,632
886
8
1
3
209,643
0
L
Morgan Le Fay
12,781
1,065
66
6
2
226,286
0
W
Nemesis
8,760
730
0
0
0
27,305
0
L
Neith
10,478
873
46
4
0
166,997
0
L
Merlin
9,790
816
27
2
0
180,775
1
W
Zeus
13,482
1,124
49
4
0
195,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role