Player Matchup

Skadi
Skadi
Chickoy
Skadi
Level 29
God Stats
31W - 20L
1,900 SR
Queue Stats
280W - 305L
1,447 Elo+
Solo
Raijin
Raijin
Frakshad
Raijin
Level 30
God Stats
1W - 6L
1,392 SR
Queue Stats
119W - 149L
1,451 Elo+
Solo
Arachne
Arachne
Reign2000
Arachne
Level 26
God Stats
4W - 3L
1,838 SR
Queue Stats
7W - 7L
1,674 Elo+
Solo
Sylvanus
Sylvanus
WireLie05
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,569 Elo+
Solo
Osiris
Osiris
guerrero_gaps
Osiris
Level 29
God Stats
5W - 13L
1,308 SR
Queue Stats
173W - 199L
1,376 Elo+
Solo
Team Averages
Level 26
1,588 SR
1,504 Elo+

VS

Team Averages
Level 24
1,640 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Batcatman
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
GraceCarries
Ganesha
Level 28
God Stats
4W - 3L
1,895 SR
Queue Stats
261W - 227L
1,516 Elo+
Solo
Freya
Freya
jtanneke
Freya
Level 18
God Stats
2W - 4L
1,396 SR
Queue Stats
54W - 61L
1,332 Elo+
Solo
Danzaburou
Danzaburou
trafficmonkey
Danzaburou
Level 29
God Stats
2W - 1L
1,908 SR
Queue Stats
131W - 141L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chickoy
Skadi
11
0 / 10 / 0
7,633
382
6,715
16,124
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Frakshad
Raijin
15
1 / 6 / 1
9,459
473
6,814
14,127
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Reign2000
Arachne
11
0 / 7 / 1
7,573
379
1,355
14,134
3,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
WireLie05
Sylvanus
11
0 / 5 / 1
7,153
358
3,838
13,757
7,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 3 / 0
11,325
566
7,408
15,839
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
11 / 1 / 3
12,011
601
9,788
6,720
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
5
0 / 0 / 0
6,610
331
0
950
179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
GraceCarries
Ganesha
17
1 / 0 / 23
11,806
590
14,699
17,071
14,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
jtanneke
Freya
19
1 / 4 / 0
11,470
574
4,132
15,953
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
trafficmonkey
Danzaburou
18
16 / 1 / 2
12,498
625
21,594
13,656
5,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
6
Kills
29
31
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
1
3
12.5
W
Pele
0
0
0
0
L
Skadi
Chickoy
Skadi
0
10
0
0
L
Raijin
Frakshad
Raijin
1
6
1
0.25
W
Ganesha
GraceCarries
Ganesha
1
0
23
12.5
L
Arachne
Reign2000
Arachne
0
7
1
0.07
L
Sylvanus
WireLie05
Sylvanus
0
5
1
0.1
L
5
3
0
1.67
W
Freya
jtanneke
Freya
1
4
0
0.25
W
Danzaburou
trafficmonkey
Danzaburou
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
50,213
73,981
Taken
54,350
28,656
Mitigated
29,828
18,221
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,788
39
0
2,403
6,720
2,831
380
2,014
4,545
77,814
0
W
Pele
0
0
0
300
950
179
0
160
754
0
2,782
L
Skadi
Chickoy
Skadi
6,715
2,995
345
2,997
16,124
4,490
117
5,286
10,838
0
39,999
L
Raijin
Frakshad
Raijin
6,814
753
0
2,355
14,127
4,205
666
9,352
4,775
59,507
0
W
Ganesha
GraceCarries
Ganesha
14,699
1,342
0
5,920
17,071
14,923
218
4,612
12,180
39,992
0
L
Arachne
Reign2000
Arachne
1,355
1,151
0
2,111
14,134
3,664
60
4,860
9,274
0
44,588
L
Sylvanus
WireLie05
Sylvanus
3,838
611
1,616
1,796
13,757
7,228
279
2,259
11,498
16,608
0
L
7,408
2,371
162
6,839
15,839
9,069
1,584
6,862
8,977
0
80,100
W
Freya
jtanneke
Freya
4,132
1,001
0
8,821
15,953
6,305
2,760
1,510
14,441
78,684
0
W
Danzaburou
trafficmonkey
Danzaburou
21,594
11,565
0
9,050
13,656
5,590
4,806
3,346
10,202
0
90,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
54,395
459
Minions Killed
456
0
Camps Cleared
0
1,725,558
Distance Traveled
1,587,785
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,011
601
148
7
0
412,124
0
W
Pele
6,610
331
13
1
0
75,296
0
L
Skadi
7,633
382
75
4
0
356,810
5
L
Raijin
9,459
473
116
6
0
309,918
3
W
Ganesha
11,806
590
17
1
0
398,244
3
L
Arachne
7,573
379
69
3
0
345,868
0
L
Sylvanus
7,153
358
33
2
0
336,491
2
L
Osiris
11,325
566
166
8
0
376,471
4
W
Freya
11,470
574
146
7
0
319,126
1
W
Danzaburou
12,498
625
132
7
0
382,995
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role