Player Matchup

Cerberus
Cerberus
Bronze III
Doc8506
Cerberus
Bronze III
Level 108
God Stats
12W - 9L
1,511 SR
Queue Stats
165W - 168L
1,506 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
HumanAsp403
Kukulkan
Platinum IV
Level 105
God Stats
9W - 8L
1,415 SR
Queue Stats
316W - 329L
1,663 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ImmaC0M0
Sun Wukong
Gold III
Level 158
God Stats
4W - 3L
1,660 SR
Queue Stats
316W - 320L
1,541 MMR
Solo
Anhur
Anhur
Gold I
PalmTopTigerX
Anhur
Gold I
Level 125
God Stats
2W - 0L
1,677 SR
Queue Stats
29W - 11L
1,882 MMR
Solo
Chaac
Chaac
Platinum II
Roses are Red
Chaac
Platinum II
Level 156
God Stats
21W - 20L
1,675 SR
Queue Stats
350W - 337L
1,785 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,587 SR
1,675 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,645 SR
1,705 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
BloW RiVeRo
Sylvanus
Gold II
Level 112
God Stats
14W - 13L
1,603 SR
Queue Stats
712W - 719L
1,588 MMR
Solo
Bakasura
Bakasura
Bronze III
Mostinsane4u
Bakasura
Bronze III
Level 31
God Stats
2W - 1L
1,701 SR
Queue Stats
2W - 6L
1,646 MMR
Solo
Mulan
Mulan
Platinum II
Muffen Man2593
Mulan
Platinum II
Level 157
God Stats
19W - 10L
1,730 SR
Queue Stats
105W - 90L
1,986 MMR
Solo
Chang'e
Chang'e
Gold I
Queen Gooped
Chang'e
Gold I
Level 113
God Stats
14W - 11L
1,692 SR
Queue Stats
95W - 87L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doc8506
Cerberus
17
1 / 4 / 10
12,161
486
12,500
24,939
27,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
HumanAsp403
Kukulkan
20
5 / 2 / 4
17,018
681
22,435
13,761
6,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ImmaC0M0
Sun Wukong
20
7 / 1 / 4
14,704
588
15,676
18,482
11,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 2
14,578
583
15,676
20,295
8,288
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 0 / 6
14,893
596
18,737
27,635
23,537
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AthenaTiamatPersephoneSetApollo

VS

Bans
GilgameshSolKing ArthurScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
5 / 7 / 0
12,076
483
10,660
19,987
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
BloW RiVeRo
Sylvanus
15
0 / 5 / 7
9,878
395
9,588
27,280
19,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Mostinsane4u
Bakasura
15
0 / 5 / 2
9,923
397
2,961
14,539
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 0
12,898
516
16,970
26,746
17,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Queen Gooped
Chang'e
18
2 / 2 / 3
11,814
473
15,259
20,552
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
23
Kills
10
10
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
7
0
0.71
L
Sylvanus
BloW RiVeRo
Sylvanus
0
5
7
0.7
W
Cerberus
Doc8506
Cerberus
1
4
10
1.5
W
Kukulkan
HumanAsp403
Kukulkan
5
2
4
3.5
W
Sun Wukong
ImmaC0M0
Sun Wukong
7
1
4
9
L
Bakasura
Mostinsane4u
Bakasura
0
5
2
0.2
L
3
4
0
0.75
W
5
3
2
2
L
Chang'e
Queen Gooped
Chang'e
2
2
3
1.75
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,024
Damage
55,438
105,112
Taken
109,104
76,721
Mitigated
56,815
48,581
Healing
41,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,660
5,447
0
6,299
19,987
5,908
2,218
1,961
18,026
0
88,264
L
Sylvanus
BloW RiVeRo
Sylvanus
9,588
1,362
2,068
8,403
27,280
19,514
0
15,708
11,235
42,332
10,921
W
Cerberus
Doc8506
Cerberus
12,500
401
0
9,627
24,939
27,285
1,293
7,790
17,109
41,633
0
W
Kukulkan
HumanAsp403
Kukulkan
22,435
2,172
0
3,918
13,761
6,494
5,744
5,127
8,624
143,761
0
W
Sun Wukong
ImmaC0M0
Sun Wukong
15,676
5,556
0
2,847
18,482
11,117
1,452
5,309
13,133
0
123,198
L
Bakasura
Mostinsane4u
Bakasura
2,961
2,539
0
1,435
14,539
6,055
15
2,613
11,926
0
54,377
L
16,970
3,018
645
11,078
26,746
17,752
0
5,682
21,064
0
94,880
W
15,676
9,051
0
11,925
20,295
8,288
3,084
2,185
18,110
0
129,272
L
Chang'e
Queen Gooped
Chang'e
15,259
762
2,339
9,660
20,552
7,586
0
8,971
11,581
88,096
0
W
18,737
6,847
0
20,264
27,635
23,537
588
5,050
22,535
0
103,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,354
Gold Earned
56,589
847
Minions Killed
729
0
Camps Cleared
0
2,410,435
Distance Traveled
2,247,155
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,076
483
165
7
0
421,960
1
L
Sylvanus
9,878
395
88
4
0
388,108
1
W
Cerberus
12,161
486
79
3
0
465,663
4
W
Kukulkan
17,018
681
214
9
0
455,959
2
W
Sun Wukong
14,704
588
172
7
0
548,392
6
L
Bakasura
9,923
397
121
5
0
456,186
0
L
Mulan
12,898
516
193
8
0
509,884
5
W
Anhur
14,578
583
184
7
0
439,593
12
L
Chang'e
11,814
473
162
6
0
471,017
6
W
Chaac
14,893
596
198
8
0
500,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role