Player Matchup

Anubis
Anubis
EvilSaintt
Anubis
Level 29
God Stats
17W - 9L
1,644 SR
Queue Stats
36W - 39L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
Ginjaro
Jormungandr
Level 23
God Stats
9W - 7L
1,337 SR
Queue Stats
109W - 77L
1,413 Elo+
Solo
King Arthur
King Arthur
MxdxM
King Arthur
Level 27
God Stats
21W - 32L
1,357 SR
Queue Stats
112W - 122L
1,335 Elo+
Solo
Chernobog
Chernobog
ToughJam5289804
Chernobog
Level 28
God Stats
1W - 1L
1,252 SR
Queue Stats
124W - 142L
1,376 Elo+
Solo
Nemesis
Nemesis
soulbandit101
Nemesis
Level 30
God Stats
2W - 3L
1,242 SR
Queue Stats
39W - 41L
1,389 Elo+
Party 1
Team Averages
Level 27
1,366 SR
1,379 Elo+

VS

Team Averages
Level 13
1,533 SR
1,299 Elo+
Cupid
Cupid
Ginev
Cupid
Level 16
God Stats
4W - 4L
1,577 SR
Queue Stats
16W - 21L
1,298 Elo+
Solo
Merlin
Merlin
JonkyTheNoob
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Kurapai
Susano
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 163L
1,349 Elo+
Solo
Yemoja
Yemoja
Somarbrant
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,019 Elo+
Solo
Skadi
Skadi
VelvetSoulfire
Skadi
Level 28
God Stats
1W - 2L
1,587 SR
Queue Stats
45W - 54L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EvilSaintt
Anubis
19
13 / 7 / 7
13,595
544
26,524
34,235
17,609
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Ginjaro
Jormungandr
17
4 / 0 / 5
11,519
461
12,861
20,624
24,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
MxdxM
King Arthur
17
1 / 6 / 5
10,925
437
6,765
24,779
17,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
ToughJam5289804
Chernobog
18
5 / 6 / 11
11,846
474
10,273
17,853
7,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
20
9 / 3 / 7
13,680
547
15,889
21,525
11,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ginev
Cupid
17
8 / 6 / 7
11,604
464
25,606
19,504
7,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
0 / 7 / 3
8,695
348
6,006
12,196
3,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Kurapai
Susano
18
8 / 5 / 5
12,299
492
17,091
21,804
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Somarbrant
Yemoja
16
2 / 8 / 12
10,268
411
8,598
16,969
13,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 6 / 6
12,780
511
14,339
19,506
7,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
32
Kills
21
22
Deaths
32
35
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
EvilSaintt
Anubis
13
7
7
2.36
L
Cupid
Ginev
Cupid
8
6
7
1.92
W
Jormungandr
Ginjaro
Jormungandr
4
0
5
6.5
L
Merlin
0
7
3
0.21
L
Susano
Kurapai
Susano
8
5
5
2.1
W
King Arthur
MxdxM
King Arthur
1
6
5
0.58
L
Yemoja
Somarbrant
Yemoja
2
8
12
1
W
Chernobog
ToughJam5289804
Chernobog
5
6
11
1.75
L
3
6
6
1
W
Nemesis
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,312
Damage
71,640
119,016
Taken
89,979
77,671
Mitigated
40,027
44,857
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EvilSaintt
Anubis
26,524
1,413
717
21,164
34,235
17,609
923
7,314
26,921
80,865
0
L
Cupid
Ginev
Cupid
25,606
16,723
629
5,535
19,504
7,017
658
8,351
10,913
0
60,859
W
Jormungandr
Ginjaro
Jormungandr
12,861
2,319
856
6,309
20,624
24,163
704
1,772
18,852
66,672
0
L
Merlin
6,006
1,032
0
488
12,196
3,163
312
6,324
5,872
33,861
0
L
Susano
Kurapai
Susano
17,091
5,616
0
3,626
21,804
8,983
0
5,322
16,362
0
66,808
W
King Arthur
MxdxM
King Arthur
6,765
186
0
5,546
24,779
17,180
1,726
1,468
23,311
0
68,902
L
Yemoja
Somarbrant
Yemoja
8,598
1,838
2,302
1,141
16,969
13,149
120
9,941
6,818
26,353
0
W
Chernobog
ToughJam5289804
Chernobog
10,273
8,300
0
4,438
17,853
7,290
1,339
2,536
15,317
0
46,491
L
14,339
6,840
0
3,146
19,506
7,715
0
8,517
10,629
0
93,125
W
Nemesis
15,889
9,585
236
5,591
21,525
11,429
3,427
1,514
20,011
0
111,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,565
Gold Earned
55,646
546
Minions Killed
411
0
Camps Cleared
0
2,176,024
Distance Traveled
1,858,266
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,595
544
128
5
0
315,889
3
L
Cupid
11,604
464
87
3
0
351,967
5
W
Jormungandr
11,519
461
98
4
0
424,338
0
L
Merlin
8,695
348
63
3
0
246,498
0
L
Susano
12,299
492
99
4
0
469,405
1
W
King Arthur
10,925
437
92
4
0
456,872
0
L
Yemoja
10,268
411
28
1
0
384,835
7
W
Chernobog
11,846
474
93
4
0
463,257
0
L
Skadi
12,780
511
134
5
0
405,561
4
W
Nemesis
13,680
547
135
5
0
515,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role