Player Matchup

Sun Wukong
Sun Wukong
AKingsGlaive
Sun Wukong
Level 107
God Stats
8W - 7L
1,526 SR
Queue Stats
61W - 74L
1,321 Elo+
Party 2
Anubis
Anubis
MIXER91
Anubis
Level 67
God Stats
9W - 7L
1,632 SR
Queue Stats
169W - 195L
1,462 Elo+
Solo
Da Ji
Da Ji
NicholasNov2
Da Ji
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 64L
1,312 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,365 Elo+

VS

Team Averages
Level 39
1,407 SR
1,371 Elo+
Artio
Artio
Benicus16
Artio
Level 47
God Stats
2W - 2L
1,465 SR
Queue Stats
32W - 43L
1,392 Elo+
Solo
Nu Wa
Nu Wa
djmowcow
Nu Wa
Level 41
God Stats
11W - 16L
1,428 SR
Queue Stats
183W - 331L
1,364 Elo+
Party 1
Fenrir
Fenrir
djmowsheep
Fenrir
Level 29
God Stats
3W - 9L
1,328 SR
Queue Stats
136W - 262L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AKingsGlaive
Sun Wukong
18
8 / 6 / 5
14,379
719
14,807
22,338
12,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MIXER91
Anubis
20
6 / 2 / 7
14,801
740
27,931
15,058
5,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 10 / 6
12,641
632
14,346
18,525
5,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Benicus16
Artio
17
6 / 4 / 11
14,236
712
9,338
32,855
34,083
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
djmowcow
Nu Wa
17
5 / 5 / 12
13,246
662
22,545
18,767
6,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
djmowsheep
Fenrir
16
7 / 8 / 8
12,883
644
10,445
21,300
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
17
Kills
18
18
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AKingsGlaive
Sun Wukong
8
6
5
1.75
L
Artio
Benicus16
Artio
6
4
11
2.88
W
Anubis
MIXER91
Anubis
6
2
7
4.75
W
3
10
6
0.6
L
Nu Wa
djmowcow
Nu Wa
5
5
12
2.2
L
Fenrir
djmowsheep
Fenrir
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,084
Damage
42,328
55,921
Taken
72,922
24,549
Mitigated
47,543
19,927
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AKingsGlaive
Sun Wukong
14,807
2,406
0
8,748
22,338
12,783
1,241
12,456
9,882
0
39,530
L
Artio
Benicus16
Artio
9,338
723
760
12,348
32,855
34,083
186
11,209
21,646
38,130
0
W
Anubis
MIXER91
Anubis
27,931
327
0
11,179
15,058
5,935
447
10,423
4,635
118,492
0
W
14,346
3,325
0
0
18,525
5,831
1,260
9,004
9,521
0
35,706
L
Nu Wa
djmowcow
Nu Wa
22,545
5,745
0
3,554
18,767
6,379
620
7,274
11,493
74,531
0
L
Fenrir
djmowsheep
Fenrir
10,445
202
0
3,206
21,300
7,081
0
9,448
11,852
0
29,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
40,365
229
Minions Killed
167
0
Camps Cleared
0
887,337
Distance Traveled
1,034,154
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,379
719
36
2
0
294,767
4
L
Artio
14,236
712
32
2
0
372,149
1
W
Anubis
14,801
740
149
7
0
279,103
0
W
Da Ji
12,641
632
44
2
0
313,467
4
L
Nu Wa
13,246
662
83
4
0
318,351
5
L
Fenrir
12,883
644
52
3
0
343,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role