Player Matchup

Pele
Pele
Gnallsmurfen
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,474 Elo+
Solo
Bacchus
Bacchus
I_m_2_be_us
Bacchus
Level 27
God Stats
9W - 5L
1,531 SR
Queue Stats
68W - 53L
1,425 Elo+
Solo
Anhur
Anhur
Kladas_SVK
Anhur
Level 18
God Stats
5W - 8L
1,321 SR
Queue Stats
12W - 16L
1,575 Elo+
Solo
Cthulhu
Cthulhu
iMPacTxSkiiillzZ
Cthulhu
Level 6
God Stats
1W - 3L
1,554 SR
Queue Stats
39W - 47L
1,419 Elo+
Solo
Ra
Ra
nlbattler
Ra
Level 25
God Stats
10W - 11L
1,362 SR
Queue Stats
378W - 382L
1,440 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,467 Elo+

VS

Team Averages
Level 20
1,563 SR
1,462 Elo+
Jormungandr
Jormungandr
OptimalAcorn922
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 82L
1,510 Elo+
Solo
Nemesis
Nemesis
TTV_Zones98
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
Twilig1
Baron Samedi
Level 14
God Stats
7W - 9L
1,760 SR
Queue Stats
132W - 164L
1,368 Elo+
Solo
Artemis
Artemis
didjo-tcheiik-sa
Artemis
Level 28
God Stats
30W - 26L
1,494 SR
Queue Stats
115W - 112L
1,448 Elo+
Solo
Hades
Hades
spartito-logico
Hades
Level 29
God Stats
12W - 8L
1,561 SR
Queue Stats
81W - 107L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 4
12,131
551
14,253
22,715
9,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
I_m_2_be_us
Bacchus
17
5 / 1 / 2
11,059
503
10,960
16,204
18,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
5
0 / 2 / 0
6,346
288
521
2,211
493
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 3
8,144
370
2,568
10,168
7,782
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 7
10,180
463
16,257
15,088
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OptimalAcorn922
Jormungandr
18
14 / 2 / 2
12,034
547
20,520
23,902
23,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
TTV_Zones98
Nemesis
13
3 / 2 / 2
9,222
419
4,521
7,607
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Twilig1
Baron Samedi
15
0 / 4 / 2
8,701
396
2,436
9,803
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 6 / 10
9,768
444
11,258
14,899
5,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 3
9,319
424
7,231
7,760
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
14
Kills
21
21
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
L
Bacchus
I_m_2_be_us
Bacchus
5
1
2
6
L
Anhur
0
2
0
0
W
Jormungandr
OptimalAcorn922
Jormungandr
14
2
2
7.5
W
Nemesis
TTV_Zones98
Nemesis
3
2
2
2
W
Baron Samedi
Twilig1
Baron Samedi
0
4
2
0.25
W
1
6
10
1
L
1
5
3
0.5
L
1
6
7
0.75
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,559
Damage
45,966
66,386
Taken
63,971
42,586
Mitigated
40,811
16,834
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,253
3,133
0
8,715
22,715
9,553
2,099
8,556
14,159
0
101,082
L
Bacchus
I_m_2_be_us
Bacchus
10,960
1,291
0
4,438
16,204
18,533
0
5,910
10,294
62,135
0
L
Anhur
521
404
0
0
2,211
493
0
556
1,655
0
6,877
W
Jormungandr
OptimalAcorn922
Jormungandr
20,520
4,001
1,089
6,671
23,902
23,737
1,262
11,408
12,158
68,503
0
W
Nemesis
TTV_Zones98
Nemesis
4,521
1,571
99
1,852
7,607
2,362
21
1,399
6,144
0
19,336
W
Baron Samedi
Twilig1
Baron Samedi
2,436
96
296
2,099
9,803
5,574
781
6,756
3,001
37,222
0
W
11,258
5,382
1,281
3,044
14,899
5,897
3,158
6,741
7,914
0
49,868
L
2,568
320
0
250
10,168
7,782
74
4,974
5,194
13,532
0
L
16,257
1,018
892
2,539
15,088
6,225
1,089
10,191
4,897
57,676
0
W
7,231
496
497
4,492
7,760
3,241
296
2,643
4,969
45,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
49,044
408
Minions Killed
347
0
Camps Cleared
0
1,765,194
Distance Traveled
1,633,909
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,131
551
164
7
0
402,329
4
L
Bacchus
11,059
503
118
5
0
461,205
4
L
Anhur
6,346
288
12
1
0
82,666
0
W
Jormungandr
12,034
547
103
5
0
370,006
1
W
Nemesis
9,222
419
34
2
0
224,316
0
W
Baron Samedi
8,701
396
53
2
0
364,525
1
W
Artemis
9,768
444
74
3
0
376,887
6
L
Cthulhu
8,144
370
27
1
0
371,566
2
L
Ra
10,180
463
87
4
0
447,428
3
W
Hades
9,319
424
83
4
0
298,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role