Player Matchup

Tiamat
Tiamat
Blackzio
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,741 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DocGerbilsWorld
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,834 SR
Queue Stats
14W - 4L
1,741 Elo+
Party 2
Erlang Shen
Erlang Shen
ForceUhNature
Erlang Shen
Level 125
God Stats
2W - 0L
1,675 SR
Queue Stats
14W - 4L
1,741 Elo+
Party 2
Janus
Janus
jugon1008
Janus
Level 29
God Stats
7W - 1L
1,778 SR
Queue Stats
14W - 4L
1,741 Elo+
Party 2
Team Averages
Level 80
1,697 SR
1,741 Elo+

VS

Team Averages
Level 109
1,739 SR
1,580 Elo+
Pele
Pele
GERFENCR
Pele
Level 159
God Stats
0W - 2L
1,828 SR
Queue Stats
53W - 47L
1,580 Elo+
Party 1
Janus
Janus
Gillium77
Janus
Level 129
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 4L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
LycanKing857
Gilgamesh
Level 121
God Stats
0W - 3L
1,591 SR
Queue Stats
26W - 31L
1,546 Elo+
Party 1
Yemoja
Yemoja
YoureAPotato
Yemoja
Level 28
God Stats
2W - 5L
1,840 SR
Queue Stats
8W - 8L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blackzio
Tiamat
20
8 / 1 / 10
13,305
783
20,769
13,282
10,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
DocGerbilsWorld
Ah Muzen Cab
20
8 / 0 / 14
14,233
837
32,954
13,975
7,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ForceUhNature
Erlang Shen
20
9 / 1 / 8
15,564
916
13,207
21,267
15,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
jugon1008
Janus
16
0 / 4 / 10
11,476
675
6,106
8,241
3,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 4 / 0
13,267
780
15,291
26,081
15,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Gillium77
Janus
16
0 / 8 / 2
10,722
631
9,338
12,861
9,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LycanKing857
Gilgamesh
16
0 / 9 / 1
11,681
687
5,347
27,151
26,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
17
0 / 4 / 5
12,177
716
7,941
17,291
19,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
25
Kills
6
6
Deaths
25
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Blackzio
Tiamat
8
1
10
13
W
Ah Muzen Cab
DocGerbilsWorld
Ah Muzen Cab
8
0
14
15
W
Erlang Shen
ForceUhNature
Erlang Shen
9
1
8
13
L
Pele
6
4
0
1.5
L
Janus
Gillium77
Janus
0
8
2
0.13
L
Gilgamesh
LycanKing857
Gilgamesh
0
9
1
0.06
L
Yemoja
0
4
5
0.63
W
Janus
jugon1008
Janus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,036
Damage
37,917
56,765
Taken
83,384
37,690
Mitigated
71,215
17,968
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Blackzio
Tiamat
20,769
2,560
0
5,919
13,282
10,844
983
3,983
9,299
56,452
0
W
Ah Muzen Cab
DocGerbilsWorld
Ah Muzen Cab
32,954
16,730
0
7,107
13,975
7,669
5,016
5,455
8,520
0
79,228
W
Erlang Shen
ForceUhNature
Erlang Shen
13,207
6,411
0
4,577
21,267
15,957
3,296
5,811
14,985
3,682
71,921
L
Pele
15,291
3,112
0
562
26,081
15,644
0
8,262
17,819
0
57,197
L
Janus
Gillium77
Janus
9,338
523
0
695
12,861
9,470
383
4,899
7,962
37,742
0
L
Gilgamesh
LycanKing857
Gilgamesh
5,347
951
0
403
27,151
26,473
573
8,187
18,964
0
24,883
L
Yemoja
7,941
1,088
2,099
1,025
17,291
19,628
0
6,037
11,254
34,684
0
W
Janus
jugon1008
Janus
6,106
216
0
365
8,241
3,220
127
3,197
5,044
29,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,578
Gold Earned
47,847
318
Minions Killed
280
21
Camps Cleared
4
1,350,200
Distance Traveled
1,121,919
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,305
783
80
5
1
333,903
0
W
Ah Muzen Cab
14,233
837
93
5
4
362,179
2
W
Erlang Shen
15,564
916
90
5
12
381,081
2
L
Pele
13,267
780
83
5
1
322,250
0
L
Janus
10,722
631
89
5
2
253,618
1
L
Gilgamesh
11,681
687
42
2
0
259,062
1
L
Yemoja
12,177
716
66
4
1
286,989
1
W
Janus
11,476
675
55
3
4
273,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role