Player Matchup

Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CengizhaNN
Loki
Level 126
God Stats
2W - 1L
1,547 SR
Queue Stats
102W - 86L
1,501 Elo+
Solo
Chernobog
Chernobog
JopeRvatel
Chernobog
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 86L
1,533 Elo+
Solo
Ymir
Ymir
hydroxyproline
Ymir
Level 102
God Stats
5W - 11L
1,317 SR
Queue Stats
363W - 413L
1,432 Elo+
Party 1
Neith
Neith
jaggerbomb123
Neith
Level 67
God Stats
5W - 4L
1,939 SR
Queue Stats
239W - 233L
1,480 Elo+
Solo
Team Averages
Level 89
1,561 SR
1,489 Elo+

VS

Team Averages
Level 149
1,536 SR
1,507 Elo+
Merlin
Merlin
Agnimitra
Merlin
Level 159
God Stats
11W - 11L
1,505 SR
Queue Stats
607W - 585L
1,522 Elo+
Solo
Pele
Pele
LeReQUeZ
Pele
Level 144
God Stats
16W - 7L
1,818 SR
Queue Stats
78W - 71L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oberraman
Cu Chulainn
Level 123
God Stats
2W - 5L
1,272 SR
Queue Stats
871W - 881L
1,513 Elo+
Solo
Danzaburou
Danzaburou
xYahyax
Danzaburou
Level 158
God Stats
4W - 2L
1,586 SR
Queue Stats
290W - 280L
1,463 Elo+
Solo
Khepri
Khepri
ınvıncıble
Khepri
Level 160
God Stats
11W - 10L
1,501 SR
Queue Stats
139W - 137L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 3 / 3
8,724
513
7,896
6,894
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 0
9,350
550
5,798
10,334
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
JopeRvatel
Chernobog
13
2 / 5 / 4
8,210
483
11,398
10,752
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 3 / 2
8,530
502
4,475
11,626
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 1 / 0
8,182
481
4,739
5,442
1,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agnimitra
Merlin
16
3 / 3 / 1
9,271
545
3,728
6,664
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
9 / 3 / 4
10,126
596
9,911
14,522
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Oberraman
Cu Chulainn
15
1 / 2 / 3
9,178
540
4,801
12,012
8,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
xYahyax
Danzaburou
11
1 / 2 / 3
7,405
436
4,628
9,382
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 3
7,541
444
3,847
12,051
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
15
Kills
14
14
Deaths
15
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
3
1.17
W
Merlin
Agnimitra
Merlin
3
3
1
1.17
L
4
2
0
2
L
Chernobog
JopeRvatel
Chernobog
2
5
4
0.8
W
Pele
9
3
4
3.67
W
Cu Chulainn
Oberraman
Cu Chulainn
1
2
3
1.25
L
5
3
2
2
L
2
1
0
2
W
Danzaburou
xYahyax
Danzaburou
1
2
3
1.25
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
26,915
45,048
Taken
54,631
20,778
Mitigated
25,616
10,451
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,896
2,053
0
894
6,894
2,439
216
636
6,182
61,383
0
W
Merlin
Agnimitra
Merlin
3,728
40
0
1,150
6,664
2,082
0
782
5,876
57,333
0
L
5,798
921
0
2,963
10,334
4,019
0
779
9,463
0
62,110
L
Chernobog
JopeRvatel
Chernobog
11,398
7,669
0
2,375
10,752
3,282
691
3,275
7,440
0
54,096
W
Pele
9,911
4,584
0
1,783
14,522
4,979
0
3,627
10,757
0
71,437
W
Cu Chulainn
Oberraman
Cu Chulainn
4,801
191
0
1,312
12,012
8,168
292
3,643
8,211
2,166
47,638
L
4,475
1,179
0
1,268
11,626
9,200
0
2,984
8,584
27,098
0
L
4,739
1,754
0
2,951
5,442
1,838
8
0
5,442
0
38,862
W
Danzaburou
xYahyax
Danzaburou
4,628
1,909
0
2,859
9,382
2,587
0
1,331
8,015
0
37,221
W
3,847
661
504
1,479
12,051
7,800
474
2,608
9,401
25,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
43,521
457
Minions Killed
452
0
Camps Cleared
0
1,481,707
Distance Traveled
1,396,581
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,724
513
122
7
0
334,293
4
W
Merlin
9,271
545
124
7
0
271,638
6
L
Loki
9,350
550
117
7
0
363,843
0
L
Chernobog
8,210
483
94
6
0
282,069
1
W
Pele
10,126
596
109
6
0
317,302
0
W
Cu Chulainn
9,178
540
114
7
0
305,538
2
L
Ymir
8,530
502
39
2
0
303,681
3
L
Neith
8,182
481
85
5
0
197,821
1
W
Danzaburou
7,405
436
68
4
0
200,179
2
W
Khepri
7,541
444
37
2
0
301,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role