Player Matchup

Scylla
Scylla
CJuandebarrito
Scylla
Level 13
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 0L
1,853 Elo+
Solo
Fenrir
Fenrir
DoudzTh
Fenrir
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 31L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
Dravizius
Jing Wei
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
31W - 30L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
EllliSoon
Cu Chulainn
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,516 Elo+
Solo
Athena
Athena
Wimdallr
Athena
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 15L
1,548 Elo+
Party 2
Team Averages
Level 36
1,499 SR
1,603 Elo+

VS

Team Averages
Level 28
1,567 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Camyrace
Gilgamesh
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 129L
1,210 Elo+
Party 1
Ratatoskr
Ratatoskr
Medок817727
Ratatoskr
Level 29
God Stats
11W - 23L
1,263 SR
Queue Stats
79W - 138L
1,236 Elo+
Party 1
Merlin
Merlin
Tessayga
Merlin
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 5L
1,565 Elo+
Party 3
Athena
Athena
TopBestInEu
Athena
Level 26
God Stats
0W - 1L
1,825 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,450
525
5,886
7,278
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DoudzTh
Fenrir
15
13 / 2 / 7
10,594
589
15,026
16,626
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
Dravizius
Jing Wei
15
3 / 3 / 8
9,697
539
6,782
9,747
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
EllliSoon
Cu Chulainn
19
9 / 2 / 5
11,836
658
17,882
13,693
11,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Wimdallr
Athena
13
5 / 0 / 11
9,274
515
7,884
11,107
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 9 / 1
6,979
388
9,705
13,510
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Camyrace
Gilgamesh
10
0 / 9 / 1
6,479
360
2,882
12,678
5,832
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Medок817727
Ratatoskr
14
3 / 5 / 3
8,485
471
3,844
17,060
6,283
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Tessayga
Merlin
14
2 / 3 / 3
8,684
482
8,526
7,407
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
11
1 / 6 / 3
8,318
462
6,441
19,662
12,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
32
Kills
7
8
Deaths
32
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
1
0.17
W
2
1
2
3
L
Gilgamesh
Camyrace
Gilgamesh
0
9
1
0.06
W
Fenrir
DoudzTh
Fenrir
13
2
7
8.25
W
Jing Wei
Dravizius
Jing Wei
3
3
8
2.33
W
Cu Chulainn
EllliSoon
Cu Chulainn
9
2
5
5.75
L
Ratatoskr
Medок817727
Ratatoskr
3
5
3
0.9
L
Merlin
Tessayga
Merlin
2
3
3
1.17
L
Athena
1
6
3
0.42
W
Athena
Wimdallr
Athena
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,460
Damage
31,398
58,451
Taken
70,317
34,621
Mitigated
32,419
20,514
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,705
4,801
0
2,125
13,510
5,000
162
3,491
9,991
0
39,833
W
5,886
998
0
980
7,278
2,443
1,389
3,152
3,914
56,199
0
L
Gilgamesh
Camyrace
Gilgamesh
2,882
541
0
1,586
12,678
5,832
0
1,512
11,166
0
23,465
W
Fenrir
DoudzTh
Fenrir
15,026
4,698
0
7,482
16,626
7,892
13
3,325
13,161
0
46,497
W
Jing Wei
Dravizius
Jing Wei
6,782
5,314
0
2,941
9,747
3,293
3,504
1,533
8,168
0
61,859
W
Cu Chulainn
EllliSoon
Cu Chulainn
17,882
3,049
0
4,427
13,693
11,470
2,129
2,316
11,049
12,160
77,245
L
Ratatoskr
Medок817727
Ratatoskr
3,844
1,009
0
5,614
17,060
6,283
0
3,139
13,809
0
44,490
L
Merlin
Tessayga
Merlin
8,526
88
0
507
7,407
2,735
0
2,345
5,022
38,322
0
L
Athena
6,441
1,691
636
3,887
19,662
12,569
25
5,455
14,087
20,231
0
W
Athena
Wimdallr
Athena
7,884
2,126
0
4,684
11,107
9,523
0
4,001
6,922
24,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,851
Gold Earned
38,945
488
Minions Killed
311
0
Camps Cleared
0
1,717,911
Distance Traveled
1,560,256
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,979
388
60
3
0
303,755
7
W
Scylla
9,450
525
117
7
0
318,899
0
L
Gilgamesh
6,479
360
49
3
0
262,063
0
W
Fenrir
10,594
589
60
3
0
365,385
3
W
Jing Wei
9,697
539
111
6
0
339,813
4
W
Cu Chulainn
11,836
658
158
9
0
324,500
2
L
Ratatoskr
8,485
471
92
5
0
300,967
0
L
Merlin
8,684
482
78
4
0
323,913
2
L
Athena
8,318
462
32
2
0
369,558
2
W
Athena
9,274
515
42
2
0
369,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role