Player Matchup

Yemoja
Yemoja
Ariesmingo
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 122L
1,404 Elo+
Party 1
Ares
Ares
Copitori
Ares
Level 4
God Stats
0W - 3L
1,249 SR
Queue Stats
32W - 46L
1,333 Elo+
Party 1
Neith
Neith
PISCOGRIZ
Neith
Level 15
God Stats
26W - 34L
1,459 SR
Queue Stats
182W - 272L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
TypicalSushi
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,203 Elo+
Solo
Mulan
Mulan
антох
Mulan
Level 15
God Stats
0W - 1L
1,416 SR
Queue Stats
1W - 5L
1,480 Elo+
Solo
Team Averages
Level 8
1,425 SR
1,357 Elo+

VS

Team Averages
Level 17
1,479 SR
1,567 Elo+
Olorun
Olorun
CrowJuniur
Olorun
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 121L
1,666 Elo+
Party 2
Pele
Pele
DoSOmni
Pele
Level 25
God Stats
18W - 14L
1,571 SR
Queue Stats
560W - 596L
1,478 Elo+
Solo
Cthulhu
Cthulhu
R4GUE
Cthulhu
Level 27
God Stats
4W - 4L
1,459 SR
Queue Stats
66W - 70L
1,472 Elo+
Solo
Chang'e
Chang'e
Reborncrow305
Chang'e
Level 4
God Stats
7W - 1L
1,500 SR
Queue Stats
163W - 96L
1,791 Elo+
Party 2
Cernunnos
Cernunnos
THChronicMessiah
Cernunnos
Level 28
God Stats
34W - 36L
1,366 SR
Queue Stats
81W - 106L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ariesmingo
Yemoja
10
0 / 11 / 1
5,925
370
3,588
14,222
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
11
2 / 10 / 1
7,226
452
4,192
16,086
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
PISCOGRIZ
Neith
12
2 / 8 / 1
7,525
470
5,307
11,070
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TypicalSushi
Tsukuyomi
10
0 / 9 / 0
6,507
407
2,299
14,826
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
7
1 / 15 / 2
5,727
358
3,750
14,017
7,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CrowJuniur
Olorun
16
14 / 1 / 9
10,778
674
12,038
15,576
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
DoSOmni
Pele
17
4 / 1 / 3
10,582
661
2,984
9,175
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
R4GUE
Cthulhu
14
4 / 1 / 16
9,182
574
7,222
8,147
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
16
18 / 2 / 12
11,749
734
20,994
16,156
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
16
12 / 0 / 4
11,213
701
11,150
6,451
2,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
96
5
Kills
52
53
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ariesmingo
Yemoja
0
11
1
0.05
L
Ares
2
10
1
0.25
W
Olorun
CrowJuniur
Olorun
14
1
9
18.5
W
Pele
DoSOmni
Pele
4
1
3
5.5
L
Neith
PISCOGRIZ
Neith
2
8
1
0.31
W
Cthulhu
R4GUE
Cthulhu
4
1
16
12
W
Chang'e
18
2
12
12
W
Cernunnos
12
0
4
14
L
Tsukuyomi
TypicalSushi
Tsukuyomi
0
9
0
0
L
Mulan
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
54,388
70,221
Taken
55,505
33,010
Mitigated
23,902
7,047
Healing
34,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ariesmingo
Yemoja
3,588
841
328
129
14,222
6,735
90
11,679
2,483
20,653
0
L
Ares
4,192
1,527
0
1,692
16,086
10,600
140
8,796
6,871
22,052
0
W
Olorun
CrowJuniur
Olorun
12,038
4,623
854
11,021
15,576
5,929
5,465
1,692
13,884
85,935
0
W
Pele
DoSOmni
Pele
2,984
1,016
0
5,876
9,175
3,076
207
52
9,123
0
75,266
L
Neith
PISCOGRIZ
Neith
5,307
4,038
0
1,461
11,070
3,669
0
6,055
4,775
0
31,136
W
Cthulhu
R4GUE
Cthulhu
7,222
218
99
721
8,147
5,782
997
1,848
6,299
22,635
0
W
Chang'e
20,994
3,171
2,273
10,048
16,156
6,233
1,410
3,749
12,407
72,512
0
W
Cernunnos
11,150
6,405
0
3,955
6,451
2,882
5,325
439
6,012
0
61,888
L
Tsukuyomi
TypicalSushi
Tsukuyomi
2,299
548
0
3,097
14,826
4,660
0
5,841
8,925
0
33,672
L
Mulan
3,750
1,627
0
340
14,017
7,346
0
7,044
6,913
0
10,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
53,504
203
Minions Killed
525
0
Camps Cleared
0
1,224,497
Distance Traveled
1,417,990
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,925
370
28
2
0
221,451
0
L
Ares
7,226
452
25
2
0
247,761
2
W
Olorun
10,778
674
118
7
0
262,075
3
W
Pele
10,582
661
143
9
0
297,738
0
L
Neith
7,525
470
63
4
0
256,128
3
W
Cthulhu
9,182
574
40
3
0
278,974
1
W
Chang'e
11,749
734
108
7
0
293,738
3
W
Cernunnos
11,213
701
116
7
0
285,465
0
L
Tsukuyomi
6,507
407
76
5
0
232,437
1
L
Mulan
5,727
358
11
1
0
266,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role