Player Matchup

Hercules
Hercules
Juggernaut Mark
Hercules
Level 33
God Stats
2W - 4L
1,455 SR
Queue Stats
137W - 103L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prot_Man13
Morgan Le Fay
Level 86
God Stats
6W - 6L
1,485 SR
Queue Stats
8W - 10L
1,346 Elo+
Solo
Hou Yi
Hou Yi
balashik91shark
Hou Yi
Level 61
God Stats
19W - 25L
1,458 SR
Queue Stats
421W - 434L
1,555 Elo+
Solo
Mercury
Mercury
leonundsam2
Mercury
Level 33
God Stats
6W - 3L
1,674 SR
Queue Stats
206W - 208L
1,417 Elo+
Solo
Kukulkan
Kukulkan
zX BIOHAZ4RD Xz
Kukulkan
Level 118
God Stats
130W - 151L
1,478 SR
Queue Stats
137W - 169L
1,429 Elo+
Solo
Team Averages
Level 66
1,510 SR
1,461 Elo+

VS

Team Averages
Level 83
1,589 SR
1,472 Elo+
Khepri
Khepri
Evgen_47Rus
Khepri
Level 87
God Stats
6W - 1L
1,874 SR
Queue Stats
215W - 223L
1,537 Elo+
Solo
Bellona
Bellona
IRyokai-
Bellona
Level 45
God Stats
1W - 0L
1,217 SR
Queue Stats
49W - 57L
1,382 Elo+
Party 1
Medusa
Medusa
LeMulet_
Medusa
Level 93
God Stats
19W - 20L
1,481 SR
Queue Stats
181W - 212L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Qwakito
Kukulkan
Level 58
God Stats
1W - 1L
1,825 SR
Queue Stats
80W - 76L
1,457 Elo+
Party 1
Tiamat
Tiamat
Rastamate11
Tiamat
Level 130
God Stats
6W - 5L
1,546 SR
Queue Stats
410W - 443L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 6 / 2
8,673
867
7,122
15,280
9,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Prot_Man13
Morgan Le Fay
15
3 / 4 / 1
9,623
962
10,725
13,231
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 3
8,456
846
4,157
14,103
6,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
leonundsam2
Mercury
15
0 / 4 / 3
8,592
859
4,041
12,381
4,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
0 / 3 / 0
8,564
856
6,930
10,349
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

152

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 1 / 16
10,198
1,020
4,980
7,133
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
IRyokai-
Bellona
16
6 / 1 / 12
10,193
1,019
10,336
11,677
7,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LeMulet_
Medusa
16
4 / 1 / 15
10,193
1,019
12,265
8,036
3,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Qwakito
Kukulkan
18
10 / 0 / 10
11,856
1,186
17,522
2,325
1,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
4 / 1 / 14
10,111
1,011
15,364
7,737
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
4
Kills
24
24
Deaths
4
9
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
16
8
W
Bellona
IRyokai-
Bellona
6
1
12
12
L
Hercules
1
6
2
0.33
W
Medusa
LeMulet_
Medusa
4
1
15
11.5
L
Morgan Le Fay
Prot_Man13
Morgan Le Fay
3
4
1
0.88
W
Kukulkan
Qwakito
Kukulkan
10
0
10
15
W
Tiamat
4
1
14
11
L
0
7
3
0.21
L
Mercury
leonundsam2
Mercury
0
4
3
0.38
L
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
60,467
65,344
Taken
36,908
29,811
Mitigated
24,398
5,590
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,980
41
0
1,315
7,133
6,405
0
3,916
3,151
11,488
0
W
Bellona
IRyokai-
Bellona
10,336
1,459
0
2,597
11,677
7,671
0
6,292
5,201
0
21,860
L
Hercules
7,122
2,238
0
2,544
15,280
9,046
0
9,757
5,297
0
12,301
W
Medusa
LeMulet_
Medusa
12,265
5,470
0
182
8,036
3,255
0
3,911
4,111
0
30,130
L
Morgan Le Fay
Prot_Man13
Morgan Le Fay
10,725
406
0
497
13,231
5,575
0
5,811
7,226
31,636
0
W
Kukulkan
Qwakito
Kukulkan
17,522
1,185
0
20
2,325
1,117
0
556
1,707
47,291
0
W
Tiamat
15,364
1,616
204
2,836
7,737
5,950
0
2,613
5,083
28,913
0
L
4,157
1,071
0
1,699
14,103
6,785
0
8,513
5,476
0
14,617
L
Mercury
leonundsam2
Mercury
4,041
1,490
0
154
12,381
4,376
0
6,630
5,469
0
12,441
L
Kukulkan
6,930
391
0
696
10,349
4,029
0
6,205
4,010
42,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
52,551
194
Minions Killed
201
5
Camps Cleared
10
884,067
Distance Traveled
1,000,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,198
1,020
13
1
0
207,630
0
W
Bellona
10,193
1,019
31
3
1
206,212
0
L
Hercules
8,673
867
12
1
0
148,532
0
W
Medusa
10,193
1,019
29
3
2
204,808
0
L
Morgan Le Fay
9,623
962
45
5
1
168,646
0
W
Kukulkan
11,856
1,186
78
8
4
190,814
0
W
Tiamat
10,111
1,011
50
5
3
191,032
0
L
Hou Yi
8,456
846
24
2
2
169,186
0
L
Mercury
8,592
859
25
3
0
233,733
0
L
Kukulkan
8,564
856
88
9
2
163,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role